Paladin of Baha-who? |
You'd have the best luck in the Advice forum, so I flagged this post for moving.
What's the context? Is this for a campaign or are you just theory-crafting? If it's for a campaign, what is the character generation method (i.e. point buy, rolling, or a standard array), what level do you start at, is it a standard pathfinder setting (i.e. high magic), what resources are available for use, and does the GM allow spell-like abilities to count for prerequisites of a prestige class that involve casting spells of a particular level? (Until a recent revision of the rules, they did; after that revision, they do not, but some GMs still allow the previous way.)
jj36 |
You'd have the best luck in the Advice forum, so I flagged this post for moving.
What's the context? Is this for a campaign or are you just theory-crafting? If it's for a campaign, what is the character generation method (i.e. point buy, rolling, or a standard array), what level do you start at, is it a standard pathfinder setting (i.e. high magic), what resources are available for use, and does the GM allow spell-like abilities to count for prerequisites of a prestige class that involve casting spells of a particular level? (Until a recent revision of the rules, they did; after that revision, they do not, but some GMs still allow the previous way.)
I would love to move this there but I'm not sure how =/. The context atm is just theory crafting and it is something I would like to eventually use in a campaign but do not have the opportunity yet. It would be a standard pathfinder setting with home brew campaigns, so like it uses the pathfinder world but not any of the pre-made scenarios. I am note sure what you mean by what resources are available and my GM is newer so he would not really have a pre made opinion on wether or not i could use spell-like abilities as a pre req. most likely we would ask some more experienced people and hear their thoughts on it. Uh i think i covered it =D
The Bald Man |
Good luck. I LOVE the idea of the arcane trickster. I hate the mechanics of trying to play with one.
You end up with a BAB less than a wizard; so even flanking you aren't going to be able to hit with a melee attack.
At higher levels (when the build starts to hit it stride) it is hard to get sneak attack damage from invisibility as more and more enemies can see through it. And it is hard to get ranged sneak attack.
YMMV. I am part of a gaming group that has been playing weekly since 3.0 came out, so we tend toward 'effective' builds since we have been doing it for so long.
Xethik |
Dragonchess Player |
Brawler (snakebite striker) 1/[alchemist (vivisectionist), ninja, or rogue] 1/wizard (Evocation/Admixture school) 4/arcane trickster 6/arcane archer 2/arcane trickster +4/arcane archer +2 gives you a BAB of +12 (with heroism, you're not that far behind a standard rogue) and spell progression as a 17th level wizard (9th-level spells).
Dragonchess Player |
At 1st level, a vivisectionist gains the sneak attack ability as a rogue of the same level. If a character already has sneak attack from another class, the levels from the classes that grant sneak attack stack to determine the effective rogue level for the sneak attack's extra damage dice (so an alchemist 1/rogue 1 has a +1d6 sneak attack like a 2nd-level rogue, an alchemist 2/rogue 1 has a +2d6 sneak attack like a 3rd-level rogue, and so on). This ability replaces bomb.
(emphasis mine)
At 1st level, the snakebite striker can make a sneak attack. This is as the rogue ability of the same name. At 1st level, her sneak attack damage is +1d6. This increases by 1d6 at 6th, 10th, 12th, and 20th levels. If she gets a sneak attack bonus from another source, the bonuses on damage stack. This ability replaces martial flexibility.
(emphasis mine)
Specific trumps general. The vivisectionist is treated as a rogue of equal level for Sneak Attack. Snakebite striker explicitly states that the Sneak Attack bonus gained by the archetype stacks with any other bonus.
Of course, if you want to play that game, a snakebite striker 6/vivisectionist 3 could arguably have a 7d6 Sneak Attack ("effective rogue level" 9 as vivisectionist plus 2d6 explicitly stacking from snakebite striker). Just say no.
Abraham spalding |
Second sentence first ability dragonchess. You bolded the wrong part. The general rule is the stack. Vivisectionist explicitly states however that you stack levels not dice. That is the much more specific and explicit case in this.
It even explicitly gives an exact example.
From you own quote:
If a character already has sneak attack from another class, the levels from the classes that grant sneak attack stack to determine the effective rogue level for the sneak attack's extra damage dice (so an alchemist 1/rogue 1 has a +1d6 sneak attack like a 2nd-level rogue, an alchemist 2/rogue 1 has a +2d6 sneak attack like a 3rd-level rogue, and so on).
********
However what I think your argument isthe alchemist level would count as rogue level not brawler level. This is false it stacks with whichever class grants the sneak attack at that classes scale.
A sandman bard 5 vivisetionist 1 would only have 1d6 sneak attack. A snakebite 1 vivisectionist 1 only has 1 1d6 sneak attack Because the level stack and snakebite does not get his second die until level 6. A brawler 5 vivisectionist 1 would have 2d6 sneak attack.