New but need some interesting character ideas


Advice


Long time forum troll. First time poster. I have played quite a bit of Pathfinder. I am however at a loss as to what I should play. I like many different concepts. I need an interesting character that is flavorful and mechanically sound. I tend to optimize but see the beauty in rp styles. Please pathfinder deities... help me find a concept to grab me and take me for a ride.


Anything that you will not play? I could run a list half a mile long of good concepts.


Well our group tends to be more neutral towards evil so paladin may be out. If a caster I think I prefer spontaneous but others will do.

RPG Superstar 2012 Top 32

I played an elf druid archer that was a fugitive prince from the Unseelie Court. That was a fun and versatile character.


Lawful neutral Slayer Deliver archetype, god of community and society, TWF warhammer and sickle, wears all red.

Grippli ecoterrorist druid. Save the rainforest!


I'll follow this thread with interest.
I'm relatively new and the group I play with tend to be more about the hack&slash than roleplay, which at times can make me a little less motivated to come up with great backgrounds for my character.
The many creative minds of this board seems the best way to stay inspired.

Grand Lodge

Give some examples of your previous PCs.


Go for something more original than "the lost price/princesse" or anything that states "my character is awsome" (I'm really tired of that). Most fun character I've ever had was a nobody. He did have a "tragic" back story (more comical, actually), about how his parents and siblings died like peasants (very underwhelming deaths, no glory) and so his goal in life was to do something worth dying for (and not just mowing hay to die by a snake bite).

He was an arcanist, focused on utility and battlefield control. I found that it was a really nice class, it's like a "weaker" wizard but with versatility aid


With your tendency towards neutral/evil: A bloodrager follower of one of the great old ones or outer gods. His god grated him his unique abilities which manifest in the aberrant bloodline including a tumor familiar that was sent to protect the pc. Because of that the familiar has the protector archetype.
This pc can dish out nice amounts of damage, shows bizarre manifestations of his divine lord during his rage (like increased range from level 4 on) while his familiar can use its bodyguard feat to increase the PC's AC.

If the GM allows it take an octopus familiar which melds not with the PC's back but his chin, giving him a beard of tentacles that act on their own. The problem with that is, that the octopus normally can't survive out of water. But perhaps the GM might allow it when it is melded with the PC. Getting oxygen from the PC's bloodstream and so on.

From level 5 on the familiar gets its relevant ability. From then on you can split all damage one of you gets between the two of you. And while melded the tumor familiar has fast healing 5.

If your cha is high enough to matter you could dip a level oracle later on. A lot of flavorful stuff to be gained by that. For example take the tongues curse and (again with gm fiat) choose Aklo as your only language understood in combat.


Thanks guys for the input. I realize I haven't looked at the ACG enough. I especially like the Bloodrager idea from Just a Guess. However I think I am going to try out a hunter. I just need to do some build research and figure out where to go. Also this is for second darkness. If you guys have tips I am all ears.

RPG Superstar 2012 Top 32

In 5th ED, I'm playing a low-Int rogue who is "street-smart" and is wicked fun and hilarious to play. He's so dumb! Hahahaha!!!!

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