Rogue Company (now removed) Breaks NAP far from Home.


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Goblin Squad Member

I see offers in this thread from Ozem's Vigil to help recover. I see no other offers, nor do I see any acceptance from TF for help. Two of TF's towers are still owned by Misfits and Mystics.


Mayhaps, the Talonguard claiming of taken TF towers happened during Azure's beginning as the new leader of Talonguard. I noticed in another thread that Azure was not make aware of all of the agreements (the NAP) that the previous owner was party to, but is now up to date and in agreement with all that crazy stuff. Again, I'm not party to any of this, just gleaning forum info because I don't think anything intentionally aggressive happened here.

Edit: I actually may know a DT crafter in Talonguard, so I could be considered as having an interest. But we're so far away from towers making a difference in crafting level that I didn't take that into account. But still...as a relatively apolitical player, that's what I see.

Goblin Squad Member

Gpunk wrote:
So. After all of this, Twilight Brigade of Talonguard caps the South West Tower of Terra Firma. Given that there has been no official activity out of Terra Firma, how have they received the ok to do so?

That was done by a newcomer to the game, and my company/settlement.

They capped it Thursday, before I knew of NAP and could tell them of it.
(I found out about NAP Friday evening)

After they read this thread Friday night then realised what they did.
They came forword about the accedential capping Saturday evening given it's possible damaging impacts to Talongaurd.
I spent Sunday and Monday (while at work and school) debating the what info was there and do the judge,jury,executioner bit.
I did lay down a punishment and compensation to offer Terra Firma for the violation.
(since Talonguard is a Crafter settlement and with very few members).

If Terra Firma becomes active before being recycled, He is prepared to pay compensation of T1 +1 or +2 weapons/armour where the total is +5 or more,
out of their own pocket.
(this is high price for them to pay given neither I or they knew, otherwise I would of put it at +10 if either one of us knew of the NAP).
I'll be also compensating a bit by helping get the resources for them to craft the stuff for the compensation payment.


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Quote:

I did lay down a punishment and compensation to offer Terra Firma for the violation.

(since Talonguard is a Crafter settlement and with very few members).

If Terra Firma becomes active before being recycled, He is prepared to pay compensation of T1 +1 or +2 weapons/armour where the total is +5 or more,
out of their own pocket.
(this is high price for them to pay given neither I or they knew, otherwise I would of put it at +10 if either one of us knew of the NAP).
I'll be also compensating a bit by helping get the resources for them to craft the stuff for the compensation payment.

I'm in awe of the ridiculousness of this, especially since it is effectively an empty settlement.

Goblin Squad Member

Unless they complain before server up tomorrow, there is no violation.

Goblin Squad Member

Doc || Allegiant Gemstone Co. wrote:
I'm in awe of the ridiculousness of this, especially since it is effectively an empty settlement.

Doc, their settlement is part of an agreement that may save their bacon in the future. Taking their responsibility for a simple mistake seriously and offering to make good is a small price to pay if it keeps them from losing their core six towers to another settlement.

Goblin Squad Member

Doc || Allegiant Gemstone Co. wrote:
Quote:

I did lay down a punishment and compensation to offer Terra Firma for the violation.

(since Talonguard is a Crafter settlement and with very few members).

If Terra Firma becomes active before being recycled, He is prepared to pay compensation of T1 +1 or +2 weapons/armour where the total is +5 or more,
out of their own pocket.
(this is high price for them to pay given neither I or they knew, otherwise I would of put it at +10 if either one of us knew of the NAP).
I'll be also compensating a bit by helping get the resources for them to craft the stuff for the compensation payment.

I'm in awe of the ridiculousness of this, especially since it is effectively an empty settlement.

I did say IF, Terra Firma becomes active.

Goblin Squad Member

Resolution is as resolution does. My only complaint atm is the lack of public disclosure by Talonguard of their accident when they were so keen to make someone else's accident public.

Any Signatory can lodge a complaint, it doesn't have to be the settlement that lost a tower.

WoT NAP wrote:
When a Signatory feels that another Settlement has violated the terms of this agreement, regardless of whether or not that Settlement is a Signatory, they may file a Petition for a Tribunal to hear the case and determine whether or not to revoke the protections of this NAP from that Settlement.

Goblin Squad Member

Read the Post carefully

They voilated Thursday (accendital), they found out Friday FROM this thread, came forword Saturday which is AFTER this thread went active.
I had to debate Sunday and Monday about what to offer as compensation and what to do as a fair punishment.
(It was decided in the Monday Evening)
Was going to post it this Evening after preparing a proper statement of the voilation and what the punishment the player got.

Gpunk
The company from Freevale WAS WARNED of the NAP.
Mine were not warned or informed of the NAP for three days.

Goblin Squad Member

Are you lodging a formal complaint?

Goblin Squad Member

I still hope Terra Firma comes back and gets active before tomorrow. I know Talonguard, an alliance member, will not be contesting those held towers if they do.

I hope TF also joins our alliance along with all the other settlements in the NW. If you join, you get to incessantly bug Sunnfire about anything and everything and he has to reply back! :-)

Goblin Squad Member

I don't see any need. Just bringing the "accident" to light. I'm sure Azure would have gotten around to it after his extensive internal debate.

Goblin Squad Member

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Gpunk wrote:
I don't see any need. Just bringing the "accident" to light. I'm sure Azure would have gotten around to it after his extensive internal debate.

Sunday and Monday, I felt like the US president debating something that could doom the North American continent

(I had the crappiest sleep in my life for two nights in a row).
Then needing to write a perfect state address covering the incident or risk WW3.

Goblin Squad Member

This feels like not too big a deal. Azure is obviously sincere in his intent to uphold the terms of the NAP, so in absence of anyone upset enough about the mistake to lodge a complaint, I'm pretty happy to think of this as case closed and water under the bridge.

Goblin Squad Member

So my only question is:
Is that tower still in the hands of a settlement other then TF?

Goblin Squad Member

Lord Regent: Deacon Wulf wrote:

So my only question is:

Is that tower still in the hands of a settlement other then TF?

Probably since there doesn't seem to be a way to just let a tower go.


It seems one would just need a one man non-settlement company to seize it during the PvP window.

Dark Archive Goblin Squad Member

I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.

Goblin Squad Member

Swiss Mercenary wrote:
I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.

From the Treaty of the Marked:

Quote:
Protected Settlement - Any Settlement, including non-Signatories, that has not had its protections under this agreement explicitly revoked according to the terms of this agreement.

So, in a word, yes. If you want anything to be done, gather up some evidence and lodge a complaint and the process will start rolling (in theory, anyway).


Quote:
I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.

You mean the same town that still has "Unclaimed" core towers because nobody plays there?

Goblin Squad Member

Doc || Allegiant Gemstone Co. wrote:
Quote:
I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.
You mean the same town that still has "Unclaimed" core towers because nobody plays there?

Irrelevant, since the first week isn't over yet (I think, I lose track of time).

Goblin Squad Member

Swiss Mercenary wrote:
I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.

Those two towers are protected. Nothing that is unclaimed is protected.

Goblin Squad Member

Kadere wrote:
Doc || Allegiant Gemstone Co. wrote:
Quote:
I have a question, is Hammerforge protected, because at least two of the core 6 towers have been taken.
You mean the same town that still has "Unclaimed" core towers because nobody plays there?
Irrelevant, since the first week isn't over yet (I think, I lose track of time).

The first week protection for untaken towers ends when the server comes up Wednesday morning, so a bit over 12 hours from now. Even after that, if they come back, they are entitled to retake their towers without resistance, though they'll have to use your PvP window.


Quote:
Those two towers are protected. Nothing that is unclaimed is protected.

Hammerforge seemingly never claimed any of its core towers because apparently there is no Hammerforge to speak of.

Goblin Squad Member

Midnight of Golgotha wrote:

It seems one would just need a one man non-settlement company to seize it during the PvP window.

... and in theory that "non-settlement" company could join a settlement after the NAP protection expired and all would be "legal".

I think such an exploit of the technicalities may be frowned upon however.

A more interesting technicality based question is what if you take a unoccupied core tower during week 1 with a non-settlement alt and then capture it next PvP period with a settlement company.

Goblin Squad Member

Neadenil Edam wrote:
Midnight of Golgotha wrote:

It seems one would just need a one man non-settlement company to seize it during the PvP window.

... and in theory that "non-settlement" company could join a settlement after the NAP protection expired and all would be "legal".

I think such an exploit of the technicalities may be frowned upon however.

A more interesting technicality based question is what if you take a unoccupied core tower during week 1 with a non-settlement alt and then capture it next PvP period with a settlement company.

I think his reasoning was more of just so no settlement that does not rightfully claim (since its core6) can benefit from it.

Goblinworks Executive Founder

Neadenil Edam wrote:
Midnight of Golgotha wrote:

It seems one would just need a one man non-settlement company to seize it during the PvP window.

... and in theory that "non-settlement" company could join a settlement after the NAP protection expired and all would be "legal".

I think such an exploit of the technicalities may be frowned upon however.

A more interesting technicality based question is what if you take a unoccupied core tower during week 1 with a non-settlement alt and then capture it next PvP period with a settlement company.

Using a technicality to violate the rules is prohibited. That's what happens.

Goblin Squad Member

Caldeathe Baequiannia wrote:
Nothing that is unclaimed is protected.

This is not accurate.

Unclaimed Towers adjacent to an inactive Settlement are explicitly protected for the first week.

Grand Lodge Goblin Squad Member

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This might be a little bit late - how to 'free' a tower.

Step 1: form a new unassociated company

Step 2: claim the tower

Step 3: dissolve the company

The tower should show up unclaimed again after the next server downtime.

You could even add step 0 and step 4

Step 0: leave your company which is part of a settlement

Step 4: rejoin your company

I'm surprised with so many hardcore gamers here that nobody figured this one out. Should have posted this likely before week 1 of the NAP - but in case someone still wants to free a tower in the future taken by accident - this is the way forward.

Edit: actually this might still become useful if you want to free a tower for a group coming online and give them a 24 hour window. This did work for Emerald Lodge when we got rebooted. Well - kind off - one day without the planned downtime caused it to be delayed by 24 hours.

Goblin Squad Member

Nihimon wrote:
Caldeathe Baequiannia wrote:
Nothing that is unclaimed is protected.

This is not accurate.

Unclaimed Towers adjacent to an inactive Settlement are explicitly protected for the first week.

It was entirely accurate, if incomplete. I was answering about what happens after the expiration of the initial week. After server up today, any core six towers that are claimed by the settlement are protected. Any towers the settlement does not claim are open to all until such time as the settlement turns up and retakes them.

Goblin Squad Member

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Caldeathe Baequiannia wrote:
Nihimon wrote:
Caldeathe Baequiannia wrote:
Nothing that is unclaimed is protected.

This is not accurate.

Unclaimed Towers adjacent to an inactive Settlement are explicitly protected for the first week.

It was entirely accurate, if incomplete. I was answering about what happens after the expiration of the initial week. After server up today, any core six towers that are claimed by the settlement are protected. Any towers the settlement does not claim are open to all until such time as the settlement turns up and retakes them.

Yes, after today's server reset, all Unclaimed Towers adjacent to Settlements are fair game.

Also, for the duration of War of Towers, any attempt to interfere with a Protected Settlment's attempts to capture or recapture their Core 6 Towers is a NAP violation.

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