Upgrading Weapon Proficiencies


Homebrew and House Rules


This has probably been suggested before. To open up more weapon usage to non-Fighter types, how about removing the Martial Weapon Proficiency feat and the Heirloom Weapon trait, and replace them with these:

Martial Weapon Proficiency (Combat)
Choose a weapon group from page 56 of the Core Rulebook. You are now proficient with all martial weapons listed for that group. You understand how to use that type of martial weapon in combat.

Benefit: You make attack rolls with the selected weapon normally (without the non-proficient penalty).

Normal: When using a weapon with which you are not proficient, you take a –4 penalty on attack rolls.

Special: Barbarians, fighters, paladins, and rangers are proficient with all martial weapons. They need not select this feat.

You can gain Martial Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of weapon.

And...

Heirloom Weapon
You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family.

Benefit: When you select this trait, choose one of the following benefits:
proficiency with those weapons (i.e. you are now proficient with longswords)
a +1 trait bonus on attacks of opportunity with that specific weapon
a +2 trait bonus on one kind of combat maneuver when using that specific weapon.

Note: You pay the standard gp cost for the weapon.

Thoughts?


Pathfinder Maps Subscriber

Not a rules question.


SlimGauge wrote:
Not a rules question.

Yep. I didn't read the entire description of the forum. Would a web mod please move this?


Bump.

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