Angry Wizard |
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Due to time travel shenanigans my players will be sent back in time to a period in which, randomly rolled for on a chart, they will participate in a historic event with a historic person.... On my chart I rolled the mortal paladin Iomedae. I'm starting to regret putting Iomedae on the list, as I'm not even sure how I would be able to represent her days as a mortal on a character sheet. Assuming she's a single class paladin, should I make her mythic and if so how many tiers up? What sort of feats should she have and what sort of skills does she posses? Should she be this great and powerful character in the really high levels or should she just be like any other character with just a hint of some great within her? How would you guys build mortal Iomedae?
*EDIT* Oh I almost forgot, this will be taking place during the Shining Crusade against the whispering tyrant. A few other events on the random quest chart included rescuing a kidnapped maiden with Cayden Cailean the swashbuckler at your side, and an evil campaign assisting the Thrune family overtake Cheliax.
Eltacolibre |
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Iomedae...was a very special case, even early on. She was always incredibly powerful.
I recall her guarding an entire city against waves of evil outsiders who had invaded her town, when she was captain of the guard.
Frankly just make her a vanilla paladin, she is an archetypical paladin. I would consider making her with at least 25 point buy to begin with.
Angry Wizard |
Iomedae...was a very special case, even early on. She was always incredibly powerful.
I recall her guarding an entire city against waves of evil outsiders who had invaded her town, when she was captain of the guard.
Frankly just make her a vanilla paladin, she is an archetypical paladin. I would consider making her with at least 25 point buy to begin with.
That's fair, and it will also help me keep track of her abilities better when I don't have to remember all of her random archetype powers, although the ISG book does state that the shining knight archetype is something that's related to her. I suppose she would have gone with a bonded weapon though, since I don't recall her having any special sort of mount.
Angry Wizard |
Though Oath of Vengeance might fit her well.
But yeah, I'd definitely make her a level 20 Mythic Paladin. Probably Tier 8, the most powerful you can get without being unkillable.
I personally wouldn't bother with a point buy, just give her the stats you think she'd have across the board.
That's also a good thing to watch out for. I never really like that Tier 9 ability that make you immortal, it just takes the teeth out of a lot of campaigns.
Angry Wizard |
Are you worried about the players fighting her? Because if not, then you could probably just fudge it if she ends up fighting next to them.
Nah, but I tend to let my more experienced players run any "GMPCs" during combat (with a list of tactics) when combat starts to become big for me. They're usually pretty well behaved.... for murderhobos.
Tacticslion |
An older thread (that's probably slightly wrong), here is when I used a similar set-up in a game I'd played (different recounting of the same), tangentially related, and even less related, but still technically.
That won't give you direct answers, but it might inspire something based on how I handled the same events.