Divine Agent - A (pointless?) new Inquisitor Archetype


Homebrew and House Rules


[Hey folks - this archetype is prompted by the idea of making "a cleric, but flavored like an inquisitor". Originally this was imagined as a full casting cleric archetype who trades medium armor and channel (I suppose) for 4 skill ranks/lvl and some other utility functions. However as this is so clearly the Inquisitor's niche I thought I would try this first.

Also, I came up with this in the past hour and am making it up as I write - it isn't exactly polished =P

Please feel free to rip it apart!]
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Divine Agent

All inquisitors serve the faith. However, where most inquisitors stand vigilant against the apostates, heretics, and countless other threats, the Divine Agent takes a broader view. Divine agents have a closer tie to their deity than other inquisitors, but still possess more autonomy than true clerics. Divine agents work as the hands of the faith in all things.

Second Domain
At 1st level, the divine agent chooses two domains from their deity's list of domains. If the divine agent has cleric levels, the divine agent must choose the same domains, and these features stack for the purposes of granted powers and abilities. Subject to GM discretion, the divine agent can change his former domains to make them conform.

Additionally, the domain spells of these domains are added to the divine agent's spell list (but not their spells known. They must be selected as normal).

This ability replaces the first instance of Judgement.

Devotion
At 4th level, the divine agent gains the ability to channel their dedication to their deity's cause. As a swift action, the divine agent gains a +2 sacred [or profane] bonus to attack rolls, damage, skill checks, or saves for a number of rounds equal to 1/2 their divine agent level. This ability may be used a number of times per day equal to the divine agents Wisdom Modifier, +1 per 4 class levels. If the divine agent uses this ability again before the duration expires, the former use immediately expires. This bonus increases by +1 at 8th level, and every four levels thereafter.

This ability replaces the second and all further instances of Judgement, Second Judgement, and Third Judgement.

"Something to replace Slayer"

True Believer
At 20 level, ceases to be a mortal servant, and becomes a supernatural hand of their deity. The divine agent becomes a native Outsider [and whatever else, who cares].
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Thoughts? I think I'd also be inclined to replace Bane if I can come up with something worthwhile.

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