buffing melee options for gunslinger.


Advice


So I'm running a gunslinger, and would like to beef up my options if/when my I'm in melee.

Suggestions?


Really I'd say your best option is to just 5ft step back or eat an attack of opportunity to get your full ranged attack off, especially as most enemies don't have more than one.

Feat wise there is Deft Shootist (horrible prerequisites) and Point Blank Master (Weapon Specialization requires Fighter levels...). I wouldn't really recommend either to be honest.


Take a five foot step.

Seriously, you're playing a class designed around a specific ranged weapon. You're not going to be able to boost your melee options to the point where it'll actually be a good idea to use them.

Scarab Sages

Dip a level of swashbuckler. It will give you free weapon finesse, several extra grit points, and some melee deeds.


Arachnofiend wrote:

Take a five foot step.

Seriously, you're playing a class designed around a specific ranged weapon. You're not going to be able to boost your melee options to the point where it'll actually be a good idea to use them.

But what about flavor? I too like to fire a gun and maybe slap someone around a bit even if it's not exactly the best option. Its been my dream ever since seeing that there was an axe musket.


where/when should the dip in swash be taken, could also take amature swash to get crits and raipier give back grit/panache, and be able to get access to swashbuckler feather


Noted this is in skulls and shackles, so when i end up in the water i'd like to be able to fight and not be like well my gun is a paper weight cause water....

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / buffing melee options for gunslinger. All Messageboards

Want to post a reply? Sign in.