A WWF hardcore wrestler build!?


Advice


All this talk about improvised weapons has me thinking. Is it possible for one to acquire the right traits/feats to use folding chairs, folding tables, ladders, et cetera as well as grapple and do things like suplex someone through said table/ladder/chair? I'm not looking to do an incredible amount of damage here, but I think it'd be fun to have as an aside like an encounter with an NPC or the like.

How would one assess the proper roll for attacking with a ladder/chair/barbed-wire wrapped 2x4/trash can? Or putting someone through a table? Would all of this have to be home brewed or are there charts I can't find?


Monk of the empty hand sounds like a good fit. Grab improved grapple as a feat/bonus feat. This does mean you can flurry said folding chair.


Thats more Jackie Chan than WWF though...

Dark Archive

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skill focus: Bluff for those really good slap punches


Reminds me of this.


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http://www.d20pfsrd.com/equipment---final/weapons wrote:

Improvised Weapons

Sometimes objects not crafted to be weapons nonetheless see use in combat. Because such objects are not designed for this use, any creature that uses an improvised weapon in combat is considered to be nonproficient with it and takes a –4 penalty on attack rolls made with that object. To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match. An improvised weapon scores a threat on a natural roll of 20 and deals double damage on a critical hit. An improvised thrown weapon has a range increment of 10 feet.

Rough and Ready with Profession: WWF Wrestler.


Right!

One could be a Human Monk of the Empty Hand, take Rough and Ready with Profession: Pro Wrestler, the surprise weapon trait to get +2 instead of just +1. THEN, pick up Throw Anything, Catch Off-Guard, and Improved Grapple and be on the road to Wrestlemania in no time. :P

Flurry of blows with said improv weapon would be 1d6 at +1/+1 to hit.

Throwing it would be at a +3.

My only remaining issue would be performing maneuvers like a professional wrestler does. Throws, submissions, et cetera. Even something as simple as using the 'pin down' option while in a grapple onto say a ladder. That has to hurt them more, right?

Grand Lodge

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LISTEN UP, BROTHER!

ONE COMBAT MANUEVER THAT CAN ADD A LOT OF FLAVOR TO A WRESTLER BUILD, BROTHER, IS DIRTY TRICK!

WITH DIRTY TRICK, YOU CAN ASK YOUR OPPONENT 'WHATCHU GONNA DO?!' WHILE APPLYING A VARIETY OF BAD CONDITIONS TO THEM WITH THE 24" PYTHONS AND SUPPLYING THE FLAVOR THAT CAUSED THOSE CONDITIONS IN A VARIETY OF CREATIVE WAYS...BROTHER!


Performance Feats are a must.


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FINALLY!

THE ROC!
HAS COME BACK!
TO THE PAIZO FORUMS!

NOW THE ROC WANTS YOU TO KNOW YOUR PARTY ROLE AND SHUT YOUR MOUTH, BECAUSE THE ROC IS GOING TO LAYETH THE KNOWLEDGE DOWN ON YOUR CANDY ASH!

BUT FIRST, LISTEN TO THE MILLIONS-


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-AND MILLIONS!


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...OF THE ROC'S FANS CHANT THE NAME OF THE MOST ELECTRIFYING ANIMAL COMPANION IN GOLARION SPORTS ENTERTAINMENT TODAY!


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ROC-EE!
ROC-EE!
ROC-EE!
ROC-EE!

Scarab Sages

If you want to hit people with chairs, Humble Beginnings works great.

Quote:


PFS Legal Humble Beginnings
Source Varisia, Birthplace of Legends pg. 27 (Amazon)
Category Region
Requirement(s) Varisia
You didn’t have any intention of becoming an adventurer, but a single, unexpected confrontation changed everything. Choose one of the following: boot, bucket, frying pan, mug, rolling pin, spade, or stool. You are treated as having the Catch Off- Guard feat when wielding the chosen item. (These items should all be considered improvised melee weapons that deal 1d4 points of bludgeoning damage.)


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THE ROC HAS BEEN UP IN THE AERIE
CLANGIN' AND BANGIN'
BUT THE ROC WANTED TO TAKE SOME TIME TO REMIND YOU OF THE 'MOVE' OPTION ASSOCIATED WITH GRAPPLING
ALTHOUGH YOUR ROODY-POO CANDY ASH OPPONENT WILL GET SOME BONUSES TO BREAK FREE, YOU CAN PUT THEM IN HARM'S WAY, DROP THEM OFF LEDGES OR SACRIFICE YOUR OWN BODY RIGHT ALONG WITH THEM, HARDCORE-STYLE!
ALSO, THE ROC WANTED TO REINFORCE THE IDEA OF USING THE 'INFLICT DAMAGE' OPTION IN A GRAPPLE FLAVORED TO INCLUDE ALL SORTS OF HOLDS AND TECHNIQUES, SO THAT YOU CAN LAYETH THE SMACKETH DOWN WHILE EATING...

PIE


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Roc-ee!
Roc-ee!
:-)

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
chkflip wrote:

All this talk about improvised weapons has me thinking. Is it possible for one to acquire the right traits/feats to use folding chairs, folding tables, ladders, et cetera as well as grapple and do things like suplex someone through said table/ladder/chair? I'm not looking to do an incredible amount of damage here, but I think it'd be fun to have as an aside like an encounter with an NPC or the like.

How would one assess the proper roll for attacking with a ladder/chair/barbed-wire wrapped 2x4/trash can? Or putting someone through a table? Would all of this have to be home brewed or are there charts I can't find?

You DO understand that depite appearances, WWF wrestlers aren't really trying to kill or maim each other?

What they are essentially, is battling bards using Performance Combat.

Sovereign Court

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LazarX wrote:
chkflip wrote:

All this talk about improvised weapons has me thinking. Is it possible for one to acquire the right traits/feats to use folding chairs, folding tables, ladders, et cetera as well as grapple and do things like suplex someone through said table/ladder/chair? I'm not looking to do an incredible amount of damage here, but I think it'd be fun to have as an aside like an encounter with an NPC or the like.

How would one assess the proper roll for attacking with a ladder/chair/barbed-wire wrapped 2x4/trash can? Or putting someone through a table? Would all of this have to be home brewed or are there charts I can't find?

You DO understand that depite appearances, WWF wrestlers aren't really trying to kill or maim each other?

What they are essentially, is battling bards using Performance Combat.

Pst, hey! Stop breaking kayfabe!


Ozymandias rolls his smart mark check...
success!


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YES! YES! YES! YES! YES!

Scarab Sages

I literally LOL'd. Wife gave dirty look. Nerdism not always welcome in the Bomanz household.

Scarab Sages

I actually built a lvl 5 "wrestler" for Curse of the Crimson Throne AP.

He was "Orc Ogan"!

I liked the orc ferocity chain to keep him on his feet when he was below 0 HP, a sort of imaginary having the ref raise his hand once, twice, and then on the third time instead of dropping Orc Ogan would stay staggered and rise up to continue the match.

I think I took Monk, Maneuver Master archetype, and the Throw Anything feat, and the catch off guard and so on.

Tons o' fun.


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My name is Paul Human...and I am here to set the record straight.

You can bring a chair.

You can bring a kendo stick.

You can even bring a sledgehammer.

You can bring whatever improvised weapon your GM will allow.

But my client, Brock Lesnarrrrrrrrr, will destroy you.

Not beat you.

DESTROY YOU.

He will end you.

He will erase your very existence.

My client, Brock Lesnarrrrrrrr, will make your own family forget you even existed. When someone asks your mother, "Excuse me, where is chkflp?" She will look confused and then say, "Chkflp who?" because you have ceased to exist.

Because my client, Brock Lesnarrrrrr, is the ONE in twenty-one and ONE and it will take ONE round to make you nothing.


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my shirt says,

"I'm a Paul Human guy"


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I had no idea there'd be so much intertwined fandom.

But back on topic:
Rough and Ready trait
Surprise Weapon trait
Throw Anything feat
Catch Off-Guard feat (maybe overlapping here)
Grapple feat chain
Grapple items
Dirty Tricks feat chain

For those keeping track at home, the character's name is more than likely going to be Krispen Wah. Just saying.


chkflip wrote:
For those keeping track at home, the character's name is more than likely going to be Krispen Wah. Just saying.

bruh no

or at least please tell me this is for a home game and not for public PFS

Liberty's Edge

Pathfinder Rulebook Subscriber

Why not go druid? Turn into a bear and wrestle another bear.

Sovereign Court

Lamontius wrote:
chkflip wrote:
For those keeping track at home, the character's name is more than likely going to be Krispen Wah. Just saying.

bruh no

Have to agree here. That guy is uh... he's not to be spoken about.

Might I suggest looking at the indie scene and taking inspiration from there?


Just trollin' you guys.

If I were going to name-jack someone, it'd probably either be a main eventer from the attitude era or a super joke character like Doink or Blue Meanie.


CM Pink (my wife's halfling grappler character)

Danell Brine (my halfling character and CM Pink's partner as the Golarion Lightweight Tag Team Champions of Golarion - yes, you say Golarion twice)

Brother Holgan Holywood, of the Order of the New World (Ulfen Tetori Monk)

Silver Crusade

Bruno, a handsome and beautiful Tetori, bears the first name of Bruno Sammartino


I was completely disinterested in the Brawler and Martial Flexibility ability until the Familiar Folio came out.

The Eldritch Guardian Fighter gives you a Familiar (that's cute), and at level 2 you can grant it any combat feat you possess, provided it can see and hear you.

Combine that with the new Mauler Familiar archetype, which, at level 3, allows your Familiar to swap between its standard size and Medium size at will, gaining a Strength bonus and any Strength bonus it would have gotten from scaling up in size, and then getting more Strength as it levels up instead of Intelligence. Instant tag-team partner.

Imagine flanking an enemy with your Medium-sized monkey and taking turns dragging or repositioning the poor fool around the room while the other rains down attacks of opportunity with chair legs or stools or doors.

Some day my Osirian wrestler, Sandy Ravage, will rear his ugly head, and Golarion will never be the same.


For further shenanigans, I encourage taking the Eldritch Scrapper Sorcerer archetype instead of Brawler altogether. You get Martial Flexibility and eventually can cast Duplicate Familiar, turning your duo into a trio.

Lantern Lodge

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Pathfinder Adventure, Rulebook Subscriber

Despite the parrot not being the best choice for a combat familiar, I now want to make Koko B Ware & his bird friend Frankie.

Thank you so very much.


I'm currently looking for something full BAB so grappling doesn't lose its viability in later levels and I'm sitting at the end of the table with a flavorful-yet-irrelevant character. Perhaps a grappling barbarian or fighter most likely.

Sovereign Court

Well if later levels is the issue, Tetori Monk, simply because they ignore freedom of movement.

Probably the most fun build would be with a brawler without any archetype, as martial flexibility would allow you to get virtually all the grapple feats with minimal investment while you increase your unarmed strike damage.


I played a wrestler-themed Geisha Dirge Bard in a one-shot game. He used Geisha for proficiency in the battle shovel (Monk's Spade) and his "tea ceremony" was ten minutes of screaming at any ally willing to perform with him while chugging "energy drinks." He had Accelerated Drinker and would walk around with a potion of Enlarge Person in one hand and his shovel in the other, and toss the potion into the air and eat it when combat began.

Secrets of the Grave let him affect undead creatures with mind-affecting spells, and his main offensive spellcasting shtick was using Magical Lineage to cast Extended Lesser Confusion on his enemies, hope they rolled attack self or babble incoherently (they did, many times) and shout "Stop hitting yourself!" and "Get your head in the ring!" at them while beating up their buddies with his shovel.

He also had high Diplomacy and Intimidate to convince people to join the GWF (Golarion Wrestling Federation) and if they attacked him or his allies treated it as a "qualifying match." We were clearing a dungeon full of exotic creatures so he saved the lives of as many as possible to stuff their unconscious bodies in a bag for the "Big Show" later.

Oh, and as a Scion of Humanity Aasimar he grabbed Deathless Spirit to go with Dirge Bard's Haunted Eyes, giving a total of +4 on saves vs. Fear, +6 vs. energy drain, death effects, and necromancy, and Negative Energy Resistance 5. No fear inside the ring!

Man bards pack a lot into 2 levels...

EDIT: Oh, he also had Dazzling Blade for his finishing move!

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