cdkc |
Well anyways if you make any kind of rogue chances are you need to do melee to do a lot of damage as it is hard to use sneak attack at rang if you get stuck in combat. Put points in things like stealth and acrobatics and also climb to get battlefield advantages then use 2 weapon fighting, knife master is usually a good idea, with a lot of talents in sneak attack stuff like bleeding attack an powerful sneak. Full attack at flanks to do massive damage. I'd also put points into disquise and bluff. Maybe craft alchemy to make smokestacks for escapes but don't bother with poison as all demons are immune.
Jaunt |
Definitely avoid Rogue if you can help it. If you got saddled with "dps", Rogue's one of the worst ways to go about filling that role. Slayer, Ranger, Barbarian, certain brands of Monk are all better.
If you meant to say you're stuck disarming traps this time and you normally play DPS, there's still way better ways to do it. Some types of Bard and Alchemist, Seeker Sorcerer, Investigator, and so forth.