Help me brain-storm Dark Tapestry monsters?


Homebrew and House Rules


Hey everyone. I'm a huge fan of the Dark Tapestry and Dominion of the Black, and have been working on a campaign with those elements for a while now. I know all about "traditional" Dark Tapestry/Dominion monsters; your neh-thalggus, flying polyps, shantaks, crazed cultists, etc. What I need some help with is coming up with some non-traditional baddies. Not silly mind you - just completely unexpected.

I'm mostly looking for monsters with either templates, class levels, or variants, but anything works really.

So far here are some of my ideas:

-A slithering tracker (Bestiary 2) with levels of rogue and assassin. The big bad's sticky little problem-solver.

-A baku (Bestiary 3) with the broken soul template (Bestiary 4). Bakus are normally shy creatures that feed on dreams, but this one was exposed to countless alien minds. The broken soul template was entirely the result of mental trauma, so it doesn't have the mutilated look.

-A brain ooze (Bestiary 3) with levels of kineticist (Occult Adventures playtest). Focuses on air. I've been wanting to add levels to a brain ooze for ages, and this is the first time a class actually makes sense.

-An awakened/intelligent alchemical golem (Bestiary 2) called a "brain golem." Not too creative, but still...

-An alraune (Bestiary 3) from the planet Aucturn. Not entirely sure how to do her. Perhaps the fungal template (Bestiary 4) or alien template (from Legendary Games' Beyond the Void).

-The "Dark Matter Ooze," a variant plasma ooze (Bestiary 3) with an Intelligence score and dark matter attacks instead of plasma. Basically, cold and electricity rather than fire and electricity. Also, I stole this wholesale from the adventure

spoiler:
Pyramid of the Sky Pharaoh.

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