The most powerful gestalt enchanter!


Advice


''In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!''

Hello beautiful troubles.

I am trying to build a powerful enchanter character with the gestalt rules and I am asking you suggestions.

The campaign is going to be Rise of the Runelords. We have so far many front liners and only one spellcaster.

What I got so far:
Kitsune as a race (obviously)
Sorcerer with the Fey bloodline. Perhaps crossblooded with serpentine to get the powerful arcana that allows me to use my enchants to more creatures. Not sure if it's worth it in this campaign though.

My problem is what the second class I should choose.What I thought so far is:
Dirge Bard (so I can enchant also undead) (but I don't see any further use of this class after that)
Lotus Geisha

Evangelist Cleric (getting the conversion inquisition to add my wisdom on my diplomacy, bluff and intimidate. I can get the Empyreal/celestial bloodline to use wisdom for all my stats and synergize better with the cleric)

I was considering devilbane priest (cleric archetype) for the extra feats but it says that you must choose some teamwork feats and then it suggest you some feats that are no teamwork feats but essential for the class, like spell penetration and its Greater version. So I don't know how that works.

Feats and stuff I have it all settled. I just need a powerful class that completes my vision for a powerful enchanter. I don't mind going full caster and not a martial like paladin to make a defensively strong character. I just want to be good at affecting the minds of others.

ps: I am a heavy optimized and so is the rest of the group.


If you are set with sorcerer on one side I would go Oracle on the other to maximise the strength of your casting stat. You gain access to a variety of interesting enchantment spells like Command/Forbid Action and their Greater counterparts and Murderous Command.

You also get to take abilities which make you basically only depend on Charisma. Sidestep Secret/Prophetic Armour/Nature's Whispers allows you to run your AC from Charisma along with CMD or Reflex. Noble Scion of War will give you Charisma for Initiative. At level 5 you will qualify for Divine Protection so you get Charisma to saves.

You can also add in the Spirit Guide Archetype for Oracle which will allow you to poach a number of extra arcane spells on a daily basis as needed along with a few other abilities.

I would avoid crossblooded like the plague, it is a horrible option for actual sorcerers and far better used as a dip for other enchanting classes and blasters. Having to wait another level to get actual higher level spells is awful.

Sovereign Court

There isn't really a need for anything else for a kitsune beside going fey bloodline for enchantment.

Might as well go Summoner (First Worlder) for your other side, to keep with the fey theme and have a bunch of summons to use when you can't use enchantment on the opponent that you are facing.

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