Favorite accessories?


Pathfinder Adventure Card Game General Discussion


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I'm a girl and I like accessories!! This can be a bad thing because I'm also a completionist. haha!
My big question, what are your favorite accessories for PACG? The big, beautiful playmat is a given. Extra dice, of course. But what else do you have that enhance your gameplay?


1. Premium Plunder Die and
(You could order it till midnight in the other thread).

2. Premium Playmat

Are here available.

Go to Premium Stuff..

For RotR, all playmats are available in the BGG files section.


I use card stands to hold the locations up right. Ultra Pro makes some and so does the Broken Token.

I also use the Broken Token's insert, since I'm sleeving my cards.

I'm using homemade pawns instead of the character cards, but I'm jumping on the miniatures that are coming out (starting this month).

For large groups, a turntable is really amazing.

I've started using the adventure mat when just my wife and I are playing. (Thanks to the kindness of strangers.)

Some more info in this thread about some DIY accessories.

Extra dice definitely (I think i have 5 sets).

My favorite thing to do though, is I scan the character cards and print them on 80lb card stock, then glue the sides together. They are nice and thick and I can write directly on them. I do the same for the role cards, but first I use photoshop to merge the role card with the character card, thus creating one "tall" card. They become a lasting record of my characters, without having to write on the actual cards.


NerdMomma wrote:

I'm a girl and I like accessories!! This can be a bad thing because I'm also a completionist. haha!

My big question, what are your favorite accessories for PACG? The big, beautiful playmat is a given. Extra dice, of course. But what else do you have that enhance your gameplay?

Pawns or miniatures I think are so much better than the token cards that come with the game. The playmats are actually functional because you can pick up cards easier off them (we play with open hands). If you are playing Skull and Shackles, a little ship is nice to move around (you can get cheap ones on EBay from the constructible card game of a few years back - which a certain Mr. Selinker was a designer of).

A lot of people really like to sleeve their cards, which I think is a necessity. I use Mayday green sleeves, about $2 per 100. Note if use any thicker sleeves you will find that the insert provided eventually won't work - which leads to another accessory, the custom insert. And maybe dividers for your cards.

You mentioned dice and I'm in the camp that you can never have too many. Especially for this game. Plus extras for when you have to exile the d8 and d12 that only gave you a 1 and a 2!

Probably other accessories that I can't think of right now ...

Scarab Sages

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I concur that sleeves are a necessity. Custom inserts of some sort are a necessity after that. I have a Broken Token insert (that I just found after moving), but card boxes also work well: two 550-ct boxes and one 660-ct box do a nice job of holding an entire adventure path, and fit snugly in the box along with a bunch of dice, stands, and other stuff.

I also view a turntable as a very, very nice addition (almost necessary) if you are playing with 4-6 players. I play with Hawkmoon in a group of 5-6 and it has made our play experience a great deal easier and more enjoyable. The one we use (custom) is described here.


I was surprised, but the official playmat is really functional and helps a lot if you have a table that slides. I'm going to get one for when I run scenarios at places that have tablecloths.

I would really like to get the minis, but not sure if I'm going to get all of them yet.

Grand Lodge

The play mat for sure is one of the best. After seeing the cards that come with the miniatures, those are now a definite must have and on my list to get.

My wife also just got me a really nice dice tray that I am going to start bringing to our sessions for organize play so the dice aren't rolling around all over the cards.


(Revisiting this topic since the following is a continuation of this old topic)

My gaming group uses the following accessories:
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DICE
Lots of dice. Especially at higher levels. Originally I was just going to buy ten sets of dice, but my wife insisted on frosted pink and I just couldn't tolerate using that color (insecure in my manhood, I suppose). So I adjusted the plan and bought four sets of her pink frosted dice and four sets of dice for me. I later changed colors. And when we introduced a friend to the game, he asked what other players would do. So I bought four sets of dice in multiple colors, giving other players a choice. We later re-purposed some of those colors (see Bane Markers, later), but I now have enough sets of dice so that each adventure path has three blue dice sets and up to six players can each have their own four dice set (my wife still uses the frosted pink, despite their abysmal track record of rolling 1s for her cure spells; and I use light blue).

LAZY SUSAN
Our early games saw us arranging the cards as recommended in the rulebook, but, as others have pointed out, it was not easy to see all of the locations. So we purchased a small lazy susan, and that worked fine, but was limited on space. Later I built a 24" lazy susan and it has been great. It is currently unfinished, being a plain lazy susan with some drawer liner cut to shape to protect the cards. My long-term intent is to add a smaller lazy susan pedestal in the middle (for the blessings deck, adventure path, adventure, and scenario cards, etc.). This is the single most helpful accessory, in my opinion.

The 24" lazy susan is big enough that we can modify the setup in a four-character party, also placing adventure cards and frequently summoned banes on the lazy susan for easy access (I got tired of pulling banes out of the box over and over, so I have those that are frequently summoned prepared during the game for when we inevitably find one). I'm considering building a larger lazy susan in case we increase our party size (a distinct possibility).

CARD SLEEVES
Coming in a close second. Their use is self-evident. We use clear card sleeves for all of the adventure paths, and each member of the group has their own decorated card sleeves for OP (though we haven't gotten around to that, yet).

BOX INSERT
If you sleeve your cards, one of the third party inserts is absolutely necessary. The stock plastic insert is only able to hold the base set and character add-on deck cards if they are all sleeved. The inserts allow you to sleeve all of an adventure path's cards and have them organized for easy access.

DIVIDERS
Whether or not you use one of the inserts, some sort of dividers for your cards will come in very handy. I use dividers of my own making, though I've seen many other very useful dividers created by members of the community and available for download. One thing most share in common is that the dividers are color-coded, matching the colors of the cards to which they refer (e.g., yellow for barriers, purple for spells, etc.). If you don't want to make your own, you can find useful dividers from a number of third party companies (though these tend to lack the color coding).

CHARACTER SHEETS
The files Paizo has made available for download are great. We print them on cardstock and laminate them, using permanent overhead marker pens (erase with rubbing alcohol) for repeated use. They also serve conveniently in place of the character mats (not exactly, but in a bastardized sort of way - see the pictures). Other members have described similar products (Hawkmoon's version and the character tents made by another member).

CHARACTER PAWNS
The official tokens take up too much space, and they're a pain to move around. So I used the community use files to create miniature pawns for each character. Each has the picture and name of the character on both sides. Early versions were large, but we shrank them down. We laminate them (Cheetoh fingers at game nite aren't cool) and have them glued to small art tiles so that they don't blow over (the tiles are available from craft stores). The limitation here is that I'm limited by the art that is available. For example, I'm waiting on pictures of the new (non-iconic) characters from the Mummy's Mask base set, as well as the new warpriests and summoners. I have a few blank pawns just in case anyone wants to play a character for which we don't have an image - these are similarly laminated and we can scrawl the name of the character on both sides for recognition, just in case we have multiple such characters in play.

ACTING CHARACTER MARKER
While playing Wrath of the Righteous, there were a couple of times when encounters with the Arboreal Blight and Demonic Horde left us re-tracking to figure out whose turn it was after we'd all encountered our banes. So we made an "acting character" marker that was similar to the character pawns. We also made one with a ship on it for Skull & Shackles - useful either to show who the acting character is or where the ship is anchored. Both the acting character and ship pawns are larger than the character pawns.

CARD MARKERS
Discussed previously, these are for identifying cards that characters have played on other characters or at locations. I'd read the suggestions made previously, but decided to take a different route, inspired by the magnetic bookmarks that my wife makes. So we have a bunch of sets of six colored markers. When a character plays a card in this way, they simply remove one of the markers from their character sheet and place it on the card (we usually place it over the "check to acquire" portion). When it's time to recharge/discard/whatever the card, simply return it to the character using that color. We have enough sets for six players (along with some extras - I coordinated the colors with all of the sets of dice that we have). Since our typical game is my wife and I each controlling two characters, I made two sets of slightly different shades of our dice colors (mine are blue and hers are pink).

One thing my markers don't work for is when cards are shuffled into decks or given to other players. So my next craft project is to make simple markers. I'll basically just make a whole bunch of discs in the same colors as the magnetic markers. These can be slipped into the front of the card sleeves, allowing recognition without enabling soft cheating (by seeing the color on the card back).

BANE MARKERS
My wife is very risk-averse. Very. At least one of her characters must have cure spells; and if one of her characters doesn't have a good cure ability, she'll treat both of her characters as a team (which is part of the reason I lost both Adowyn and Enora early into Wrath of the Righteous - she couldn't bear to bring Kyra over to heal my characters). Anyhoo, she began using dice to indicate banes at locations. Typically she'd use one die to indicate a henchman and three dice to indicate a villain, next to the location meaning the bane was somewhere in there and on the location deck meant that the bane was next. Later she started using dice to mark all kinds of banes, and it got a bit confusing when the black four-sided die at one location meant a barrier while the black six-sided die at another location meant something else. So I re-purposed the red, orange, and yellow dice sets I'd bought. Now we use them to indicate the number of each type of bane at each location (matching the colors on the bane cards - yellow for barriers, orange for monsters, and red for henchmen/villains). The twenty-sided red dice are only used to indicate the villain. We just started using this method, and it satisfies my wife's need to know which banes are where, though it does clutter the board up a bit. This would have been very useful in the Twisty Passages scenario, had we used it at that time (though we probably would have also used blue dice to indicate blessings).

ADVENTURE PATH TRACKERS
I list all of the adventures/scenarios, and other useful information on a sheet of paper that is laminated. There is also a place to list the characters. Different adventure path trackers also list things that you need to track (e.g., ships in Skull & Shackles, troop medals and cohorts in Wrath of the Righteous, etc.). So we can have multiple parties running through an adventure path and know exactly which characters are in each party, which scenarios we've completed, etc.

DICE TOWER
We roll a lot of dice in this game, and it always sucks when one rolls off the table, or they move your mythic tokens, or whatever. So I have The Broken Token's dice tower. It can be a bit small sometimes (I really need to pop over to their site and suggest that they also build a larger tower), but I find it quite useful. My wife doesn't use it, but that's her problem (and she's the one that suffers from dice rolling under the lazy susan or off the table, so it serves her right).

PENS
Everything I mark on is laminated, and I use Staedtler Lumocolor pens. These come in a variety of colors and sizes (I prefer fine and super-fine). These markers won't smudge or wear off, but clean off easily with a little rubbing alcohol (and they have "eraser" pens in the same style for this purpose). These pens can even be used to write on the card sleeves (e.g., marking medals on the Troops cards, checking off feats, etc.).

TACKLE BOX
All of the stuff that doesn't fit in the base set boxes has to be stored somewhere. The one I have is probably too big, but damn it's nice. This one isn't an absolute necessity, but I guess the storage aspect is something that should be considered for those that want to be organized. ;)

In addition to the central pedestal I want to add to my lazy susan, two other accessories I plan on making are stands for the location cards (some very nice ones I linked above, but I want to keep the all wood aesthetic going in order to match the lazy susan) and card holders. My wife has a habit of placing her cards close to the edge and my OCD can't bear to imagine one (or more!) of my precious PACG cards getting bent. Also, the cards can occasionally be difficult to pick up when they are laying flat on the table. So having some type of angled holder would be nice. Again, I want to stick with the wood aesthetic. And I'll need to make my holders work for all hand sizes (maybe multiple holders for characters with large hand sizes).

You can see the accessories I've listed in the pictures below (links to the Board Game Geek site):

The whole shebang (minus the character card markers - I just made those yesterday)(this is our initial setup for The Death of the Storm King scenario in the Wrath of the Righteous Adventure Path, adventure 6)
Character Stands (with acting character token in the back, this is a closeup of the previous image)
Character Card Markers (In this case, Imrijka, using the dark blue markers, has played the Chalice of Ozem on Seoni. You can see Seoni's lighter blue markers at the bottom of the character sheet. Both of these are my characters, hence the blue markers to go with my blue dice.)
Box Insert (I'd previously posted this - I use The Broken Token's insert, but there is another company that produces and equally useful insert.)


For the Lazy Susan, you should be fine at that size, even if you add a pedestal, if you do one thing to give yourself a bit more space: card stands. Stand the location card up in that, put the location deck on the turntable surface in front of it, perpendicular to the location card.

We use that set up with a 24 inch turntable that has the middle 10 inches covered by a pedestal. We can play 6 character skull and shackles on it. That means 8 locations, the ship, and we usually also put the scenario card on a stand on the turntable too. We use the scenario card to denote the "beginning" of the locations. That way, when we have to roll for a random location, we just start counting from the scenario card.

Paizo Employee Chief Technical Officer

Brother Tyler wrote:

ACTING CHARACTER MARKER

While playing Wrath of the Righteous, there were a couple of times when encounters with the Arboreal Blight and Demonic Horde left us re-tracking to figure out whose turn it was after we'd all encountered our banes. So we made an "acting character" marker that was similar to the character pawns. We also made one with a ship on it for Skull & Shackles - useful either to show who the acting character is or where the ship is anchored. Both the acting character and ship pawns are larger than the character pawns.

I would just note that if you follow the rulebook's suggestion to orient the top card of the blessings discard pile toward the person who discarded it, that also tells you whose turn it is.


Yes, that works when you're playing with a group that doesn't include at least one OCD type that just has to have each stack all squared away. ;)

More importantly, that really only works when the blessings deck and discard pile are stationary. When they're in the center of the (spinning) lazy susan, it doesn't work. :(

Scarab Sages

Au contraire - with our turntable, the center is indeed stationary - only the larger circle rotates. You have to drill a hole in the larger circle and affix the top, smaller circle through a post to a base at the bottom. I think Hawkmoon & I described the tools used to find the exact center and do it, somewhere. Pics available on the Paizo blog.


Ah, y'all are missing the point. We don't want to do that. Our spinning lazy susan works well and the acting character token works just fine to let us know who's turn it is. Really, we're fine. ;)

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