Advice with a 3.P Character [Gestalt]


Advice


Alright, my group is in the process of setting a new game room and we want to christen the room and new gaming table with a new campaign. But there is only three of us and the DM wants it to be a Gestalt Game due to the limited numbers of players and that he may be using modules of higher level throughout his own unique campaign setting.

I wanted to play a Slayer//Investigator.
Slayer first because he is a warrior, just one who is capable of insight and knowledge beyond what a being trained to just kill can do.

I had to ask but got the approval for the Kasatha race, my character will simply be an odd outcast from a Kasatha settlement in the deep desert of the setting.

Now I want this understood, I did ask this and this is how we are playing. Kasatha have four arms, and thus can hold and use four weapons at a time, but with serious penalties same as twf without the proper feats. As such I am allowed to take the Monster/combat feat Multi-Weapon Fighting. I personally do not care how anyone else sees this working in the rules by RAI or RAW. This is how we are playing it. (Sorry for the rant but I have read a few threads about this and it always ends badly)

I rolled very well 18,13,11,16,10,14 are my scores. Kasatha gain a +2 Dex and +2 Wis.

They also have a +2 Dodge Bonus to AC so Light Armor is pretty good to start.
I want to focus on using Kukri in combat, four of them obviously.
Later I might pick up Laminated Steel Serrated Edged Kukri (3.5 3rd Party) to add a +1 to both Threat Range and Multiplier. So a 17-20/x3 Kukri, maybe with Improved Critical would make that 13-20/x3.

So aside from my first feat being dedicated to Multi-Weapon Fighting what else should I pick? What Talents? What gear?

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