Throwing 2-Handed Weapons


Rules Questions

Grand Lodge

The Far Strike Monk can flurry with thrown weapons. Can I flurry to throw a non-range increment weapon (axe, sword, etc) even though the rules say doing so is a standard action normally?

If I am a Titan Grip Barb/ Far Strike Monk (Asimar trait nonsense), can I flurry with thrown two-handed weapons I wield in one hand, even though the rules for throwing a two handed weapon takes a full round?

How about a Titan Grip Barb with Rapid Shot? How many two handed weapons could I throw?


Pathfinder Maps Subscriber

No, not unless you've found a stated exception or some specific rule to overrule the general rule. It's still a standard action.

Grand Lodge

SlimGauge wrote:

No, not unless you've found a stated exception or some specific rule to overrule the general rule. It's still a standard action.

Sorry, I should have included text:

Flurry of Blows, Far Strike Monk:
A far strike monk can make a flurry of blows as a full-attack action as long as he's attacking with thrown weapons. He can't make a flurry of blows with his unarmed attacks or any other weapons.

A far strike monk's flurry of blows otherwise functions as the standard monk class feature.

A far strike monk can't use Rapid Shot when making a flurry of blows with a thrown weapon.

This ability alters flurry of blows.

Thrown Weapons:

Thrown Weapons: The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.

The issue is that, by my reading, if Far Strike Monk Flurry allows you to ignore the "throwing a light or one handed weapon is a standard action", it should also ignore the "throwing a 2 handed weapon is a full round action."

EDIT:

Should include this as well:

Rapid Shot:
Benefit: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.

Can you even use Rapid Shot with thrown weapons?


you want the feat Two-Handed Thrower (from Ultimate Combat)

Ultimate Combat wrote:

Prerequisite: Str 15.

Benefit: Whenever you use two hands to throw a one-handed or two-handed weapon, you gain a bonus on damage rolls equal to 1-1/2 times your Strength bonus. Using two hands to throw any weapon requires only a standard action for you. If you also have the Quick Draw feat, you can throw two-handed weapons at your full normal rate of attacks.
Normal: You add your Strength bonus on thrown weapon damage, regardless of available hands. Throwing a two-handed weapon is a full-round action.

Grand Lodge

ohako wrote:

you want the feat Two-Handed Thrower (from Ultimate Combat)

Ultimate Combat wrote:

Prerequisite: Str 15.

Benefit: Whenever you use two hands to throw a one-handed or two-handed weapon, you gain a bonus on damage rolls equal to 1-1/2 times your Strength bonus. Using two hands to throw any weapon requires only a standard action for you. If you also have the Quick Draw feat, you can throw two-handed weapons at your full normal rate of attacks.
Normal: You add your Strength bonus on thrown weapon damage, regardless of available hands. Throwing a two-handed weapon is a full-round action.

Thanks for that, that will be a good feat to know about. However, it does not answer the question about the Monk's Flurry.


It is possible to throw a weapon that is not designed to be thrworn, but it does not make it thrown weapon.
Weapon enchanted with Throwing however gets range encrement and i believe considered thrown.

Grand Lodge

DarkPhoenixx wrote:

It is possible to throw a weapon that is not designed to be thrworn, but it does not make it thrown weapon.

Weapon enchanted with Throwing however gets range encrement and i believe considered thrown.

Unfortunately, there is no 'Thrown Weapon' weapon class. Yes, the throwing enchant gives the weapon a range increment, and would allow you to use the weapons natural crit range.

However, nothing is avalible to define what a 'Thrown Weapon' is, unless you are in the process of throwing the weapon, which is why I quoted that part of weapon descriptions.


Aydin D'Ampfer wrote:
DarkPhoenixx wrote:

It is possible to throw a weapon that is not designed to be thrworn, but it does not make it thrown weapon.

Weapon enchanted with Throwing however gets range encrement and i believe considered thrown.

Unfortunately, there is no 'Thrown Weapon' weapon class. Yes, the throwing enchant gives the weapon a range increment, and would allow you to use the weapons natural crit range.

However, nothing is avalible to define what a 'Thrown Weapon' is, unless you are in the process of throwing the weapon, which is why I quoted that part of weapon descriptions.

You are right, there is no definition for thrown weapons. I just consider any weapon tha have range increments and dont use ammunition to the thrown weapons.

There is also fighter weapon group:

Quote:
Thrown: aklys, amentum, atlatl, blowgun, bolas, boomerang, brutal bolas, chakram, club, dagger, dart, deer horn knife, halfling sling staff, harpoon, hunga munga, javelin, lasso, kestros, light hammer, net, poisoned sand tube, rope dart, shortspear, shuriken, sling, sling glove, spear, starknife, throwing axe, throwing shield, trident, and wushu dart.

Grand Lodge

DarkPhoenixx wrote:


You are right, there is no definition for thrown weapons. I just consider any weapon tha have range increments and dont use ammunition to the thrown weapons.

There is also fighter weapon group:

Quote:
Thrown: aklys, amentum, atlatl, blowgun, bolas, boomerang, brutal bolas, chakram, club, dagger, dart, deer horn knife, halfling sling staff, harpoon, hunga munga, javelin, lasso, kestros, light hammer, net, poisoned sand tube, rope dart, shortspear, shuriken, sling, sling glove, spear, starknife, throwing axe, throwing shield, trident, and wushu dart.

Unfortunately, the fighter group is incomplete, and includes slings as thrown weapons.

What I am getting at is this: Any weapon, currently, can be treated as a 'thrown weapon.' The only limit is how long it takes to throw. By the Monk's Flurry does not suggest a limit on size or time. Hence the issue.

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