All Mimics go to Heaven.....


Advice


One of my players asked where monsters go when they die (in terms of afterlife). I had never given it much thought, but might write a session around a trip to a monster afterlife. Has anyone written up a monster afterlife or have any ideas?


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Depends on whether or not the monster is intelligent (Orcs, Goblins, etc) worships a god and what alignment they are.


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So is the Big Lipped Alligator a kobold or a troglodyte?

Or a dragon?


Right now I'm thinking of having a Skyrim/Norse Viking style festival hall for the Orc afterlife. I'm running a dungeon crawl at the moment, maybe there will be a side quest where the PCs can return an Orc family heirloom to an Orc chieftain in the afterlife in exchange for information.

Silver Crusade

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ParagonDireRaccoon wrote:
One of my players asked where monsters go when they die (in terms of afterlife). I had never given it much thought, but might write a session around a trip to a monster afterlife. Has anyone written up a monster afterlife or have any ideas?

Basic assumption is that everything that lives has a soul and an afterlife. I personally run it as hinging primarily on the individual than their grouping. (LG red dragon goes to Heaven rather than Red Dragon Hall Of The Dead or whatever(but there may still be one of those). Some alternate destinations like that do pop up though, and things like reincarnation cycles can complicate the matter.

And then there's the matter of the souls of trees, the souls of forgotten songs, the souls of lost islands...


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James Sutter's Redemption Engine shows a gold dragon waiting in line to get into heaven.


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Mikaze's next thread: Redeemed Forgotten One Direction Songs Orphanage.

Just kidding.

There is no such place.


Thanks Mikaze, Kobold Cleaver,
Havoc XIII Shadowbinder and Goddity. I'm running a campaign in kind of a Golarion/Greyhawk/Faerun/Krynn hybrid mishmash with elements I like from each. Golarion has a pretty detailed cosmology but I doubt it has a Skyrim festhall. I'm thinking of an Orc afterlife festhall (for NPC Orcs) that is mostly Skyrim/Norse with a bit of Klingon Stobokor mixed in. I'm pretty flexible with the setting, sometimes players suggest something from a book, videogame, or real world mythology and it becomes part of the setting.

(edit: added thanks to Havoc XIII Shadowbinder)


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Actually...Mikaze have you read the Redemtion Engine yet? It has a

spoiler:
redeemed devil


Actually I seem to be pointing out Sutter's books alot today but it seems like it has given the best look at the outer planes so far. Essentially if it has a soul its going to go to one of the planes after being funneled through Pharasma's court first.


But who reaps the reapers?


Agathions are beastly and reside in Nirvana. So I would assume that's where good beasts go when they die.


I've figured out how to tie in the Skyrim Stobokor afterlife. It will be over-the-top lighthearted to offset a somewhat dark reason for visiting. The PCs will get clues written in scars on the chests of prisoners. The bad guys are toying with the PCs, cutting the tongues off of prisoners and leaving notes written in scars on the prisoners. The PCs will have to take the living orc to Orc Stobokor so a deceased relative can translate the orc sign language. They will get information and the living orc will get the option of staying, or accompanying the PCs to get revenge (d6 roll will determine decision). The over-the-top lighthearted (copyright issue) fun- Chocobo parking out front, Harry Potter's parents own the festhall (named Rag Na Rock) and all the dead Disney parents are the wait staff (all Disney title characters have single-parent families). A living Worf will be visiting his father's spirit at a corner table. But the 'world of the living' storyline is kind of dark, it should be a nice break from a grim dungeon crawl with clues on mutiliated prisoners.


Thanks for posting havoc xiii, Unbral Reaver, and Melkiador. I hope the discussion goes on, a Mimic heaven is kind of a fun idea that could be lighthearted or could be scary. I decided a mimic jukebox would be too silly for Rag Na Rock but the image is one I'll add to an encounter at some point.


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Since the souls of prime material dwellers end up going to the outer planes, wouldn't it be amusing if the souls of departed Outsiders were reborn as mortals on the prime material?

Cyclical synergy.


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in my campaign there are actuly some quests about souls not reaching the after life.
unless outsiders that go back into their own plane and meld there. every other being goes to an afterlife plane ,where if intelegent they are jodged by their gods(so evil worshipers might get a very nice afte life on their own term) while unbelivers+unintelegent get back to the world undergoing reincarantion after having their memory wiped.(the asian great wheel of relife kind). still some powers good or evil might try and waylay some souls into their own place or some1 elses based on tehir motives. is all a gaint chess game, with having more belivers and or souls in your hold grant the gods greater power.

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