can an eidolon carry you in a backpack?


Rules Questions


the smallest possible halfling weighs 27 lbs, and is 2'8" tall. IRL, you can get personal 'baby backpacks' that let you carry teeny little people like this. Anyway...

A Pathfinder backpack can hold 2 cubic feet of material. That's 2' x 1' x 1'. That's probably not enough space. So, let's scale it up. Since a creature's height doubles and weight goes up by a factor of 8 when they go up a size category, let's say that works for the backpack being carried by someone enchanted by enlarge person.

So, an enlarged backpack can carry 16 cubic feet of material, or 4' x 2' x 2'. A halfling definitely fits in this space.

Questions!

1. Can a bipedal eidolon carry and wear a properly sized non-magical backpack?
2. What is the price of a backpack sized for a Large bipedal creature?
3. What happens to a summoner if it is being carried? Since 4' x 2' x 2' is definitely smaller than a halfling's usual 5' x 5' x 5', is this considered squeezing?

Hmm, if it is squeezing, you could make a Large-sized backpack with a volume of 2'7" x 2'6" x 2'6" (this is just about half a square's worth of volume) and still get 16 cubic feet. That leaves our halfling with just about enough space to poke her head out of the bag and cast a spell or two.


Female Grippli

1 ft. 7 in.

22 lbs.

Reduce Person is on your spell list if you really wanna do it that badly.

Grand Lodge

Your questions fail to include the most important question.

What happens if your Eidolon gets banished/dismissed/brought to negative hit points?

Since all the gear they are carrying goes with them, does that mean the summoner gets a free trip to the Eidolon's home?

As for your questions, yes, 4 gold, and they need to squeeze to fit in (I would also give them total cover any turn they spend inside the bag, partial on any turn they stick their head up)


Dafydd wrote:
Since all the gear they are carrying goes with them

Point of order: this does not happen unless your GM bends the rules a bit.


Pathfinder Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

As for the gear -

Any items the Eidolon had when summoned (i.e. - items you equipped the Eidolon with by gating or plane shifting in order to give your Eidolon the item in its home dimension) returns when dismissed / banished, etc.

Items given to the Eidolon after it is summoned will stay behind after it vanishes to its home plane.

Still, a strong Eidolon could carry anyone that weighs less than its carrying capacity.

Shadow Lodge

However, a creature is not an item so he would not travel with the backpack


Dafydd wrote:
As for your questions, yes, 4 gold, and they need to squeeze to fit in (I would also give them total cover any turn they spend inside the bag, partial on any turn they stick their head up)

Hmm, how about using a sized-up familiar satchel? A regular one fits a Tiny creature. Would one subjected to enlarge person be able to fit a Small creature? (with no squeezing even?)

Grand Lodge

I would alow the pleayer to be carryed but 3 things. 1 I would make both of them use a full round action to get out of it and ready to fight. 2) It would not be good on your body just like how you can get tired from sitting in the back of a car on hours long trip the space it gives would not work well and I would make the carryed person roll a fort save every hour at a dc of 10+hours carryed or be fatigued. 3)Roll play wise who want to be stuck in a sack or bad just not to walk.


1) Why?

2) Would he have to save vs. Fatigue if he walked everywhere? No. Sitting in a sack is less effort. That's an almost objectively terrible idea.

3) Anyone who doesn't feel like walking, honestly.

Grand Lodge

1) You would not be be able to fight at all from in the pack. If you wanted to do anything the pet would have to take the pack off and they put it on the ground (his full round). You would then have to get out of the pack and stand back up (your full round).

2)I disagree. You go have to roll if you do a force March and the Humanoid body is not realy desined to be carryed like this so I feel they are like doing the same thing.

3) I do not agree on this part as even when I had little kids they did not want to be carryed like this most times. At times yes but not most of the time.


DeathMvp wrote:
2) It would not be good on your body just like how you can get tired from sitting in the back of a car on hours long trip the space it gives would not work well and I would make the carryed person roll a fort save every hour at a dc of 10+hours carryed or be fatigued.

I presume you have never ridden a horse? Riding for long periods of time is way more straining then getting carried around.

DeathMvp wrote:
3)Roll play wise who want to be stuck in a sack or bad just not to walk.

Yes, because in real life, everyone enjoys walking for hours each day and no one would ever use a mode of transportation.

Who would want to be stuck in a car or train just not to walk.

Edit: If you think being carried around is as bad as a forced march you have never done one. A forced march start after eight hours of walking a day and you want to make a check after sitting for one hour?

blahpers wrote:
Dafydd wrote:
Since all the gear they are carrying goes with them
Point of order: this does not happen unless your GM bends the rules a bit.

The rules state anything on that topic. Pretty much every other kind of planar travel/teleportation keeps the equipment so if your DM rules that the eidolon drops all the items he is actually supposed to be wearing every time it desummons, punch him. Then roll an oracle and plane shift everything you encounter and take all the stuff they were wearing, because it should stay behind then, too. Then punch him again.

Oh, and have fun on your demiplane, because the spell doesn't state you keep your stuff when you teleport to it, so you obviously arrive there naked...


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DeathMvp wrote:

1) You would not be be able to fight at all from in the pack. If you wanted to do anything the pet would have to take the pack off and they put it on the ground (his full round). You would then have to get out of the pack and stand back up (your full round).

2)I disagree. You go have to roll if you do a force March and the Humanoid body is not realy desined to be carryed like this so I feel they are like doing the same thing.

3) I do not agree on this part as even when I had little kids they did not want to be carryed like this most times. At times yes but not most of the time.

Sounds like you just really dislike the idea thematically and want to punish the player by making up house rules so ridiculously punitive that he doesn't do it.


ohako wrote:

the smallest possible halfling weighs 27 lbs, and is 2'8" tall. IRL, you can get personal 'baby backpacks' that let you carry teeny little people like this. Anyway...

A Pathfinder backpack can hold 2 cubic feet of material. That's 2' x 1' x 1'. That's probably not enough space. So, let's scale it up. Since a creature's height doubles and weight goes up by a factor of 8 when they go up a size category, let's say that works for the backpack being carried by someone enchanted by enlarge person.

So, an enlarged backpack can carry 16 cubic feet of material, or 4' x 2' x 2'. A halfling definitely fits in this space.

Questions!

1. Can a bipedal eidolon carry and wear a properly sized non-magical backpack?
2. What is the price of a backpack sized for a Large bipedal creature?
3. What happens to a summoner if it is being carried? Since 4' x 2' x 2' is definitely smaller than a halfling's usual 5' x 5' x 5', is this considered squeezing?

Hmm, if it is squeezing, you could make a Large-sized backpack with a volume of 2'7" x 2'6" x 2'6" (this is just about half a square's worth of volume) and still get 16 cubic feet. That leaves our halfling with just about enough space to poke her head out of the bag and cast a spell or two.

Eh, I'm all for accommodating players for crazy stuff as long as it doesn't distract. I'd probably just consider it a saddle and treat it like mounted combat.

Grand Lodge

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I'd allow a special harness to be made for the same price as an exotic saddle, and have it only work if the eidolon was at least two size categories larger than the "rider" if only for balance with normal mounts which need to be one size category larger and quadrupedal.

And yeah, given the mechanics in the game, requiring a save against fatigue for being carried is ridiculous.


MadMax 3: Thunderdome

Master Blaster.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

Sure you can be carried in a backpack.

But that makes you cargo, encumbrance, not a rider. So forget about any mounted combat shenannigans.


I wouldn't allow you to act if you were tucked inside a backpack.

If you wanted to act you would need to use a saddle and ride the edilon.

Grand Lodge

_Ozy_ wrote:

MadMax 3: Thunderdome

Master Blaster.

Who run Barter Town?

Grand Lodge

1 person marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Claxon wrote:

I wouldn't allow you to act if you were tucked inside a backpack.

If you wanted to act you would need to use a saddle and ride the edilon.

AND spend the point for the Mount Evolution on an allowed variation which presumably the OP was trying to avoid.


Unfortunately, the spoilsports at Paizo specifically state that a bipedal eidolon may not take the Mount Evolution. >__< (APG pg 60)

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