How to overcome DR as a natural weapon bloodrager?


Advice

Scarab Sages

Other than a +1 Furious Amulet of Mighty Fists, what ways are there for a natural weapon focused bloodrager to overcome DR?

Scarab Sages

Eldritch Claws will get silver DR.

Grand Lodge

I just built a natural attack bloodrager, too. I haven't picked traits yet, though. I'm curious what you've picked.

Also, I'm assuming you picked abyssal/draconic. At 4th level those claws count as magic for overcoming DR.


eldritch claws works for magic and silver DR

amulet of mighty fists has an inbuilt scaling ability to overcome DR

feral combat training combines with various style feats or hermatulatsu strike to change damage type from bludgeoning AND allows elemental fist to be used for elemental based resistances.

Sovereign Court

Can you add furious to an amulet of mighty fists?

If so, do a +3 furious amulet

Grand Lodge

There are:
Forge Fist Amulet for 13k It breaks Adamantine and provides Flaming to your fist.

Frost Fist Amulet Overcome Cold Iron and Adds Frost to your unarmed atacks. 10,000gp

They are expensive ways.

A potion of Bless weapon is 50gp and it can bypass DR/alignment

Grand Lodge

Fruian Thistlefoot wrote:

There are:

Forge Fist Amulet for 13k It breaks Adamantine and provides Flaming to your fist.

Frost Fist Amulet Overcome Cold Iron and Adds Frost to your unarmed atacks. 10,000gp

They are expensive ways.

A potion of Bless weapon is 50gp and it can bypass DR/alignment

Well now, those are loads cheaper to get than a regular +3 amulet of Mighty fists.

Add Eldritch claws and you're golden.


Grapple


Why can't weapon balm be applied to those claws? It makes sense to me.

Grand Lodge

Fourshadow wrote:
Why can't weapon balm be applied to those claws? It makes sense to me.

The DR-penetrating blanches, silver, cold iron and adamantine, require that you stick the weapon in a fire and pour the powdered blanch over weapon.

Unless you're a tiefling or an ifrit, that's going to f***ing hurt.


Fourshadow wrote:
Why can't weapon balm be applied to those claws? It makes sense to me.

You would get one attack per application (with a 1-minute limit) for balms. If you're thinking instead of the blanches, you need to melt those onto your weapon, and you still only get one attack with it before it wears off.

Scarab Sages

If you are an aasimar, you can overcome cold iron with angelic flesh.

Shadow Lodge

Ms. Pleiades wrote:
Fourshadow wrote:
Why can't weapon balm be applied to those claws? It makes sense to me.

The DR-penetrating blanches, silver, cold iron and adamantine, require that you stick the weapon in a fire and pour the powdered blanch over weapon.

Unless you're a tiefling or an ifrit, that's going to f***ing hurt.

... I want to try this with my fire-resistant bloodrager/monk. Just because.


There is the Penetrating Strike Feat. There is a Catfolk Weapon called Cat's Claws.


Technically you don't have to make it a +1 furious AoMF, it can be a straight up Furious AoMF as AoMF do not need to be +1 to add enchantments.


I didn't meant Cat's Claws: I meant Claw Blades


Raging brutality Can help. Going Primalist and taking strength surge for the a combat maneuvre every once in a wile Can also do wonders.
And always Carry a few spare weapons of different materiale in case you run in to somthing special. A silver morning Star. A cold iron bardiche and a adamantine great axe pehaps.


Ms. Pleiades wrote:
Fourshadow wrote:
Why can't weapon balm be applied to those claws? It makes sense to me.

The DR-penetrating blanches, silver, cold iron and adamantine, require that you stick the weapon in a fire and pour the powdered blanch over weapon.

Unless you're a tiefling or an ifrit, that's going to f***ing hurt.

Mea culpa! Good point. I thought one could simply have a pocket full of the stuff and use an action to apply it to your hands. I forgot the heating requirement.


I myself run a Lizardfolk Bloodrager with the draconic bloodline (kind of redundant, but I like the feel). As you level up bloodlines with claws count as magic and have other effects. One thing I would recommend though is to get an Furious amulet of mighty fists ASAP. while raging your natural attacks count as having a +2 enhancement bonus (bypassing magic resistance). if you get a +1 furious AoMF that means raging pierces cold iron/silver. Note that this applies to all natural attacks, so if you have a bite attack (or take rage power Fiend totem for a gore attack), those attacks also count as magic/cold iron/silver.

Other than that 50gp for align weapon potions/oils is cheap at higher levels and worth it. If you don't want to get an amulet of mighty fist you could find a druid who can cast greater magic fang and get it permanent. There isn't a lot of love for us natural attackers.


Magic fang doesn't let it count to bypass DR


Chess Pwn wrote:
Magic fang doesn't let it count to bypass DR

This is only true if you clarify this to say, Greater Magic Fang doesn't allow the natural weapon to bypass materials/alignment-based DR. Both Greater and regular MF allow bypassing DR/magic.


Paladin of Baha-who? wrote:
Chess Pwn wrote:
Magic fang doesn't let it count to bypass DR
This is only true if you clarify this to say, Greater Magic Fang doesn't allow the natural weapon to bypass materials/alignment-based DR. Both Greater and regular MF allow bypassing DR/magic.

Your right, it only applies to dr/magic. Also of note is that greater magic fang only gives a +1 bonus if applied to all of your natural attacks. It only gives the +2-5 to one natural attack.

Tis a sad day for natural attackers.


Fourshadow wrote:
Ms. Pleiades wrote:
Fourshadow wrote:
Why can't weapon balm be applied to those claws? It makes sense to me.

The DR-penetrating blanches, silver, cold iron and adamantine, require that you stick the weapon in a fire and pour the powdered blanch over weapon.

Unless you're a tiefling or an ifrit, that's going to f***ing hurt.

Mea culpa! Good point. I thought one could simply have a pocket full of the stuff and use an action to apply it to your hands. I forgot the heating requirement.

The other problem is that it only works for 1 strike. The best use for weapon blanch is on ammunition like arrows or perhaps shuriken.

How about Gauntlets? Get a cold iron gauntlet and an alchemal silver one, & an adamantine one for special occasions. The right choice of fashion accessories are key for being impeccably dressed for any occasion.

Seriously though, have a look at Grappling. If you're fighting creatures with high DR, it won't matter if you have them Tied Up, will it? At the cost of 2 feats and a 2 level dip, you will have a very powerful grappling capability. Take Greater Grapple and 2 levels in Cavalier, Order of the Penitent, and you can Grapple and Tie Up an opponent in 1 round. What Damage Reduction?

You might accomplish something similar with Flurry of Blows and Hamatula Strike instead of Greater Grapple, but you'd want GG anyway.

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