Small Earth Elemental Familiar and Item Slots


Pathfinder Society

Dark Archive

I don't have a good handle on what item slots animal companions and familiars get.

If I have a small earth elemental familiar, can I equip it with an amulet? What about armor(with all the penalties for not being proficient)?

Scarab Sages 5/5

Victor Zajic wrote:

I don't have a good handle on what item slots animal companions and familiars get.

If I have a small earth elemental familiar, can I equip it with an amulet? What about armor(with all the penalties for not being proficient)?

I believe I have seen elementals wearing armor as foes in a game - so that seems viable - and I believe all critters with a neck have a neck slot.

Grand Lodge 3/5

By default, animal companions only have a neck slot open, however, depending on the shape of your companion it may or may not have certain slots. Additionally, the companion can take a feat to open up additional slots. For clarification on what slots are available on what body types, you should check the text Animal Archive as it expands on details and rules regarding animal companions and familiars. It is required to allow animal companions to use most anything past that initial neck slot.

Silver Crusade 2/5

Divvox2 wrote:
By default, animal companions only have a neck slot open, however, depending on the shape of your companion it may or may not have certain slots. Additionally, the companion can take a feat to open up additional slots. For clarification on what slots are available on what body types, you should check the text Animal Archive as it expands on details and rules regarding animal companions and familiars. It is required to allow animal companions to use most anything past that initial neck slot.

Are elementals anywhere on that list?

Grand Lodge 3/5

It doesn't call out specific types, but body shapes, and most biped-ish shapes have the capacity for most slots. Those with claws are missing one or two I think while those with hands can have them all. Each slot is unlocked by taking the "extra item slot" feat that comes in the Animal Archive.

By default, animal companions can wear barding, non-slotted items (only bipeds can carry them I think; and remember, ioun stones require INT 3 to use), animal specific equipment (horseshoes for horses; saddles for mounts), and a neck slot.

5/5 *

Elementals can however take any shape. they are depicted as "biped" a lot of times, but they are 100% "shapeable"

I am assuming this is a Stonelord's companion? I would say they are either treated as a normal AC and get only neck and armor/barding, or like a fully functional one like Lyrakien Azatas and Brownies and can use all slots.

Grand Lodge 3/5

Carlos Robledo wrote:
Elementals can however take any shape. they are depicted as "biped" a lot of times, but they are 100% "shapeable"

I never claimed the rules were crystal clear. :p

5/5 5/55/55/5

Breaks down the magical item slots for animal companions in pfs

An earth elemental unfortunately, isn't on the list. The default is Amulet and barding (armor), so you should be pretty safe with those.

Scarab Sages

Dhjika wrote:
I believe I have seen elementals wearing armor as foes in a game - so that seems viable - and I believe all critters with a neck have a neck slot.

This occurs only in just one season 6 scenario thus far, that I know of. Those elementals were also using weapons, which was just mean, but very cool. For animal companions, the ruling is like BNW said: Neck and Barding. The Extra Item Slot feat could possibly be used to open other slots. It would need an FAQ to determine which group the AC falls under. The Treesinger AC also falls into this category of "Other".

Dark Archive

Carlos Robledo wrote:

Elementals can however take any shape. they are depicted as "biped" a lot of times, but they are 100% "shapeable"

I am assuming this is a Stonelord's companion? I would say they are either treated as a normal AC and get only neck and armor/barding, or like a fully functional one like Lyrakien Azatas and Brownies and can use all slots.

It's for a small earth elemental improved familiar, though it is for a dwarf.

So I definitely have access to barding and neck slot. Now do I have to pay the extra cost for non humanoid shaped armor, or can I say my elemental is vaguely humanoid shaped?

Dark Archive 5/5

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

From the SRD on earth elementals:

srd wrote:
When an earth elemental lumbers into action, its actual appearance can vary, although its statistics remain identical to other elementals of its size. Most earth elementals look like terrestrial animals made out of rock, earth, or even crystal, with glowing gemstones for eyes. Larger earth elementals often have a stony humanoid appearance. Bits of vegetation frequently grow in the soil that makes up parts of an earth elemental's body.

Since. "Most look like terrestrial animals" your safest bet is to pay the barding cost for a non -humanoid. At the very least you protect yourself from Table variation in an audit, and unless you're buying stone plate or full plate, won't pay much more.

Liberty's Edge 4/5

Yeah but an elemental isn't proficient with armor

creature types- outsider
"Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor."

Dark Archive

Qstor wrote:

Yeah but an elemental isn't proficient with armor

creature types- outsider
"Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor."

As I mentioned in my first post, I'm aware of the non-proficient issue.

If I buy mithral armor for a non humaniod, is the mithral cost multiplied by the non humanoid multiplier?

5/5 5/55/55/5

Victor Zajic wrote:
Qstor wrote:

Yeah but an elemental isn't proficient with armor

creature types- outsider
"Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor."

As I mentioned in my first post, I'm aware of the non-proficient issue.

If I buy mithral armor for a non humaniod, is the mithral cost multiplied by the non humanoid multiplier?

Unknown. I've always multiplied for size but not for cross species: a dog doesn't use any more mithral than a human but a tiger would.

Shadow Lodge 4/5

Just realised that "unless generally humanoid in form" might be grounds enough to outfit my medium stone servant with a masterwork longspear. Pretty sweet. Need to ruminate this a bit.

Sczarni 5/5 5/55/5 ***

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Victor Zajic wrote:
If I buy mithral armor for a non humaniod, is the mithral cost multiplied by the non humanoid multiplier?

No.

Figure out what the armor is, first, then apply special material pricing.

Medium-sized Humanoid-shaped Chain Shirt? 100gp.
Mithral? 1100gp.

Large-sized Non-humanoid Chain Shirt Barding? 400gp.
Mithral? 1400gp.

Just like you don't figure the price for medium by multiplying small×2.

(yes, it is still debated. Pathfinder wasn't created as a game of economics)

Dark Archive

That's what I thought, thanks. It looks like everything works the way it needs to for my Earth Elemental Mauler Familiar to go around busting heads.

1/5

Victor Zajic wrote:
That's what I thought, thanks. It looks like everything works the way it needs to for my Earth Elemental Mauler Familiar to go around busting heads.

Just to let you know, the earth elemental familiars can't have the Mauler archetype right now in PFS, because improved familiars lose speak with animals of their kind, and mauler needs that to be traded away.

Dark Archive

Improved familiar says
"improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate)."

That doesn't specifically say that they lose that familiar ability, it just says that they can't use it to talk to other creatures of their type(which is not the animal type as noted in the ability).

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