Dragons Demand and changes to PFS


Pathfinder Society


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Our gaming group is considering creating PFS characters for Dragon's Demand module. It isn't a brand new module, so I'm wondering which version of the PFS should be used. As I go over 6, the Sky Key, the factions were changed along with allowed races.

Do I use current PFS 6 or an earlier version for Dragons Demand?
(And are the earlier versions available?)

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

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The old versions are no longer available.

And it is worth mentioning, that only select portions of that module are available in PFS, you will have to fill in the blanks with other scenarios/modules.

Grand Lodge 4/5

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Pathfinder Adventure, Rulebook Subscriber

If you are playing the module for PFS credit, you must use the most recent update to create characters.

Do note that you can either play the sanctioned content with PFS legal characters, or play the entire module as a home game with no restrictions. This alternative is called Campaign Mode.

Dragon's Demand chronicle pg1 wrote:
Alternatively, you may play the entirety of The Dragon’s Demand, afterward receiving credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the module are not bound to the rules of the Pathfinder Society Organized Play campaign (such as 20-point buy, unavailability of hero points, etc.) when running the campaign or the sanctioned portion of the adventure. Pathfinder Society characters and characters playing through this alternative format may not play in the same adventure.

5/5 5/55/55/5

You use the current version, not the version for when dragons demand was printed.


Sebastian Hirsch wrote:

The old versions are no longer available.

And it is worth mentioning, that only select portions of that module are available in PFS, you will have to fill in the blanks with other scenarios/modules.

Then they'd likely enjoy it more, as Steven Schopmeyer called , Campaign Mode.


Steven Schopmeyer wrote:

If you are playing the module for PFS credit, you must use the most recent update to create characters.

Do note that you can either play the sanctioned content with PFS legal characters, or play the entire module as a home game with no restrictions. This alternative is called Campaign Mode.

Dragon's Demand chronicle pg1 wrote:
Alternatively, you may play the entirety of The Dragon’s Demand, afterward receiving credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the module are not bound to the rules of the Pathfinder Society Organized Play campaign (such as 20-point buy, unavailability of hero points, etc.) when running the campaign or the sanctioned portion of the adventure. Pathfinder Society characters and characters playing through this alternative format may not play in the same adventure.

Thanks for telling me that, now I know what to look for.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

Not a problem. My party goes to face the dragon tomorrow night, in our tenth session. It has been a blast. :)

If you have any further questions, please do post them and we will help you as best we can.


Steven Schopmeyer wrote:

Not a problem. My party goes to face the dragon tomorrow night, in our tenth session. It has been a blast. :)

If you have any further questions, please do post them and we will help you as best we can.

I know that the PFS adventures have side goals and quests provided to PCs depending on their factions. It would be interesting to incorporate something like that when its time to run the module. Any ideas on of this would be appropriate, or even work?

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

Mmm, the adventure doesn't really assume the PCs are Pathfinders, but some tweaks could probably be made that way. Maybe look around the forums for a GM discussion that might have something like that.

Grand Lodge 4/5

Note that the module includes a bunch of side quests that work well in campaign mode, but don't work very well in PFS mode. There is a list of the quests, and where they can be found, in the early part of the book.

Also note that, when played in campaign mode, there is a fourth chronicle available, but it is only available if it, and the other three chronicles, are all applied to the same PFS PC.

Note that, with the new mode, credit for DD can be earned/applied for either Standard or Core PFS, but all the players & GM would get credit in the same mode of PFS.

Liberty's Edge 5/5

Starfinder Superscriber

I'm very happy for campaign mode. I'm kinda sad they didn't do a Campaign Mode for Emerald Spire, but, whatever.


kinevon wrote:

Note that the module includes a bunch of side quests that work well in campaign mode, but don't work very well in PFS mode. There is a list of the quests, and where they can be found, in the early part of the book.

Also note that, when played in campaign mode, there is a fourth chronicle available, but it is only available if it, and the other three chronicles, are all applied to the same PFS PC.

Note that, with the new mode, credit for DD can be earned/applied for either Standard or Core PFS, but all the players & GM would get credit in the same mode of PFS.

Yes, you are right. There are quests like that, and they seem a little weak. That said, anything more might be overkill.


rknop wrote:

I'm very happy for campaign mode. I'm kinda sad they didn't do a Campaign Mode for Emerald Spire, but, whatever.

I'm afraid I don't follow what you mean. The Emerald Spire is a super dungeon, a little like other dungeon crawl adventures I've played.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

Unfortunately, you cannot play The Emerald Spire in Campaign Mode and must play it with PFS legal characters. This means that PCs cannot level up during the dungeon and must wait to get chronicles at the end of each level.

Grand Lodge 4/5

Steven Schopmeyer wrote:
Unfortunately, you cannot play The Emerald Spire in Campaign Mode and must play it with PFS legal characters. This means that PCs cannot level up during the dungeon and must wait to get chronicles at the end of each level.

It also makes using the overall Emerald Spire multi-level quests that are available not work as well, if at all.

Spoiler:
Go seek out the Wizard, who is laired on level X, while getting clues and information on him from various inhabitants and material on all the levels above X.

If its mainly the same group of players and PCs, not bad; but when you get into the sometimes amorphous groups, where you run each level of Emerald Spire for a different group of players and PCs, it is kind of hard to give out that overall storyline.

Even for Thornkeep, and that only has 5 levels in the dungeon, it can be difficult to give a coherent feel without a campaign mode.

@Space Butler: You can always, in campaign mode, spice up the quests, either for background or content, too. And, if your PCs are running behind on XP, add additional quests/content.

When I ran it, my PCs wound up trying to pursue one of the false rumors, and got themselves diverted from the main storyline trying to locate something that didn't exist... It was enjoyable, and I think my players enjoyed it, too, even after they found a small Tucker lair....

4/5

Dragon's Demand is an insane amount of fun in campaign mode. We are playing it for PFS credit though which has made things a little awkward in terms of leveling but I imagine it would be more dull and awkward if we had stuck to strictly sanctioned content.

And that makes me glad I'm playing Emerald Spire in a home game. Fort Inevitable is way too fun/frustrating to give it the passing glance of what's sanctioned for PFS.

Grand Lodge 4/5

p-sto wrote:

Dragon's Demand is an insane amount of fun in campaign mode. We are playing it for PFS credit though which has made things a little awkward in terms of leveling but I imagine it would be more dull and awkward if we had stuck to strictly sanctioned content.

And that makes me glad I'm playing Emerald Spire in a home game. Fort Inevitable is way too fun/frustrating to give it the passing glance of what's sanctioned for PFS.

Not sure I understand your leveling comment in a campaign mode game of Dragon's Demand, as the Dragon's Demand PCs have no effect on the chronicles or PFS PC(s) to which those chronicles can be assigned.

When I ran it, I wound up leveling the PCs more-or-less as recommended in the intro section, but that had nothing to do with the PFS PCs to whom the credit got assigned. My own PC started at 3rd level, got all 4 chronicles, and wound up at 7th level...

The only time the levels of the PCs playing DD would be relevant would be when playing it in PFS mode, they would have to be in-tier. When our local GM running it in PFS mode gets to the third section, I am expecting the thing to be a little difficult, since all the stuff from Part 2 is not going to be available for our PCs playing Part 3....

4/5

Well pretty much the simple issue of having the exact same character at two different levels with two different inventory sets. Also I decided it might be best to try to minimize the disparity between the two but in reflection I think it may have made things harder on me than necessary.

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