LazGrizzle |
Hey guys! I'm trying to make a badass halfling investigator...Here is my bare bones idea so far...trying to get recommendations for Feats and Weapons...My idea is to make an AC monster with him
Here's the bare bones so far:
Specs:
7th Level character for Carrion Crown AP.
20 pt Buy, 2 traits (1 campaign), extra trait if take drawback.
7th level gold, no more than 1/2 the total on one item
So far I really dig the Mastermind and Empiricist Archetypes, here is my idea so far:
Halfling Mastermind Investigator
-Strength: 10 (+0) BAB: +5 Melee: +5 Ranged: +8
-Dexterity: 16 (+3) AC: (10+1+1+1+3)
-Constitution: 12 (+1) Fort: +5 Wil: +7 Ref: +9
-Intelligence: 16 (+3)
-Wisdom: 12 (+1)
-Charisma: 14 (+2)
FEATS:
1st: Cautious Defense
3rd: Weapon Finesse
5th: Dodge
7th: WP: Spiked Chain
Talents:
3-Quick Study
5-ALchemist Discovery: Mutagen
7-Amazing Inspiration
Attacks:
Spiked Chain +1
Extracts:
1- Enlarge Person, True Strike, Longarm, Detect Undead, Cure Light Wounds
2- Barkskin, Cats Grace, Firebreath, Cure Moderate Wounds
3-Monstrous Physique, Cure Serious Wounds