Take your Time: How long is your campaign?


Gamer Life General Discussion

Grand Lodge

I was reading some game experiences on these messageboards and i wondered: "How much time this guy expended to reach his character to 14th level?"

Explaining further; mine campaigns take time - a lot. My highest level characters are 14th (i'm the GM). It took 4, 5 years to reach that level, the campaign has sttoped because life demanded it's time, but we have intention to come back and end it. I have campaings who suffered various conversions (AD&D to D&D 3, D&D 3 to D&D 3.5, D&D 3.5 to Pathfinder - Pathfinder to House Rullings) still goes on but we are still on 10th level (going to 11th).

My GMing style is pretty slow. I'm alone in this pace? How is the pace of your campaing? How much real time you took for end one? Which is your longest? It ended or is ongoing? Take your time and let's talk!


My first campaign began in 1977, and ran till 1981. The characters reached 8th level.


I heard about a group that only gamed once a month. I can see how people plan ahead and game for a few hours and then look on to that next month.

I've not personally played one of those constant adventure worlds. I have jumped between different game types from the 80's to the 90's to early 2000s and now I am in my second Pathfinder game where the characters are destined for 15th level.

Before that in a D&D game the characters went to maybe 5th before stopping or started at 10th. Then there was the time I played in AD&D and my character was 15th level for several weeks and that was that character.


Our trip through runelords took a year. We got together weekly for about 6 hours per with a healthy hour of shootin the bull and losing focus per night...

I've had 2e characters that were played 6 hours daily for an entire summer vacation, so we're talking about nearly twice as long as any character i've had in pathfinder... I kinda felt like pathfinder levels too quickly... I barely had time to come to terms with the powers i'd gained at each particular level before boom. Leveling again. Not entirely a bad thing since gaming once a week gives a different essential feel than gaming daily like I did when I was young and had no responsibilities... But it definitely felt 'more than twice as fast' as any 2e character I ever had.

I feel like by the time i've hit level 17 I should have faced every single thing the world has to offer, some of it enough times to get sick of it... By the time I hit 17 in pathfinder I felt like i'd only barely scratched the surface of the full gamut of challenges world has to offer. I'd rather have one character go on multiple campaigns than the adventure path model. One and done. Make a new guy kinda... feels videogamey to me... cheapens the experience a bit...

ymmv of course.

Sovereign Court

With Pathfinder we take about 2.5 years to reach 15th level and then end the campaign and start a new one. We play twice a month for about 4-6 hours.


My players tend to gain one level per 6 to 8 hours of playing time, and I won't run a session shorter than 4 hours unless it is the last fight of the campaign, or there is a good reason to do so.

Grand Lodge

I'm the guy who plays a session per month, sometimes we even miss a month.

But, in another group we are playing once or, sometimes, twice week.

I also don't like the mandatory of one campaign per character, so, sometimes i make adventures with no xp progression, with the consent of the players, of course.


Well I joined an existing weekly (well we actually alternate between 2 campaigns, so nearer fortnightly) AD&D campaign in 2007 (iirc), at level 4.... I'm now level 8.


I ran a 2e campaign from 1990 to 2000, and played in a DC Heroes campaign that lasted from 1988 to 2000.


I jumped into a (mostly) monthly legacy campaign for several years when it converted to 3rd edition. It started in 1st edition and went through a GM change at some point in 2nd when the old GM moved away. It basically went from 1st level to almost 30th before finishing at the end of 3rd edition. Most players kept the same characters throughout.

The campaign world continued with a 30 year in-game time skip for 4th edition. New characters going from 1st level to high epic (mid 20's) and gaining a level every monthly (or so) session.

I also spent about 15 months going through the Reign of Winter AP. It probably would have taken even longer if we hadn't sped up to finish before I moved away. We burned through Book 4 in 3 days and adopted an abstract encounter resolution system to speed up much of Book 6.

Most of the other games I've been in haven't lasted nearly that long with the exception of things like PFS and LG.

Scarab Sages

I've been involved in a Pathfinder AP that has been running since December of 2012. We began at 2nd level, and our PCs attained 11th level just at the end of 2014. Usually we play once a week for 4-6 hours. But unfortunately there have been several long hiatuses in this campaign, resulting in 6-8 months during which we weren't able to play at all.

In other campaigns, we had a D&D 3.0 campaign that began at 1st level and ran to 15th level. We played that one weekly, 4-6 hours per week, for nearly four years.

Overlapping with that was a campaign that began as AD&D and later converted to 3.0. We began at 1st level, and I think we were around 12th - 14th level when it ended after three years of weekly play.

Scarab Sages

My current campaign (Mummy's Mask AP) has taken April '14 to Feb '15 to get 1/2 way through playing most every Sunday for 3 or so hours with about 8-10 weeks off in late summer.


1 person marked this as a favorite.

I think it depends on how often and how long you play. In a fast and furious campaign, we can reach 20th level + in 3-6 months of PF playing in an AP.

If we want to take our time...I suppose it could take several years...but we rarely seem to just want to play that casually.

HOWEVER...if playing an older game system such as 2e, that same leveling could take who knows how long. We'd reach 5th or 6th level with that much playing and time investment with 2e, so it really varies with the game system I suppose.

With 3e, we could level that quick in a month or two.

So, there are so many different factors and variables on how long a campaign lasts, it's hard to say.

There are AD&D campaigns out there that are over 20 years old and still going strong.

I can play 2e campaigns pretty long...but with PF eventually my patience just runs out it seems...and if we don't wrap something up within a year I seem to run out of steam on it. Maximum amount of time I could see myself going with a PF campaign would be 2 years probably...

However, I'm certain there are those here that have 4 year campaigns or longer even.

Community / Forums / Gamer Life / General Discussion / Take your Time: How long is your campaign? All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion