Some traits I came up with


Homebrew and House Rules

Scarab Sages

Now, I love the trait system. To me, the system is a way to add little touches to a character to make them work. I know these days that a lot of people just choose reactionary and fortune's favored, ant that's okay, I guess, but they really come into their own when they can be used to turn a fun-but-unfeasable character concept into something that works. Have a cool idea for a character that shield bashes, but don't want to take the -4/-4 for TWF? Shield trained. Have the perfect setup for a character but just need proficiency in one weapon? Heirloom weapon. For me, they are great for making character concepts just WORK where they wouldn't have before.

In that vein, I have come up with a few to throw out there that I think Paizo should consider adding.

Religion
1) Devotee of Sun Wukong
Requires: Deity, Sun Wukong, any chaotic alignment.

You follow the mad monkey king, and have learned a form of martial art that requires play and intuitive fighting instead of strict discipline. You can gain levels in Monk if your alignment is chaotic, but not if non-chaotic. If a class ability would allow your unarmed attacks to be treated as lawful, they are instead treated as chaotic

Social
2) Head in the clouds
Requires: Nothing special

You have spent days upon days staring up at the sky and imagining that you can fly. Studying the movements of the birds and hoping that you too, might one day soar with the clouds. You gain a +1 to fly checks, and fly becomes a class skill for you. You may take ranks in fly even if you do not have a reliable means of flight.

3) Dexterous performer
Requires: At least 1 rank in a perform skill the GM approves.

Though not particularly eloquent or possessing a forceful personality, your sheer acrobatic talent makes up for your lack of social graces. Choose one perfom skill that requires great dexterity (such as perform-circus act or perform-dance). You may use your dexterity modifier instead of your charisma modifier when making such checks.

4) Rapport with animals
Requires: At least 1 rank in Handle animal

Though you do not come from a vocation that deals with animals too much, you've always had a connection with them. You can use Handle animal to improve an animal's attitude toward you. Doing so takes at least five minutes, cannot be done during combat, and you can only shift an animal's attitude towards you by step per day (maximum.)

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