Detecting Incoming Teleportations


Advice


Does anyone know of any method for giving prior warning when an incoming teleport is about to happen so that you can take prepared actions?

Verdant Wheel

Alarm?


That would trigger when someone reached the area...which at this point, is too late.

I'm talking a round of warning or perhaps a spell/ability that can deliberately delay the resolution of the teleport until actions can be taken.

Liberty's Edge

Considering a teleport finishes in the same round you start it (typically), I don't know how that would work short of Foresight or an ability to act in a surprise round.

There's always teleport trap and various methods to block teleports entirely. As a GM I'd let you work an Alarm spell into a Dimensional Lock/Forbiddance/Whatever so you knew if someone attempted to teleport in.


The spell divination:
"Should I prepare for someone to teleport into my presence the next 7 days?

No? We're gravy!

Yes? Crap!

Divination: Should I prepare for someone to teleport into my presence in the next 3 days...

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

There was a 3rd level spell back in 3.5 (Anticipate Teleportation) that handled this, but I don't know if there's any kind of updated PF option. The greater version (lvl 6) even added a 3-round delay before the teleporting creatures arrived, without them being aware of any time passing.
I used it in a campaign that took us to the Abyss back in the day. My GM was a sad panda.


teleport tactician

Steward of the Great Beyond

teleport trap with alarm


Stockvillain wrote:

There was a 3rd level spell back in 3.5 (Anticipate Teleportation) that handled this, but I don't know if there's any kind of updated PF option. The greater version (lvl 6) even added a 3-round delay before the teleporting creatures arrived, without them being aware of any time passing.

I used it in a campaign that took us to the Abyss back in the day. My GM was a sad panda.

This is actually perfect.

Beopere wrote:


The spell divination:
"Should I prepare for someone to teleport into my presence the next 7 days?

No? We're gravy!

Yes? Crap!

Divination: Should I prepare for someone to teleport into my presence in the next 3 days...

Nice. A little vague though on the particulars. But can be narrowed down with enough effort.


It's not super specific, but it can give you a week of safety. One should note that nothing will give you knowledge of a mindblanked opponent. All of these will fail, except the abjuration based ones.


Question on teleport trap:

If you have a mage that is teleporting multiple people, do all of them get a save, or do they all relegate to using with wizard's save (and they either are redirected or not depending on his save)?

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