Jaynay27 |
Real quick thread - just need someone to have a glance over my critical damage outputs.
Current base damage 1d8+4 (Longbow+2 with weapon specialization) and I have the feats, Point Blank Shot (+1 Damage within 30ft), Vital Strike (extra damage die/d8 on a standard attack) and Deadly Aim (-2 to hit, +4 damage).
Long bow critical damage is 19-20/x3 (thanks to Bracers of Falcon's Aim)
So I have worked out my basic critical rolls to be:
Critical - Basic Attack
3d8+12
Critical - Deadly Aim
3d8+24
Critical - Point Blank Shot
3d8+15
Critical - Vital Strike
4d8+12
Critical Combined - Deadly Aim & Point Blank Shot
3d8+27
Critical Combined - Deadly Aim & Vital Strike
4d8+24
Critical Combined - Point Blank Shot & Vital Strike
4d8+15
Critical Combined - Deadly Aim & Point Blank Shot & Vital Strike
4d8+27
Are these numbers correct? Have I missed anything?
Thankyou for your help :)
Jaynay27 |
ok - so I should probably explain a bit further.
No, a level 6 monk does not qualify for Vital Strike,but we are running a heavily modified E6 campaign whereby we continue to accrue feats, including custom feats that increase things like BAB etc.
So, my Monk is level 6, but has accrued 3 additional feats (in place of progressing to Level 9). The first 2 feats I picked are custom ones that increase BAB by +1 each (and this feat can only be taken twice), then I added Vital Strike.
Next up is clustered shots!
But, yeah, it is a little complicated but we were aiming for a E6-E8 campaign, with custom feats boosting us up a little over 6th level in terms of power.