Pillars of Eternity : is it out yet ?


Video Games

51 to 73 of 73 << first < prev | 1 | 2 | next > last >>

My first run was 65 hours, and I didn't actually finish every sidequest. I think someone has done a 14 hour speedrun (finish at level 5 or 6).


I got to the start of Act III at around the 40 hour mark, though I spent some considerable time on side quests, most notably the Endless Paths.


Pathfinder Adventure Path, Lost Omens Subscriber

OK - that is good to know. Thanks to all who answered!


I'm still in act 2 and at level 8....doing every side quest i find.
Around 55 hours now.

I have one doubt....why Palegina's subtype race (avian godlike) isn't selectable ?


It seems to me that specific godlike subtypes are intended to be very rare, maybe even unique.

RPG Superstar 2015 Top 8

Gandal wrote:

I'm still in act 2 and at level 8....doing every side quest i find.

Around 55 hours now.

I have one doubt....why Palegina's subtype race (avian godlike) isn't selectable ?

I would guess, for the same reason you can't play an avariel or drow in Baldur's Gate II despite the presence of Aerie and Viconia: to make the companion feels unique and to highlight certain racial rarities.

Scarab Sages

*grumble grumble*

The final boss and his two pets wiped me pretty good. Managed to get by the first pet, and then when the 2nd pet comes to front, got wiped. On easy mind you.

*sigh*

Maybe I need to grind out my last level. Other than that, I have no idea.

To be fair I did last much longer against him than the sky dragon at the temple to Hylea.


I'm near the end and already max level, but I'm pretty sure I can't beat the Master Below at the bottom of the Endless Paths.

Then again, most of my party is still wearing fine equipment because I don't want to lose some of their sweet enchantments, but maybe it's time to get everyone reoutfitted before I chase the boss of the game down.


A couple of days ago i switched Durance with others char to check their inventory and level, then i picked the priest back ; well, he had all my lockpicks ('bount 40) since he has the highest mechanics skill and they're all gone.
They aren't in neither of the char inventories nor in the stash, and they aren't in any chest i checked.....is this a glitch ? Anyone else experimenting similar bugs ? How i get the lockpicks back ?


type in console

AddItem lockpick 40


It keeps telling "no command or script "additem" accepting 2 parameters exists"

edit:never mind, did a quick search and resolved,thanks.


bought it a week ago..finding a bit of a challenge, since not sure how to effectively use some of my npcs..Durance in particular keeps dying.

Silver Crusade

Black Dougal wrote:
bought it a week ago..finding a bit of a challenge, since not sure how to effectively use some of my npcs..Durance in particular keeps dying.

Same issue here, I quit playing after a few days. I hated this game. Cant use any good magic, because after you give the command, by the time your characters cast the spell the enemies have moved. then they swarm the party so close to your other characters you will hit them too. If you put your casters in front to get off their spells, they are dead before their next turn. Divinity was so much better.

Sovereign Court

I got bored after a few days of playing.


Finished it once but had no reasons to play another char. Also did none of the optional bosses, insanely hard even at max level.

Silver Crusade

noretoc wrote:
Black Dougal wrote:
bought it a week ago..finding a bit of a challenge, since not sure how to effectively use some of my npcs..Durance in particular keeps dying.
Same issue here, I quit playing after a few days. I hated this game. Cant use any good magic, because after you give the command, by the time your characters cast the spell the enemies have moved. then they swarm the party so close to your other characters you will hit them too. If you put your casters in front to get off their spells, they are dead before their next turn. Divinity was so much better.

The magic thing is partially because the AI likes to grab area effect spells. Some of the area effect spells don't harm your guys, some do (good luck telling which, the game doesn't tell you).

Because of the melee locking system, you can use a background mage to skirt around to the side once the melee guys lock down the baddies and start spraying with areas (game loves its sodding cones).

Also, the spellcasters need to wear really light armor or their casting gets delayed. This is particularly annoyign with guys like Durance since the game prioritizes him as a healer, but he's usually wearing sack-cloth compared to others.

I did have Eder, as an almost fully specked fighter literally fight off an entire encounter that took out the rest of the party though (damn banshees).

I like the game, but the combat system is so bloody opaque that I have no idea what I need to do, or what does what, in certain cases.

Liberty's Edge

Reading the spell descriptions helps in telling you if it does friendly fire or not.

Silver Crusade

2 people marked this as a favorite.
Krensky wrote:
Reading the spell descriptions helps in telling you if it does friendly fire or not.

That one is on me for missing it then.

I've found that I tend to almost universally use the missile spells, acrid cloud and the like for Aloth. Durance tends to get healing, buff and 'de-brain screwing' duty since almost all the fights late in the game involve mind control.

Going through Od Nua I actually have a fight that exemplified my deep and abiding hate for mind control effects in this game.

The giant dank spores have a ranged attack that has a dominate attached to it.

I used summons to eat the initial attacks while we dealt with the giant slimes and such the dank spores were paired with. Then I proceeded to use grieving mother to mind control one of the dank spores. At this point, for the next ten minutes, the battle consisted of perpetually changing allegiances as everyone's dominate effects were firing willy-nilly all over.

My PC, a barbarian got dominated by one dank spore, and then dominated again by an allied dank spore which de-dominated her and then re-dominated again.


Dude. Those spores. My first encounter with one was a total disaster that left Sagani sprinting back through the cleared portions of the map being chased by the rest of the party.

Once everyone was themselves again, we went back to the spores and Aloth settled things with that flaming indiana jones boulder spell while Sagani safely took a few pot shots with her bow.

The one in Od Nua was almost worse since I'd taken the shortcut through that writhing vine wall and was essentially standing in the midst of the spores with no avenue for retreat. Fortunately, my telling the party to go nova on the main spore worked and Pallagina was the only one to lose her head before it went down. We mopped up the others while she shot at Eder in futility.

But yeah, man. Mind control abilities swing fights so hard, especially in the later stages of Od Nua and in Chapter 3. I feel your pain!

RPG Superstar 2015 Top 8

Krensky wrote:
Reading the spell descriptions helps in telling you if it does friendly fire or not.

Also, IIRC, the target markers indicate it clearly. If the target is red, it will hurt your party. If it is yellow, it will hurt foes only.

Regarding the creatures with dominate abilities --- the problem I have in my game is Grieving Mother keeps being the one targeted by those spells. Which first, is annoying just generally, and secondly, it seems like a HUGE problem that the most susceptible character to charm-like spells is the cipher. I don't know if it's programming or just my luck or what, but it's gotten really frustrating. I've done everything I could to boost up her Will too.

I haven't played since some recent patches (got sucked into some other games) so maybe that's helped things.

Silver Crusade

DeathQuaker wrote:
Krensky wrote:
Reading the spell descriptions helps in telling you if it does friendly fire or not.

Also, IIRC, the target markers indicate it clearly. If the target is red, it will hurt your party. If it is yellow, it will hurt foes only.

Regarding the creatures with dominate abilities --- the problem I have in my game is Grieving Mother keeps being the one targeted by those spells. Which first, is annoying just generally, and secondly, it seems like a HUGE problem that the most susceptible character to charm-like spells is the cipher. I don't know if it's programming or just my luck or what, but it's gotten really frustrating. I've done everything I could to boost up her Will too.

I haven't played since some recent patches (got sucked into some other games) so maybe that's helped things.

The game has knowledge of who the best target for spells are it seems. They used to go after Aloth for me, until I blew one of his level ups on a perk that gave him defense against charm, domination, etc. All of a sudden the game stopped targetting him.

Since I put similar upgrades on Eder, Durance, GM, and Kana. The game now targets /me/ which as I'm a barbarian is really annoying.

On the upside if you glut the field with summons, they'll go after them first. I got through the dank spore battle by summoning in three groups of summons to let me deal with the non dank-spore enemies, and by the time the wyrms and beetles were winnowed out, the chaos and insanity was annoyance and not terror.

Summons seem to be the breaking method for pretty much all Baldur's Gate style games.

Summon abuse and stupidly powerful charm effects seem to exemplify the BG ethos.

RPG Superstar 2015 Top 8

My objection is less with the enemy AI and more with the idea that the person who controls other people's minds is most susceptible to mind control. You'd think she would have better natural defenses against that from her training, especially since her whole schtick is supposed to be is that no one even NOTICES her, let alone should be able to read or influence her mind.

I agree summon spam is awesome stuff.


I never spammed summons. I haven't even remembered there are summons there. Maybe I'll try that when I go back to playing it.

1 to 50 of 73 << first < prev | 1 | 2 | next > last >>
Community / Forums / Gamer Life / Entertainment / Video Games / Pillars of Eternity : is it out yet ? All Messageboards

Want to post a reply? Sign in.