Jump and Shield Slam


Rules Questions

Sovereign Court

Can I jump and attack a foe in the mid-air use shield slam? The ground is always a surface can not move in. With Spring Attack?

Sczarni

You can thematically describe your attacks however you wish.

Sovereign Court

Yes, but I mean can I use the Shield Slam effect make the foe prone?

Liberty's Edge

jump, probably not. It would be a very difficult standing high-jump check to get over your target.

potion of fly, absolutely. The ground is definitely an other surface they can't move through.

Sczarni

KongShan wrote:
Yes, but I mean can I use the Shield Slam effect make the foe prone?

Ah. You didn't mention anything about that in your original post.

I know of no "jump" mechanics involved in knocking your foe prone.

There is a feat that allows you to Bull Rush with your shield, which (eventually) can be made to knock them prone.

It doesn't involve "jumping" at all, though.

Grand Lodge

Against a flying creature?

You need to find a way to bring it to the ground, before you can knock it prone.


D20PFSRD wrote:


Shield Slam

In the right position, your shield can be used to send opponents flying.

Prerequisites: Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6.

Benefit: Any opponents hit by your shield bash are also hit with a free bull rush attack, substituting your attack roll for the combat maneuver check (see Combat). This bull rush does not provoke an attack of opportunity. Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. You may choose to move with your target if you are able to take a 5-foot step or to spend an action to move this turn.

I think what the OP is getting at is whether, with an attack from above, the floor can be used as a "wall or other surface".

Answer, quite possibly if you can maneuver yourself into the appropriate angle. The Acrobatics check to do this would be fairly difficult though, at least DC 20 or so.


It seems rules legal, but you'd need spring attack: otherwise you won't be able to attack mid jump.


As LoLi (Lost Limbo) said, I think what he want's to do is to either jump vertically and Shield Bash the enemy on a 45° angle to force him prone, or if the 45° angle of the floor is not enough, he could use acrobatics to flip over the enemy and Shield Bash him from above against the floor (90°).

I don't think that was the intent of the feat, it's meant to knock foes prone only against some tactical obstructure, like another creature or a wall, not against empty space, but it does sounds possible by RAW, considering the rules of flying combat and orientation.

I would suggest a +4 bonus to the defender's CMD check, to compensate the unintended advantage of the feat, and due to the difficulty of the maneuver.

OR, get a Maelstrom Shield, the most awesome broken shield that there is.

Grand Lodge

Why does Shield slam require TWF? Doesn't make any sense to me?


Because it assumes you are playing Black Knight not Captain America.

EDIT: added link to Black Knight image and I had no idea Black Knight went sword only so much, I thought he was sword and board.

Grand Lodge

I guess that makes sense. Just a bit of a dumb pre-req that doesn't need to be there.

It should be the natural progression following shield focus characters who are using their shield as a weapon as well.

Sovereign Court

Raltus wrote:
Why does Shield slam require TWF? Doesn't make any sense to me?

Use a ranger, you don't need to worry about it. And Thanks all of replys.

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