Dealing with an annoying playing attitude


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Whoo, thanks for all the replies guys (rhyming not intended...)
So I've had a chance to talk to all of my players about the issue, including the offending party, as well as play a session, and so far, it looks like he was a combination of a little confused about how exactly to play a chaotic neutral character without being a bit of a sociopath, and was slightly annoyed at being told he couldn't play chaotic evil. After I had a chance to explain my reasoning behind not allowing evil characters, as well as providing some suggestions about how to play chaotic neutral (with some help from a couple of the more experienced players in the group) without being a jackwagon, he agreed to try and work with the group. The rest of the group and I also agreed that he would be on what amounts to probation, so if he starts getting disruptive again, he will be asked to leave. We have since played a session, which went rather well, and I am hoping that things continue to follow this path.
Thanks again everyone for your input and help.


Happily ever after!

Sovereign Court

Please keep posting on your progress. I would like tobseeva happy enring also.
Over these 33 years of gaming I have way to many groups fall apart over 1 player.

Dark Archive

cannen144 wrote:
and so far, it looks like he was a combination of a little confused about how exactly to play a chaotic neutral character without being a bit of a sociopath, and was slightly annoyed at being told he couldn't play chaotic evil.

Well done for talking to him and bringing him in line.

CN is hard to play if you are a fool or a child, very easy to play if you have spent a year or so working in business.

Grand Lodge

Here's to your continued success. I hope he learns to be chaotic and a team player!

But if he slips again... Don't go for the third chance.

Just cut him loose. Make sure your probation has teeth, or it is meaningless.

Hugs,
Hmm


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blackbloodtroll wrote:
Anyone I call a friend, should be able to handle me taking them aside, and letting them know, they are being a dick.

Amen. And I dang well expect my friends to talk to me when I'm being a jerk.


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Skeld wrote:
Kobold Cleaver wrote:

Before you kick him out, ask the other players. Gauge their feelings.

Then kick him out.

I've had to do this before and this is exactly the route I took. I had lunch with each of my players one-on-one over the course of a week and asked each of them their thoughts about the problem player. To my surprise, all f them said he was being a disruptive jetk and needed to go, including the one guy that had been friends with him since forever. It made the decision much easier to know everyone was in agreement.

-Skeld

A great way to do it.


bookrat wrote:
Grond wrote:

I feel for the OP. Having the same issue in one of my groups that my wife is first time DMing. One of the players has the attention whore syndrome something awful and is also CN. Uses the alignment as an excuse to literally do anything including not helping the group in combat.

What we've done is talk to the other player and came to the agreement that if the behavior continues we will simply tell problem player to cut the crap or leave the game. That would mean their boyfriend would leave the game as well but there's no point in playing a game that is not fun.

So my advise would be talk to the person again, tell them this is the last time you will bring this up (since you mentioned you already had the "come to Jesus talk") and if this continues they are kicked out of the group.

I remember your thread, and it's nice to hear that it has come to a good conclusion so far.

Thank you :O)


Captain K. wrote:

CN is hard to play if you are a fool or a child, very easy to play if you have spent a year or so working in business.

It wasn't an alignment I was used to playing either, but I eventually learned good ways to moderate playing a Chaotic character. Chaotic good is somewhat more easy than neutral, but either one requires some kind of finesse to make them party friendly.

I am playing a CN character right now, a human Gun-Kata type who worships Calistria. Though she's CN, she's one of the most useful people in the party. Why? I looked at her and pondered how she was chaotic and came to the conclusion that she chafed at regulations and rules, but would become quickly bored of things if everyone was like that. She's slightly impulsive when there's downtime and gets into little troubles (that our cleric has made his mission in life to keep me out of, to great hilarity). Mostly, I play her chaotic as a way to approach problems from unique, often weird, perspectives. So basically while she has an *optimal* way to fight baddies, she's always willing (and usually does) try different ways to deal with situations.

Unless you're a dhampir noble and you liken her (rather decent) figure with that of a common whore. Then she kicks you in the balls hard enough to bounce you off the 10ft ceiling. This was fun because he was an important NPC in the Carrion Crown AP and the LG paladin (also her brother) panicked right after that since we were in a court situation.

...actually. That moment I just listed might be more of a religious excuse, not an alignment one. Hmm.

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