Profanity filter needed!


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Goblin Squad Member

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PG-13

Goblin Squad Member

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Hardin Steele wrote:
PG-13

13 year olds can report, minimize or ignore as well. Besides, it is not 13 year olds complaining about this, their music, language, tv shows and movies are far worse.

If a parent is concerned about what their child might be exposed to in general chat, SUPERVISE your child's game play.

We are still talking about turning pimples into Everest. Eve is probably the worse example to use because the game's culture has made "don't chat in local" a part of its mantra. So if you go there and feel insulted, you shouldn't have gone there.

This really started in Barrens Chat in my experience and it is often the most entertaining thing going on in most MMOs.

Goblinworks Executive Founder

Bluddwolf wrote:
Kadere wrote:
Pyronous Rath wrote:
sticks n stones....
...may break your bones, but unchecked cursing makes the game less welcoming to people with little tolerance for b+*$@+$* and is detrimental the future development of the community.

No MMO has ever suffered due solely or even significantly to an unfiltered chat channel. The reasons are simple. No one forces you to enter general chat , and they are very easy to minimize or completely tab out of.

This is making Everest out of a pimple.

Darkfall:UW sufferered a lot because of toxic general chat.

A filter that removed only all profanity would not have helped it one iota, even if the filter was perfect.

Goblin Squad Member

Hardin Steele wrote:
PG-13

One person's den of Satan is another's PG-13.

I'm abivalent on this. If they filter it, it won't bother me, if they don't filter it, it won't bother me. Some questions that arise are:

- will they lose more potential and current people by filtering or not filtering?
- will they get sued for not filtering (or for filtering)?
- Will the get excluded by code/law from any useful markets for one choice or the other?

There might be others, but really, not much else that matters to the bottom line. No one opinion on here deserves, prima facie, more weight than any other.

Goblinworks Executive Founder

I suspect that the best option is to log all chat and have a peon skim it each morning for the time it isn't monitored live, and maybe read through some local chats that have been reported as abusive.

Perhaps even that cost is excessive for the minimal gains (over only reviewing chat that is reported through the petitions).

Goblin Squad Member

DeciusBrutus wrote:
Bluddwolf wrote:
Kadere wrote:
Pyronous Rath wrote:
sticks n stones....
...may break your bones, but unchecked cursing makes the game less welcoming to people with little tolerance for b+*$@+$* and is detrimental the future development of the community.

No MMO has ever suffered due solely or even significantly to an unfiltered chat channel. The reasons are simple. No one forces you to enter general chat , and they are very easy to minimize or completely tab out of.

This is making Everest out of a pimple.

Darkfall:UW sufferered a lot because of toxic general chat.

A filter that removed only all profanity would not have helped it one iota, even if the filter was perfect.

Ridiculous, DFUW suffered from terrible grind system for Prowess. There was no purpose at all to ever use general chat, and easy to minimize or ignore. Reporting probably had or has little effect.

DFUW has had a resurgence and not one change has been made to the chat system. They have overhauled their skill system, as well as others.

I'm wondering if PFO's community is an anomaly or is it truly indicative of the TT community as a average representation?

I know the TT groups that are part of UNC are no where's near this prudish and delicate.

Goblinworks Executive Founder

DeciusBrutus wrote:

...

Darkfall:UW sufferered a lot because of toxic general chat.

A filter that removed only all profanity would not have helped it one iota, even if the filter was perfect.

Agreed, it's mostly the toxicity that needs to be addressed. I know of several people who quit EVE over its sometimes rather toxic environment, and getting them to try the game again (or any game with a similar setup, and PFO is one of those) is extremely hard, even when EVE seems to have cleaned up its act a lot in the last year or two.

Apart from that, as Ryan said, we need a /mute or /ignore option, or (preferable) a /report (which could include an auto /ignore, at least for the current session; WoW has that now and it's usually adequate). A (good) profanity filter on names and text could also be useful, even though I would hope that at this point in the lifecycle of PFO that would hardly be necessary ...

It could also be good to look into ways to log (on the server) everything which is typed into the client, with timestamps and user/IP address origin. Some people might just shut up if they know everything they say (or /whisper) can be traced and (re)viewed, and otherwise it could actually be used for offline analysis.

Goblin Squad Member

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Ceding the public square to the most toxic is not an option.

Goblin Squad Member

1 person marked this as a favorite.
Bluddwolf wrote:
DeciusBrutus wrote:
Bluddwolf wrote:
Kadere wrote:
Pyronous Rath wrote:
sticks n stones....
...may break your bones, but unchecked cursing makes the game less welcoming to people with little tolerance for b+*$@+$* and is detrimental the future development of the community.

No MMO has ever suffered due solely or even significantly to an unfiltered chat channel. The reasons are simple. No one forces you to enter general chat , and they are very easy to minimize or completely tab out of.

This is making Everest out of a pimple.

Darkfall:UW sufferered a lot because of toxic general chat.

A filter that removed only all profanity would not have helped it one iota, even if the filter was perfect.

Ridiculous, DFUW suffered from terrible grind system for Prowess. There was no purpose at all to ever use general chat, and easy to minimize or ignore. Reporting probably had or has little effect.

DFUW has had a resurgence and not one change has been made to the chat system. They have overhauled their skill system, as well as others.

I'm wondering if PFO's community is an anomaly or is it truly indicative of the TT community as a average representation?

I know the TT groups that are part of UNC are no where's near this prudish and delicate.

Noticed this as well. My expectations as to who I would be playing this game with at least insofar as the forum posters go was waaaaay off. I have a real hard time picturing a TT game with these folks unless it was a gummy bear rpg lol. Take a look at the pax east dnd acquisitions incorporated lot's of swearing and innuendo and thats the TT most people know. The crafting/gear systems in PFO will make it extremely unattractive to a younger audience anyways. I think there should be a line drawn at any type of bigotry relating to RL but that is it.


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Bluddwolf wrote:


I will reiterate my opinion, this is not a big enough issue for GW to dedicate any development time to. There are far more important systems and fixes that need to be done first.

There is no more important development issue than creating an environment where people can play without verbal abuse and harassment. I play the game almost every day and those of us who do actually play need it done.

Goblin Squad Member

GripGuiness wrote:
Bluddwolf wrote:


I will reiterate my opinion, this is not a big enough issue for GW to dedicate any development time to. There are far more important systems and fixes that need to be done first.

There is no more important development issue than creating an environment where people can play without verbal abuse and harassment. I play the game almost every day and those of us who do actually play need it done.

WOOOW WWOOOOOWW HOLD THE BLEEP ON THERE WHAT ABOUT GRASS

Goblin Squad Member

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GripGuiness wrote:
Bluddwolf wrote:


I will reiterate my opinion, this is not a big enough issue for GW to dedicate any development time to. There are far more important systems and fixes that need to be done first.
There is no more important development issue than creating an environment where people can play without verbal abuse and harassment. I play the game almost every day and those of us who do actually play need it done.

I agree with Bluddwolf. I play very nearly every day, and I believe we already have an environment where people play without harassment. A troll pops up every now and then, but it is handled effectively by the system already in place. There are much more important things for the devs to be doing. Ryan has already stated that they are working on a mute function, and has also indicated it is not the top priority. Everything seems to be chugging along at a correct pace.

Goblin Squad Member

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Nihimon wrote:
Ceding the public square to the most toxic is not an option.

If your voice can be drowned out by one, rare instance, of just one troll, then what voice do you really have?

1. Silently, report the offender. Do not engage in chat, that will only feed him. Record by some means his postings. Then email them to a GM, Dev or customer support.

2. Minimize or close the general chat window for a few minutes, if not fed he will leave.

3. Ignore his comments. Since it is recognized that no filter or moderation will be full proof, the capacity to simply ignore short term instances of this behavior is expected considering this is the internet, and you know what you will sometimes see, hear or get.

As is the case that prompted this thread, the offending person was banned. I honestly don't see what else GW could have done more.


The person was not banned ...he is in game Grim Reaper

Goblin Squad Member

GripGuiness wrote:
Bluddwolf wrote:


I will reiterate my opinion, this is not a big enough issue for GW to dedicate any development time to. There are far more important systems and fixes that need to be done first.

There is no more important development issue than creating an environment where people can play without verbal abuse and harassment. I play the game almost every day and those of us who do actually play need it done.

While it may be nice to have X done, it comes at the expense of getting Y done. Since this one incident resulted in the offender being banned, the existing system has shown that it does work. No need to put off or sacrifice Y.

We are still waiting for systems that will encourage people to play the game. We are still waiting for roles to have their features synced properly ( Yes, Rogues need some love). We still need issues with tab targeting fixed. We need a system to identify company, settlement and ally (to eliminate friendly attacks). We need to have more than one player capable of accepting company / settlement applications.

I'm sure others could add a dozen or more, before we on average get to chat channel etiquette.

Some are willing to overlook all of the MVP shortfalls, but an inappropriately named character is an outrage!?

The guy got banned.... Enough done.

@GW,

Easy fix, disable General Chat, it is more trouble than its worth. I thought you had removed it for that reason. Warn and then ban players for using the Help chat for recruitment. That I believe was the real driver in reinstating General Chat.


Again I repeat ... the player was NOT banned ... his name is Grim Reaper


Bluddwolf wrote:

While it may be nice to have X done, it comes at the expense of getting Y done. Since this one incident resulted in the offender being banned, the existing system has shown that it does work. No need to put off or sacrifice Y.

We are still waiting for systems that will encourage people to play the game.

I'm sure others could add a dozen or more, before we on average get to chat channel etiquette.

Some are willing to overlook all of the MVP shortfalls, but an inappropriately named character is an outrage!?

The guy got banned.... Enough done.

No need to sacrifice anything ... add the /squelch and be done with it.

Some of us aren't waiting to play until the pvp is how we like it. Some of us are running our companies and settlements instead of staying away from the game. This isn't about one inappropriately named player as you pretend is the case. It is about making an environment where players don't have to be harassed.

THE GUY DID NOT GET BANNED. It is not done and I will continue to push as hard as necessary against allowing abusiveness in the community.

Goblin Squad Member

GripGuiness wrote:
Again I repeat ... the player was NOT banned ... his name is Grim Reaper

Can confirm, I saw 'Grim Reaper' in Marchmont yesterday afternoon FWIW, I saw no chat from them' of any kind.

We can only speculate on the customer service they experienced recently, but it seems to have shut down the potty mouth.

Goblin Squad Member

Would it be considered poor form to put a bounty on him if he continues to flood general with garbage?

If nothing else, it would create a productive outlet for we murderous-minded people other than targeting gatherers...


I offer 100 tansy

Goblinworks Executive Founder

We don't always need to ban toxic players if we can convert them into healthy players.


I don't believe in rehabilitation I say we just bring in the death penalty.

Goblin Squad Member

GripGuiness wrote:
Again I repeat ... the player was NOT banned ... his name is Grim Reaper

And has he repeated his troll behavior? Is he even the same player? A buddy account might have gotten passed to another friend when the first turned out to be unsuitable.

Either way, if he has not repeated his obnoxious behavior, the problem is as solved as if he had been banned, and he still may give GW some money, which is the best of all outcomes.

If not, banned or not, the buddy account will expire and he'll be gone.

This is simply not the highest priority for developing this game.


dirt words are part of life, or better yet, are nothing but sexual body parts, ill side with pino and say explain to ur kids what they mean and move on. there are far worse words like famine, assassination,pedophilia, etc.

CEO, Goblinworks

There has never been a ticket filed with customer.support@goblinworks.com for any misbehavior by Grim Reaper. All of the accounts reported via the ticketing system who have been confirmed repeat or egregious violators of our terms of service have been banned.


Ryan, I did submit a ticket in game for this guy's behavior right when it happened. Several others online said that they did as well.

@Kabal362 - So if someone was to get into general chat describing acts of pedophilia for example would you want this person blocked? Removed from game entirely? Would you at least want the opportunity to squelch the person?

I see many here that say they are okay with the behavior in question, but I doubt that if you were the target you would have the same opinion.


a block/unblock function and full loot.

Goblin Squad Member

Kabal362 wrote:
a block/unblock function and full loot.

???

Are you suggesting auto-looting of anyone that uses profanity?


only for the pedophiles ones, the others could be directed to a tavern;brothel with its own chat to do their stuff :).


Ryan Dancey wrote:
There has never been a ticket filed with customer.support@goblinworks.com for any misbehavior by Grim Reaper. All of the accounts reported via the ticketing system who have been confirmed repeat or egregious violators of our terms of service have been banned.

So the in-game report function does what then?

Goblin Squad Member

GripGuiness wrote:
So the in-game report function does what then?

It is in its MVP stage, which amounts to sending smoke signals on a windy day, I suppose.

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