Making an Investigator but really want potion glutton...


Pathfinder Society

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1/5

I know worshiping urgotha could cause problems but potion glutton seems like a beautiful feat especially with alchemical allocation. It is quicken spell on steroids for alchemists it seems.

I figure I play him as an extremely jaded heavy drinker who has come to hate basically all of the living and lost his faith in humanity but still has a job to do.

Is it worth worshiping a deity which might cause issues in some adventures to get potion glutton in a society setting?

Silver Crusade 2/5

Ew.

Scarab Sages

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Worshipping an Evil God(dess) doesn't cause issues unless you let it. I have a Red Mantis Assassin (emulated before Warpriest Archetype) character that only works for the Society as a means to capture Torch. Here's hoping for a special where we get him. I do any mission assigned in the hopes that they'll send me his way. The character even detects as LE, being a partial cleric of Achaekek. Only comes up when an NPC makes the knowledge checks on my gear or Detects Evil on me. A Wand of Undetectable Alignment is great for this type of stuff.

Sczarni 5/5 5/55/5 ***

So long as worshipping said deity does not hinder the tenets of Explore, Report, and Cooperate, you're good to go.

Let's please not turn this discussion into another locked thread about neutral characters worshipping evil gods.

EDIT: too late. Ninja'd by 2 seconds.

3/5 5/5

Urguthoa is a legal deity choice in PFS. You'll have to be True Neutral in alignment, as evil characters are not allowed. You can have a character who's a misanthrope and hates everyone but doesn't go out of her way to cause harm to others.

Keep in mind that Alchemical allocation specifies the round AFTER the spell, so if you consume it on the same round, it doesn't technically work. That said, I see the appeal of being able to swift-action drink a buffing extract, standard action drink alchemical allocation, next round swift-action drink a potion, free action spit it back into the container, and still have a full round of actions to take after receiving the benefits of two buffs.

Expect GMs to be very strict about following the rules with this one, though, because it feels like an exploit even when run legally. They will probably demand to see the ISG book or PDF to make sure you're allowed to use it, and to verify the exact wording of the rules.

Scarab Sages

Nefreet wrote:

So long as worshipping said deity does not hinder the tenets of Explore, Report, and Cooperate, you're good to go.

Let's please not turn this discussion into another locked thread about neutral characters worshipping evil gods.

EDIT: too late. Ninja'd by 2 seconds.

Yep, sneaky Assassins with Ninja levels...

1/5

Quote:
Worshipping an Evil God(dess) doesn't cause issues unless you let it. I have a Red Mantis Assassin (emulated before Warpriest Archetype) character that only works for the Society as a means to capture Torch. Here's hoping for a special where we get him. I do any mission assigned in the hopes that they'll send me his way. The character even detects as LE, being a partial cleric of Achaekek. Only comes up when an NPC makes the knowledge checks on my gear or Detects Evil on me. A Wand of Undetectable Alignment is great for this type of stuff.

This is slightly different IMO, all pathfinders want to kill torch we're just not allowed to for political reasons. At one point I spared a RMA in an adventure who swore they'd get torch even if we killed her. I laughed wrote down his address, and who was guarding him handed it to her and sent her away. Got a cool boon for it too.

But you have a point.

Paladin of Baha-who? wrote:
Urguthoa is a legal deity choice in PFS. You'll have to be True Neutral in alignment, as evil characters are not allowed. You can have a character who's a misanthrope and hates everyone but doesn't go out of her way to cause harm to others.

Fair enough.

Paladin of Baha-who? wrote:
Keep in mind that Alchemical allocation specifies the round AFTER the spell, so if you consume it on the same round, it doesn't technically work. That said, I see the appeal of being able to swift-action drink a buffing extract, standard action drink alchemical allocation, next round swift-action drink a potion, free action spit it back into the container, and still have a full round of actions to take after receiving the benefits of two buffs.

Well I mean yes but with the toothy half orc racial trait and the AOO's gained you don't really lose much in the way of damage.

Secondly the ability to use all extracts as a swift action is straight up bananas.

Paladin of Baha-who? wrote:
Expect GMs to be very strict about following the rules with this one, though, because it feels like an exploit even when run legally. They will probably demand to see the ISG book or PDF to make sure you're allowed to use it, and to verify the exact wording of the rules.

I have a bag of books I haul along. Just about the only thing I don't ever take is the CRB it's just too thick.

Sovereign Court 1/5

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Paladin of Baha-who? wrote:
Expect GMs to be very strict about following the rules with this one, though, because it feels like an exploit even when run legally. They will probably demand to see the ISG book or PDF to make sure you're allowed to use it, and to verify the exact wording of the rules.

A great way to prepare for GM questioning is to be a step ahead. Keep printouts of the specific pages and sections that each character utilizes. Have them ready to present if there is any question of the legality of your character's actions.

This also helps keeps the action going; preventing having to leaf through books and such during the session.

1/5

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Brigg wrote:
Paladin of Baha-who? wrote:
Expect GMs to be very strict about following the rules with this one, though, because it feels like an exploit even when run legally. They will probably demand to see the ISG book or PDF to make sure you're allowed to use it, and to verify the exact wording of the rules.

A great way to prepare for GM questioning is to be a step ahead. Keep printouts of the specific pages and sections that each character utilizes. Have them ready to present if there is any question of the legality of your character's actions.

This also helps keeps the action going; preventing having to leaf through books and such during the session.

I have a druid with 20+ pages of printed creatures for summoning, wildshape forms + Spells. I'm fairly prepared as long as I know how they function before the game it should be fine. My the only point that will matter in terms of explaining how things work will be the explanation of how extracts can be used as a swift.("Extracts behave like spells in potion form") Which is the really powerful part of this feat.

1/5

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Am I the only one who didn't want to kill, rather, join Torch? XD

1/5

Zova Lex wrote:
Am I the only one who didn't want to kill, rather, join Torch? XD

You must not have ever been on one of the "get jerked around by Torch" missions.

Grand Lodge 5/5

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I actually liked Torch, sure he jerked you around, but in my mind no more than Valsin sends you in unprepared, or Dreng wakes you in the middle of the night.

1/5

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BartonOliver wrote:
I actually liked Torch, sure he jerked you around, but in my mind no more than Valsin sends you in unprepared, or Dreng wakes you in the middle of the night.

Dreng was hilarious and depended on the society like a crutch. Torch could easily have henchmen #33 perform the task but instead jerks you around because he can.

3/5

I have a character that HATES torch.

I really don't care either way, but I really wish he would put on pants.

1/5

The Fourth Horseman wrote:

I have a character that HATES torch.

I really don't care either way, but I really wish he would put on pants.

How do you know he doesn't wear pants? When is he ever out of a bath?

Grand Lodge 5/5 5/55/55/5

Torch not get out of bath. If out of bath? Not torch.

Scarab Sages

Pretty sure that's what he's talking about. Every time you meet him, except once he's naked.

Sczarni 5/5

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Torch cares about your success, provides reconnaissance and supplies, checks in with you repeatedly, and doesn't wear a mask.

He's pretty much the antithesis of a Venture Captain. He's a good guy.

1/5

Borel Bloodbraid wrote:

Torch cares about your success, provides reconnaissance and supplies, checks in with you repeatedly, and doesn't wear a mask.

He's pretty much the antithesis of a Venture Captain. He's a good guy.

Good Guy Informant Stabber, he pays you!

Scarab Sages

He also led the Shadow Lodge, which tried to break the Society for a time.
Proudly do you wear his insignia, so I'll assume you to be a lackey. Tell me, where is your dear leader right now? I have "Business" with him.

The Exchange 4/5

I'd tell you but you don't quite have the...gravitas for that information.

And there's a perfectly good target coming this year, no need to hunt poor old Torchie. She has already struck once, her spies watch our movements and her allies gather in the shadows. There will be blood, trust me on this. Blood aplenty.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Keep in mind that Potion Glutton doesn't let you draw forth those extracts any faster. So you'll still need to spend a Move to draw one, because that's what you need to draw a potion.

Liberty's Edge

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My half-orc blood rager likes Torch and she often flirts with his guards. As Irika often says, "Grandmaster Torch hires half-orcs. A lot of people won't."

Sovereign Court 1/5

Ascalaphus wrote:
Keep in mind that Potion Glutton doesn't let you draw forth those extracts any faster. So you'll still need to spend a Move to draw one, because that's what you need to draw a potion.

This is very true. Though this could be circumvented by having an ability that allows you to draw a potion as a swift action. Unfortunately, you'd then lose your swift action to drink it....So, yeah. I'm really liking the visual of this in action.

Move: Draw mutagen
Swift: Drink mutagen without provoking
Free: Get beefy
Standard: Attack with help from new beefyness.

Man, if the Alchemist I've been planning wasn't already Neutral Good, I would totally try this. ^.^!!

Shadow Lodge 4/5

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Unless the rule has been changed recently, Potion Glutton doesn't let you drink extracts any faster.

Grand Lodge 4/5

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Disk Elemental wrote:
Unless the rule has been changed recently, Potion Glutton doesn't let you drink extracts any faster.

Are you sure you're not thinking of Accelerated Drinker? That one only works on potions, but Potion Glutton actually works on anything potable.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

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The real problem with potion glutton is that you're probably going to have to bring a dictionary to argue about the meaning of "other potable".

Per the text, I'd say you could drink extracts with it. But a lot of people have knee-jerk reactions to it. I'm not sure I'm gonna get it on my (Urgathoa-appreciating) investigator, because I don't feel like the constant arguing.

1/5

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Disk Elemental wrote:
Unless the rule has been changed recently, Potion Glutton doesn't let you drink extracts any faster.

It does. There's really no question on the RAW of it but a lot of people think it will be errataed because of how powerful it is.

Quote:


Potion Glutton
You gulp down potions with unsettling speed.

Prerequisite(s): Worshiper of a god of gluttony, disease, and undeath.

Benefit(s): You can drink potions, elixirs, or other potables as a swift action without provoking attacks of opportunity.

Normal: Drinking potions is a move action that provokes attacks of opportunity.

Quote:

po·ta·ble

ˈpōtəbəl/Submit
adjectiveformal
safe to drink; drinkable.
Quote:
Like an alchemist, an investigator prepares his spells by mixing ingredients and a tiny fraction of his own magical power into a number of extracts, and then effectively casts the spell by drinking the extract. These extracts have powerful effects, but they are also bound to their creator. Extracts behave like spells in potion form, and as such their effects can be dispelled by dispel magic and similar effects, using the investigator's level as the caster level.

Sczarni 5/5 5/55/5 ***

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*twitches as he notices the missing deity requirement*

The non-copyrighted description (found at Archives of Nethys) wrote:

You gulp down potions with unsettling speed.

Prerequisites: Worshiper of Urgathoa.

Benefit: You can drink potions, elixirs, or other potables as a swift action without provoking attacks of opportunity.

Normal: Drinking potions is a move action that provokes attacks of opportunity.

If someone had read off the feat to me as you quoted it, they wouldn't be using that feat at my table.

1/5

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Nefreet wrote:
If someone had read off the feat to me as you quoted it, they wouldn't be using that feat at my table.

I have the book and it'll be with me. I prefer the format of d20pfsrd to AoN. I'm fully aware they can't use deity trademarks.

Silver Crusade 2/5

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Ascalaphus wrote:
Keep in mind that Potion Glutton doesn't let you draw forth those extracts any faster. So you'll still need to spend a Move to draw one, because that's what you need to draw a potion.

There's no need for an extra action to draw an extract:

From the FAQ:
Alchemist: What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

@Desolate: That's if you're drinking extracts normally. Potion glutton only allows you to drink something you're already holding as a swift action. It doesn't draw the item for you.

Silver Crusade 2/5

Ascalaphus wrote:
@Desolate: That's if you're drinking extracts normally. Potion glutton only allows you to drink something you're already holding as a swift action. It doesn't draw the item for you.

Good point, but watch out for table variation. Some people have been calling potion glutton and extracts a cheap way for quicken spell for alchemists. It might be worth a FAQ for this situation.

1/5

DesolateHarmony wrote:
Ascalaphus wrote:
@Desolate: That's if you're drinking extracts normally. Potion glutton only allows you to drink something you're already holding as a swift action. It doesn't draw the item for you.
Good point, but watch out for table variation. Some people have been calling potion glutton and extracts a cheap way for quicken spell for alchemists. It might be worth a FAQ for this situation.

Because that's what it does.

Quote:

Alchemist: What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting.

Quicken spell would otherwise suffer the same issue. Drawing it is part of the action to use it.

Dark Archive 3/5

I am interested in this for my alchemist as well, although I will probably play it conservatively and have the extract in hand, and only use it once per fight or so. Even like that, it is still very worth it and very powerful.

Edit: it is a good idea not to be too dependent on a trick that may be subject to table variation. Always have a backup plan.

Scarab Sages 4/5

Drawing the extract is part the "standard action to use an extract." Drinking something, by itself, does not have that specific exception. If an extract is treated like a potion for Potion Glutton, it's a perfectly reasonable reading of RAW that it should function like a potion. It must be in hand in order to use Potion Glutton or Accelerated Drinker or any other feat, trait, or whatever that doesn't include the specific language from the FAQ that applies to the "standard action to use an extract."

The "Normal" clause in Potion Glutton tells you what it modifies. It changes the move action, not the standard action.

Quicken spell is different, because it changes the action to cast a spell, and the action to cast a spell includes drawing materials.

Even with reading it this way, it's still a powerful feat, because it still allows you to consume two extracts in one round. Move action to draw an extract, swift to drink, standard to draw/drink another extract. My investigator might have to convert.

5/5 5/55/55/5

Accelerated drinker didn't apply to extracts to prevent this.

4/5

Is the 'normal' clause for Potion Glutton in error? The PRD lists drinking a potion as a standard action.

Grand Lodge 4/5

redward wrote:
Is the 'normal' clause for Potion Glutton in error? The PRD lists drinking a potion as a standard action.

Yup. Not the first time that's happened.

Scarab Sages 4/5

BNW: Good point. I forgot the language in Accelerated Drinker is more restrictive.

redward: Also a good point. I was going off the quoted version above, which is from Archives of Nethys and may not be correct.

To think about it another way, the FAQ doesn't say that drawing an extract is a not an action, or that it is a free action. It says that it's included in the standard action.

A possible parallel would be drawing a weapon as part of a move. A 5-foot step is not a move, and therefore doesn't allow drawing a weapon for free, even though it allows you to move without spending a move action.

EDIT: So HERE is the rules thread that goes through pretty much the same discussion as here.

If I were using the feat and planning to use it with extracts, I would plan on the more conservative interpretation, and I would be prepared for the possibility that it eventually gets an FAQ like Accelerated Drinker that makes it not function with extracts.

Grand Lodge 5/5

Hrmm...It is two separate sentences. One states the action used (unmodified). The next one states that drawing the components is a part of that action.

Or are you arguing that feats don't modify core rules and core rules always override feats? (In which case what is the point of having them?)

Scarab Sages 4/5

I'm saying the feat wasn't written to override this particular core rule (extracts), because it contains no language about extracts. The action of drinking something in combat is defined (as a standard, not as a move, as the feat states). The feat changes that to a swift. No other drinkable item can be drawn as part of that standard action. Using an extract is not the drink a potion action, despite the similarities. If drinking a potion and drinking an extract were the same, Accelerated Drinker would work for extracts. So while an extract could fall under other potables, the action to drink a potable and to use an extract are not the same. One includes drawing the extract as part of a standard, one doesn't include drawing the potable. The feat modifies the action that doesn't include drawing the item.

The other argument, which the FAQ on Accelerated Drinker supports, is that you can't drink an extract with Potion Glutton at all, but I think the feat is worded in a way that you technically can. It just doesn't go so far as to call out extracts, so it's unclear where they are concerned.

Grand Lodge 4/5

Ferious Thune wrote:
The other argument, which the FAQ on Accelerated Drinker supports, is that you can't drink an extract with Potion Glutton at all, but I think the feat is worded in a way that you technically can. It just doesn't go so far as to call out extracts, so it's unclear where they are concerned.

The FAQ on Accelerated Drinker is completely irrelevant to this situation, because Accelerated Drinker explicitly works on only potions.

Scarab Sages 4/5

Jeff Merola wrote:
Ferious Thune wrote:
The other argument, which the FAQ on Accelerated Drinker supports, is that you can't drink an extract with Potion Glutton at all, but I think the feat is worded in a way that you technically can. It just doesn't go so far as to call out extracts, so it's unclear where they are concerned.
The FAQ on Accelerated Drinker is completely irrelevant to this situation, because Accelerated Drinker explicitly works on only potions.

It's relevant, because it means extracts can't be considered to work on the basis of potions being mentioned alone (as I think was argued upthread). The mention of "other potables" means that it likely technically does work, anyway. But nothing in the feat says you can draw "a potable" as part of the action of drinking it, and nothing in the rest of the PF rules says that. The FAQ on extracts says that you can draw the extract as part of the standard action of using it. If the Potion Glutton feat said you could use an extract, there wouldn't be an issue. But it doesn't say that. You're, essentially, using a different action (drink a potable) to drink the extract, and that action doesn't include the language about drawing as part of the action.

Keep in mind, even with that interpretation, it's still an incredibly powerful feat that allows you to use two extracts in one round. It just requires either that you start the round with an extract in hand or that you draw it as a move action. That still leaves you with a swift to drink it, and a standard to use another extract.

Shadow Lodge

My interpretation:

The default method of using an extract requires using a standard action, and includes drawing the extract, if necessary.

Potion Glutton allows you to drink the extract (as it would fall under "other potables"), but since drawing is stated as being part of the standard action to drink it, you don't get to roll drawing it into any other action, and you must use another action to draw it, first, whether that's with the normal move action required, or (as an example) with a swift action using a tiefling's tail (with the right alternate racial trait or feat).

So, with Potion Glutton, you could draw the extract as a move action, drink it as a swift, and still have your standard action, or, you could draw and drink the extract as a standard action, and still have your move and swift, or you could draw one as a move, drink it as a swift, and draw/drink a second extract with your standard.

Being able to drink two different extracts a round is very powerful, and I fully believe was not considered when that feat was written; I wouldn't be surprised if it was eventually errata'd to eliminate that particular option. In the meantime, however, it is technically valid.

Grand Lodge 4/5

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Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

To be honest if Alchemists had to have a goddess, Urgathoa as the lady of gluttony and hedonism makes sense. Alchemists are constantly drinking and experiments with "drugs" so it works out perfectly. The whole undead thing can be glossed over no problem.

Scarab Sages

I've had a drinking problem for quite a while now...

Mostly in that I can't drink fast enough, but still.

1/5

While you're all free to interpret it that way the FAQ is pretty clear. If potion glutton cannot quicken extracts even those stored then you cannot quicken spells which require spell components. They're explicitly compared and declared equal in the FAQ.

Quote:

Alchemist: What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting.

Period. If quicken spell is a functional feat potion glutton is a functional feat. It's literally that simple.

I understand people not liking it but extracts really have nothing to do with potions as demonstrated in the accelerated drinker ruling. Extracts are alchemical spell components.

"But casting a spell is different than drinking an extract" The above FAQ states they're not.

Silver Crusade 5/5

Undone wrote:

While you're all free to interpret it that way the FAQ is pretty clear. If potion glutton cannot quicken extracts even those stored then you cannot quicken spells which require spell components. They're explicitly compared and declared equal in the FAQ.

Quote:

Alchemist: What kind of action is it to use an extract, mutagen, or throw a bomb?

It is a standard action to use an extract, mutagen, or throw a bomb. This action includes retrieving the necessary materials from the alchemist's supplies, in the same manner as retrieving a material component is included in the act of spellcasting.

Period. If quicken spell is a functional feat potion glutton is a functional feat. It's literally that simple.

I understand people not liking it but extracts really have nothing to do with potions as demonstrated in the accelerated drinker ruling. Extracts are alchemical spell components.

"But casting a spell is different than drinking an extract" The above FAQ states they're not.

Potion Glutton changes the "drink a potion" action (hence the wording in the normal section), so if you want to use the feat you have to follow the rules of drinking potions, not extracts.

1/5

Alex McGuire wrote:
Potion Glutton changes the "drink a potion" action (hence the wording in the normal section), so if you want to use the feat you have to follow the rules of drinking potions, not extracts.

On the contrary. That part of the text has no effect. It has the drink a potable part of the feat apply. The feat changes "Drink an extract" to a swift action. As drinking an extract/mutagen is the same action as drawing it this means it's a swift to draw and drink.

You're too caught on the word potion.

Extracts function as spells. Things which effect casting time effect the time to draw it. Otherwise several things would not function including quicken spell which is called out in the ruling by calling "in the same manner".

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