Starkweather-Moore Expediton looking for Members (Call of Cthulhu 7th Edition)


Recruitment


Renowned Adventurer Sets His Sights on the Bottom of the World

The Pillar Riposte, May 26, 1933

New York (AP)-World famous explorer James Starkweather announced today that he would lead a party of scientists and explorers into uncharted parts of the Antarctic continent this fall . Starkweather, accompanied by geologist William Moore of Miskatonic University in Arkham, Massachusetts, intends to continue along the trail first blazed by the ill-fated Miskatonic University Expedition of 1930-31. The Starkweather-Moore Expedition will set sail in September from New York City . Like their predecessors, they intend to use long-range aircraft to explore further into the South Polar wilderness than has ever been done before. "This is not about the South Pole," Starkweather explained this morning, in a prepared speech in his hotel in New York. "Many people have been to the Pole. We're going to go places where no one has ever been, see and do things that no one alive has seen." The expedition intends to spend only three months in Antarctica. Extensive use of aeroplanes for surveying and transport, according to Starkweather, will allow the party to chart and cover territory in hours that would have taken weeks to cross on the ground.

One goal of the expedition is to find the campsite and last resting place of the twelve men, led by Professor Charles Lake, who first discovered the Miskatonic Range, and who were killed there by an unexpected storm. The mapping and climbing of the mountains in that range and an aerial survey of the lands on the far side are also important goals. "The peaks are tremendous," Starkweather explained. "The tallest mountains in the world! It's my job to conquer those heights, and bring home their secrets for all mankind. "We have the finest equipment money can buy. We cannot help but succeed." Starkweather, 43, is a veteran of the Great War. He has led expeditions into the wilderness on four continents, and was present on the trans-polar flight of the airship ltalia, whose crash near the end of its voyage on the North Polar ice cap received worldwide attention. Moore, 39, a full Professor of Geology, is also the holder of the Smythe Chair of Paleontology at Miskatonic University. He has extensive field experience in harsh climates and has taken part in expeditions to both the Arctic and the Himalayan Plateau.

"We're going back," Starkweather said. "The job's not done. We're going back, and we're going to finish what was started and bring the whole lot out to the world. It will be a grand adventure and a glorious page in scientific history!" Professor Moore, sitting quietly to one side, was less passionate but just as determined. "A lot has changed in the past three years," he insisted. "We have technology now that did not exist three years ago. The aeroplanes are better, brand new Boeing craft, sturdier and safer than before. Professor Pabodie's drills have been improved. And we have Lake's own broadcasts to draw upon. We can plan ahead, with better materials and a knowledge of the region that none of them had when they prepared for their voyage. Yes, I am optimistic. Quite optimistic. We will succeed in our goals." When asked what those goals were, the two men looked briefly at one another before Starkweather answered, leaning forward intently.

"Leapfrog, gentlemen!" he smiled. "We shall leapfrog across the continent. A base on the Ross Ice Shelf; another at the South Pole. One at Lake's old campsite, if we can find it; and, gentlemen, we plan to cross over those fantastic mountains described by Dyer and Lake, and plant our instruments and our flag right on top of the high plateau! Imagine it! Like a landing strip atop Everest! "We'll have the finest equipment, and skilled men. Geologists-paleontologists we've got Professor Albemarle from Oberlin, he wants to study weather. Glaciologists, perhaps another biologist or two; the team's not all made up yet, of course. We're not leaving for another five months!" "It is important," added Moore, "to try to find Professor Lake's camp and bring home whatever we can from the caverns he discovered. The prospect of a wholly new kind of life, a different taxonomy, is extremely exciting. It would be a shame if, having found it once, we were unable to do so again." The two explorers plan to land thirty men on the southern continent, half again more than the Miskatonic Expedition. The expedition is privately funded and owes no allegiance to any school or institution.

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Hello, I am intending to run a play by post game of the Call of Cthulhu campaign 'Beyond the Mountains of Madness' using the new 7th Edition rules. There is a free Quick Start Rule Set available. You don't need to know the rules to play. I will walk everyone through the character creation process and teach the game as we play. I would like to have four to six players if possible.


Is that the one about He should not be named. Hastur? I am not sure if I will have room on my plate or not. If I do join, then you should know that I have the 6th ed of the rules.


No that is Tatters of the King.

Lantern Lodge

Pathfinder Adventure Path, Rulebook Subscriber

Yes, very interested!


Please count me in!


I've always wanted to play through that! In fact, of my collection of scenarios, it's the only one I haven't read. I'm pretty available to post regularly too.


I definitely would love to play. I've never played CoC (which is why I'm running my Mythos campaign with Savage Worlds rules) so playing this would be a double bonus for me: get to play a campaign that I'm not familiar with and learn CoC rules at the same time.

I've download the QuickStart rules and will pull a draft character together.


For now I just want character concepts. I will post character creation rules soon. There is a fast and easy creation method that I want to use that's not in the Quick Start rules. I will post it when I get home tonight.


I am still on the fence about joining, if I did I like the idea of an intrepid explorer if that fits.


Lensman wrote:
For now I just want character concepts. I will post character creation rules soon. There is a fast and easy creation method that I want to use that's not in the Quick Start rules. I will post it when I get home tonight.

Excellent...

Character concept is a new graduate from medical school who wants to experience a bit of adventure before starting his surgical residency. I'd imagine he'd not be the only doctor as more experienced physicians would be wanted by Starkweather and Moore but he'd be the youngest and most physically fit doctor so would be assigned to tasks that the older physicians wouldn't be up to doing.


As for character concepts, just ask yourself if your character would be a good fit for a Antarctic expedition.

I plan on starting the game with your characters writing letters or telegrams to Starkweather and or Moore asking to join the expedition.

Oh and Aubster if you need any advice on your Masks game just ask. I have run it about four times online.


How useful is the book for players?

Also. I am thinking that while my explorer is an expert on cold climates, this is the first time he has gone to Antarctica.


Nohwear wrote:

How useful is the book for players?

Also. I am thinking that while my explorer is an expert on cold climates, this is the first time he has gone to Antarctica.

While I am not requiring anyone to get the books, they are very nice.

There is an Investigtors book and a Keepers book.


Lensman wrote:
Nohwear wrote:

How useful is the book for players?

Also. I am thinking that while my explorer is an expert on cold climates, this is the first time he has gone to Antarctica.

While I am not requiring anyone to get the books, they are very nice.

There is an Investigtors book and a Keepers book.

Actually I was wondering if the campaign book has much for players.


I participated in the kickstarter campaign for 7th edition. I'd like to play a scientist on the expedition. Maybe someone focuse on natural history. Very little combat skills with the hope of picking up some during the expedition. He finds himself truly out of his element with the rigors of the journey.

Another concept is a salty crewman experienced in turn of the century sailing. Including brawling and drinking in exotic foreign ports. Definitely not an officer type. Too rude, uneducated, and rough.


I was thinking of playing a tough and dependable polar explorer, a large, hale Irishman in his late thirties who has been on several exploratory missions in the past, and is familiar with the environment and practical side of such adventures. Not a learned man by any means, but the kind of solid and unflappable crewman who is used to adversity and the unpredictable trials of such ventures.

Lantern Lodge

Pathfinder Adventure Path, Rulebook Subscriber

I was part of the 7th ed Kickstarter so have both the Keepers Book and the Investigators Book.

I'm thinking of playing a pilot from the Great War. An adrenaline junkie who has been a test pilot since the war and in the last few years has been part of a couple of attempts on the North Pole. He's a good pilot and mechanic, but cocky and a propensity to take risks may eventually catch up with him. He's still in great shape, but feeling those first aches and pains of growing older and is drawn toward activities that continue to make him feel young and alive.


Another potential concept is a photographer brought along to document the journey, much in the same way Frank Hurley accompanied Shackleton's Imperial Trans-Antarctic Expedition in 1914. I'm not sure what the source of funding for the Starkweather-Moore Expedition is, but sales of the photographs and production of a documentary of the expedition could be used to drum up funds beforehand in anticipation of high profits after the successful mission.


Discussion page is open.

MeanDM
Phil Tucker
michaelane
Aubster

head on over.


I'm thinking of perhaps a Russian adventurer, perhaps a former soldier of the Bloody White Baron's Savage Division.

Wikipedia entry for Roman von Ungern-Sternberg

Such a character would probably start play with an already diminished SAN, scarred by the many atrocities he witnessed during those terrible years.


That sounds fine.


I've got this fun old character I could re-skin for 7E if you need another.


I can take one more. That would make 6 characters.


You know, it is probably for the best that I did not get in. I seem to be bad at investigative pbp. (Shrugs)

PS, Good luck, Have Fun.

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