Halfling Bloodline


Homebrew and House Rules


Hello Everybody!

I'd like to have a sorcerer bloodline that's very thematically halfling. I'm imagining sort of a lucky trickster kind of bloodline. Does such a thing already exist somewhere and if not do you have any suggestions on making it?


You could add the halfing jinx as a bloodline arcana.


Are you still making this bloodline?


Fey, Ancestor, and Kitsune bloodlines (all 3rd party I believe) all fit in the "luck and blessing of my tricksy ancestors" theme. Modify as Brokenbane suggested, or swap around more luck bonuses/tricks/witch hexes (basically a jinx but better) and party on.


Yup.


I came up with when I was borded.

Halfling bloodline
Class skill: Perform(All)
Bonus spells:
Bonus feats:Ammo drop, Arcane jinx, Dodge, Fleet, Mobility, Lucky Halfling, Sure and fleet
Bloodline arcana: You wherever you make a climb or acrobatics check you can take 10 even when not normally able to do so.
Bloodline powers
Jinx: At first level the sorcerer gains the Jinx halfling racial trait ability (Halfling of Golarion, 27). This ability can be used a number of times per day equal to 3 + the sorcerer cha mod, the save DC is 10 + halt level + cha mod. This ability can be used as a swift action at 9th level.
Change fate: At third level the sorcerer gains the ability to change she fate, at least a bit. Once pre day when the sorcerer rolls a natural 1, she may choose to reroll it at ninth level this ability can be used twice per day and three times per day at 15 level.
Twist your luck: At ninth level the sorcerer gains the ability to force an enemy within 60ft to roll an attack roll, saving throw, or skill check. This ability can be used twice at 15th level and three times at 20th level.

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