Bloodrager second class


Advice

The Exchange

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Hello Pathfinder Experts!

I am having some doubts about the second class that I can add to my Bloodrager. I want to add more buffing power and better Willpower saves.

The character in this issue is a Bloodrager 2, with archetype of Steel Blooded and Cross-blooded. Abilities are as follow:

Str 18
Dex 14
Con 14
Int 8
Wis 10
Chr 12

Race is Half Orc (Sacred Tattoos and City Raised features), with the Abyssal-Destiny Bloodline and Toughness as first Feat.

As I am predicting that with the Abyssal powers and tank playstyle that I am using, the character will get A LOT of hits, I rather focus in buffs that can either increase AC/Hit Points or just be able to increase meat-grinding capabilities to an extent that defense is no longer needed :D

Classes I am considering for this multiclassing are:
-Bard (Buffing yourself=good, buffing all the party=great)
-Oracle (Charisma based spell caster. So far my favourite option)
-Summoner (Having an extra buddy as mount/flanker can`t hurt)
-Monk (The best saves)
-Slayer (Bonus when dueling + sneak damage)
-Warpriest (Great buffs to damage)

What would be your choices? More ideas are always welcome!


Is this a gestalt game or are you looking to multiclass your blood rager?
Assuming you plan to multiclass.
What do you get from cross blooded? Exept -2 on will save? Get a decent wisdom and dont be cross blooded unless there is a bloodline power you really want besides abbysal. AMD i assume there isent since you look to leave the class already before the powers start to come. I would stay in the class and pehaps look at the toothy trait to get a third natural attack to go with your claws.
If it is gestalt i think a sorcerer is a flavor full choice but it is gonna suck with cha 12.


Honestly, your mental stats are pretty much useless. You could go into Eldrtich Scion Magus, Skald, Bard, Inquisitor, or Oracle for dips, but only for a level or two.

Warpriest would let you do the whole "Fervor-cast a Buff" but the problem there is that you have a 10 Wis - you can't cast spells at all.

Alchemist would have been worthwhile, especially for the Mutagen, except that you have an 8 Int, meaning you can't use any Extracts.

With a 12, you may be better off simply advancing in Bloodrager through lv5, and then going into Dragon Disciple.

Alternatively, take Unbreakable Fighter, which nets you Endurance and Diehard at its first level, in addition to your Character Level 3 feat.

Sczarni

I will second what chbgraphicarts said. Your mental stats need some nurturing if you wish to multiclass into a caster class. It also depends on what kind of game you are playing.

The Exchange

Cap. Darling , game is PFS, so there are no possible changes without spending PP. Claws are ok, but if you compare to a 2HW...

Chbgraphicarts, that is exactly what I wanted, only one or two levels. Main class is bloodrager and when taking the second class would be for a dip only.

But yeap, discarding caster may be the best option anyway, so to keep the BAB full. Skald would not be an option as the morale bonus for rage do not stack, as long as I know. Inquisitor is also dependant on Wisdom, so...

Eldritch Scion is becoming an option that I did not consider it before, so I am limiting my options to these 4:

-Magus (Eldritch Scion)
-Bard
-Oracle
-Slayer


There has got to be a fascinating backstory behind being destined and abyssal.


I Think your only Real problem is your Will save, and i Think the answer, if not just fill the hole with feats, is take a monk dip, martial artist unless your are lawfull then there are many good options. One or two levels Will give you +2-3 on all saves, 1 or two feats, evasion or somthing just as good and the option to use unarmed strike with out provoking. That is better than what most classes Can give you.
I assume you have the Fates favored trait?
But i still need to ask what you get from crossblooded that is worth the Price?


Destined Strike instead of the Abyssal Bloodline claws?

My gut feeling is to hold off dipping until after level 4--you want to get that Enlarge as quickly as possible. Dipping Oracle is fantastic--if you pick the Lame curse so you can rage cycle. Bloodrager 6/Oracle 2 would make you immune to fatigue, so you can rage on your turn for extra attack power, then come out of rage after you attack to bring your AC back up--then do it again next round.

Lunar mystery would give you either an extra natural attack and/or an animal companion--which you could boost with Boon Companion.

Metal mystery would give you a speed boost, and access to Lead Blades.

Waves mystery would give you a CMD boost and/or the ability to see through fog effects.

Battle Mystery would give you the ability to roll your initiative twice with War Sight and/or Surprising Charge.

etc.

The Exchange

PolydactylPolymath: Yeap, I start seeing the Oracle as the best option, specially the Metal Mystery which gives great class skills and add the movement so needed after the curse (I am also considering air, that gives +4 AC). Monk gives better saves, but the Oracle Lame curse would be the best reinforcement. I am dropping slayer out of the list, as its bonus are not really that important at first level, and also bard as the song would take an action that I could use in spells.

Cap. Darling: I was planning into taking at later levels (8?) primalist, with the barbarian rage power of Totem (the 3 of them, being the minor totem power the claws). That is the reason that I was not so keen into taking claws twice.

Definately I would wait until getting bloodrager 4 before moving to other class (Enlarge automatically after rage is just too good to wait :D). After that, it is going to be either 2 levels Monk or 2 levels Metal/Air Oracle.

+ Monk 2 Pros: Better saves, 2 Feats (Dodge, Combat Reflexes), Evasion, More skill ranks

+ Metal/Air Oracle 2 Pros: No fatigue, More spells, More AC/Movement.

Is a real pitty that Flurry of blows would not work with non-Monk weapons, otherwise it may be the best option, but so far I see Oracle a little better (No fatigue after rage changes completely the way of using the bloodrager)


I Think the bloodrager is less awesome for rage cyceling since they dont really have that many once pr rage powers. You took -2 on Will save to get +1/2 blood rager level to hit 3 times pr Day is that rigth. The level 4 destined bloodrage power is among the Best in the game and should not be given away. With level dip it is unlikely that you Will ever get to level 12 bloodrager, pounce and come and get me rage powers from Primalist.

Grand Lodge

Primalist Bloodrager gets Rage Powers.


blackbloodtroll wrote:
Primalist Bloodrager gets Rage Powers.

yes but with a 2 level oracle dip he is it gonna pounce before level 14 and that is not likely to happen in PFS.


And how do you get more movement and AC from metal oracle?


Probably one of two revelations (only relevant parts quoted):

Quote:
Armor Mastery (Ex): You become more maneuverable while wearing armor. You can move at your normal speed in medium armor that is made of metal.
Quote:
Dance of the Blades (Ex): Your base speed increases by 10 feet.


What About Paladin?
Bloodrager has Alignment: Any.

Paladin gives good Save Buf, Self-heal as Swift Action Smite Evil and if you go to Level 4 you get with Oath of Vengeance the option to change your Lay on hands into extra Smite Evil.

Of course this would requiring a little more Charisma than 12.


Pounce wrote:

Probably one of two revelations (only relevant parts quoted):

Quote:
Armor Mastery (Ex): You become more maneuverable while wearing armor. You can move at your normal speed in medium armor that is made of metal.
Quote:
Dance of the Blades (Ex): Your base speed increases by 10 feet.

but loosing 10 feet of movement from Lame curse and the armor mastery Disney make sense since Lame already give that. But it is true the revalation Can be used to speed up.

But some of this is redundant because the OP is streel blooded. The entire exercise Will give him 5 more in move and delay his armor training.

The Exchange

It is true that the speed gain is pretty useless, but honestly, the fact of not getting fatigue is equal of not having the -2 AC penalty while raging, as stopping rage and starting it again becomes free of penalties.
Also, with the Enlarge Person power from Abyssal line, movement is not that important.

That also means that feats and power rages that can be used once a rage becomes once a turn, and that is GREAT. If there would be any other way of being inmune to fatigue, then I would not go for Oracle and choose Magus or something else instead.

About the Destined level 4 Power, is one of the best only if you are taking all of your levels in the bloodrager class. If you are taking levels in other classes, and specially being a PFS game, the maximum gain would be +2 AC and +2 to savings (Luck bonus). And that at level 12. If you compared to an automatical Enlarge from Abyssal bloodline, you gain more melee range, +1 Attack and Damage and can block entrance or cause attacks of opportunity easily.

Hundrax: Paladin would be good, but with such a short Charisma, many skills would be useless :/

I think the best option would be to dip only one level into Oracle only. Bloodrager 11 / Oracle 1 taking the Oracle level right after level 8. Being multiclass more than once is not that useful, and level 11 Bloodrager provides Greater Bloodrage.


Ummmmmm....The Destined level 4 power is usually taken by somebody with Fate's Favored.... Also, you get an extra +1 every 4 levels, so the bonus at level 12 would be +4.... Which is just fantastic.

However, you've already got Sacred Tattoo, so you're already getting +2 to your save with a luck bonus (PLEASE tell me that you have Fate's Favored?)

Bard is THE buff class.
Skald lets you use the Raging Song rounds, but if you have a better rage, you get to use the stats for that.

Rage Cycling is great, if you have a once-a-rage power that you really want to use. Turning off the AC penalty is good, but it's not all that. Once you're a level 8 Bloodrager, it's FANTASTIC, but that's a long way off, and I'd just wait until level 9 to take the Oracle dip, as you would only need 1 level and you get the goodies immediately....Unless, of course, you took the Dual-Cursed archetype, got Lame AND Wolf-Scarred Face curses, took the Lunar Mystery and the Misfortune and Gift of Claw and Horn revelations... That could be nice right away.


Traveller Nerd wrote:

It is true that the speed gain is pretty useless, but honestly, the fact of not getting fatigue is equal of not having the -2 AC penalty while raging, as stopping rage and starting it again becomes free of penalties.

Also, with the Enlarge Person power from Abyssal line, movement is not that important.

That also means that feats and power rages that can be used once a rage becomes once a turn, and that is GREAT. If there would be any other way of being inmune to fatigue, then I would not go for Oracle and choose Magus or something else instead.

About the Destined level 4 Power, is one of the best only if you are taking all of your levels in the bloodrager class. If you are taking levels in other classes, and specially being a PFS game, the maximum gain would be +2 AC and +2 to savings (Luck bonus). And that at level 12. If you compared to an automatical Enlarge from Abyssal bloodline, you gain more melee range, +1 Attack and Damage and can block entrance or cause attacks of opportunity easily.

Hundrax: Paladin would be good, but with such a short Charisma, many skills would be useless :/

I think the best option would be to dip only one level into Oracle only. Bloodrager 11 / Oracle 1 taking the Oracle level right after level 8. Being multiclass more than once is not that useful, and level 11 Bloodrager provides Greater Bloodrage.

What powers do you picture the OP using with rage cyecling? Because i dont see them.


He's getting the 1/rage re-roll an attack roll from the Destined bloodline. At least, that's what I would do, and I hope that I'm not alone in this.


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Skald is pretty solid for Bloodragers - better I think than Bard (not least because Skald's can cast in medium armor from level 1).

However a dip into Arcane Dualist Bard for the free arcane strike and then getting the very nice blooded arcane strike feat is nice especially if you ever plan on the Vital Strike chain of feats (Blooded Arcane Strike means your Arcane Strike is always active whenever you blood rage without spending a swift action - so really nice action economy and unique to the Bloodrager.

As others have noted a one or two level monk dip is quite nice for boosting saves (+3 across the board does wonders for most characters) and there are quite a lot of great options - but does typically require you to be lawful (not sure your alignment) - though martial artist is an option to consider if you aren't.

Eldritch Guardian (Fighter archetype) may at first seem a strange choice but you can take a few levels and get a fairly nice combat buddy (who would have all of your combat feats) - if you take the mauler archetype he could even turn into a medium sized creature. And a Hedgehog would grant you a +2 to will saves though other familiars may offer better combat buddies. But this wouldn't give you any significant spells/buffing - but would be full BAB and does offer some nifty help with many common will saves via the archetypes alternative to Bravery.


galahad2112 wrote:
He's getting the 1/rage re-roll an attack roll from the Destined bloodline. At least, that's what I would do, and I hope that I'm not alone in this.

so giving up the rage powers that can led to pounce, things like strength surge and reckless abandon or even the luck bonus from destined level 8. For a reroll pr round from level 9 unless you are low on hitpoints? Pehaps that is worth it. But i would pick some of the other things.

The Exchange

galahad2112: Yeap, Traits are: Fate's Favored, Indomitable Faith (+1 Will saves) and Rapid Reflexes. Negative Trait is Proud.

Rycaut: Thing is... you can really get a better bonus with some level 2 spells from bloodragers. Multiclassing too much I believe it would weaken the build quite a lot.

Cap. Darling: Between Destined and Abyssal, is quite difficult to choose, but for a good damage output I think the Abyssal is the way to go, but only with Primalist. Destined is good on its own, I wouldn't add Primalist archetype with that bloodline.


Yeah, so if it's for PFS, I was under the impression that Primalist is not an available archetype.

Grand Lodge

It is not.

The Exchange

It is not available? Ooops! In that case Destined is the best option for rage cycling, and all of its power are useful in one way or other.


Traveller Nerd wrote:
It is not available? Ooops! In that case Destined is the best option for rage cycling, and all of its power are useful in one way or other.

exept the stuff bloodragers get at level 11 is better than rage cycling in a reroll pr round. And dosent work with rage cycling. I like destined for its exelent defense and Abbysal for the offense but both are good at both since they have all the bloodrager stuff.


Yeah, once you've got Greater Bloodrage, you DO NOT ragecycle.

Of course, since this is for PFS, You'll get to enjoy that awesome goodness for maybe 6 sessions (unless you regularly have Seeker arcs).

Honestly, going Crossblooded Rager is a bit of a trap since you lose that sweet, sweet Will save, and don't have the option to get it back like a Superstitious Barbarian. Unless you have 2 bloodlines with REALLY GOOD early powers (levels 1 and 4), the majority of your experience with that character will most likely be less than desirable.

That being said, the Bloodrager that I'm building for PFS is a Paladin/Bloodrager with the Oath of Vengeance and Crossblooded archetypes. I'm choosing Abyssal and Celestial bloodlines. Basically, he's a devotee of Ragathiel and his path mimics that of his Empyreal Lord.

Also, the absolute quickest way to ragecycle is to have a single level in a domain-granting class and choose the Community domain.

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