Party / Group names...do you name yours?


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Shadow Lodge

Do you name your adventuring group(s)? How much though goes into the name if you use one?

Sample names....
Companions of the Bright Spear (from a book)
Company of the Horn of Moo (joke)
Warrior Mages of Skeksis (group name we used WAY back when)


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My most recent group couldnt make an important roll....ever. So the DM dubbed them the Party of No Measureable Worth.

And a group I DM'd for always screwed things up and went places they were never prepared to go and try to handle, so they called themselves the Bumble Bunch.


Uh... my Shattered Star group named themselves. It's not really a polite name, so I'm not going to share it here. Other than that I've not really seen group naming.


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My group is known alternately as The Old Ones or Der Klüsterphüchen.

Sovereign Court

Not usually, no. Though I just started running MM and am anxious to hear what my players come up with.

Shadow Lodge

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We were the Unbending Circus Dwarves. That's what you get when you let me choose the party name. I use a random generator. The motion was repealed on the spot and we became the Ascendant Murderhobos of Kelemvor.


Depends on the campaign. Names don't usually happen if we force the issue. It has to come about naturally. Like the time our party had a knock-down, drag-out fight with a gorgon of legend, a big nasty brute with bronze-colored plating instead of the usual iron. We became big damn local heroes for defeating the thing, and ended up calling the group the Band of the Brazen Bull. Made ourselves little badges and everything.

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I play online, so it helps to have the group chat named something. My last party with a name was called The Sunken Shield.


For years in our campaigns, I had my one character, a person obsessed with the romanticized concept of adventurers, trying to get his group named. Most people tended to look at him with a raised eyebrow when he insisted. Though when the time did come for a name, he always insisted on "The Falcon Brigade." Which got the rest of the group casting glances sideways uncomfortably.

A more recent game did go through a few names. For a while, we were The Mercy Of The Whim, in regards to how adventure always seemed to find us. Though our ranger absolutely hated the name, and distanced herself from the group whenever it was used. (Not walk-out distance, just "Yeah, I follow them, but I'm not WITH them" discomfort.) Though at one point, we gave The Magpies as an alternate name.

Another group we had several debates about a name, with the two divine caster sisters always trying to incorporate their god's name in our group. Eventually we were able to become The Golden Blades. Not only did it turn out that name wasn't taken, at least where we were, but we even had a Golden Dagger commissioned to represent our group with.


Typically no group names... but a few did pop up occasionally, usually chosen by one charismatic team member such that everyone just started using it...

- Mobile Justice! (clearly a fan of whatever this phrase came from)
- Altlan (this is what you get when you randomly select someone to name the group)
- Mourning's Dawn (our brief lived Eberron group made up of former Cyre military brigade members)

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My Champions players c. 1990 called themselves Overkill. I'd never heard of naming a D&D/PF adventuring party until I listened to the adventures of Acquisitions, Inc.. I was playing in a 5e game wherein we named the group, but it was a joke name based on the then-current situation, and I've since forgotten it. That's the only time I recall naming an adventuring party I was in or running for.


The group hasn't, but after i had them fight off an attack against the ruling people, they were known as "The heroes of Kharum". (My fictional city in Varisia.)

Cheesy, but who cares.

Shadow Lodge

Not normally, no. Though our Runelords group has become known as Guardians of the Old Light out of game. I think that's the first time I ever had a Team name for a game.


The decade long DC Heroes game I was a part of was Justice League: Canada. Now I hear there's an actual comic called this. We were pioneers, I tell ya.


The group I'm GMing through Kingmaker decided their name was Club Medea, mostly as a dig at the Queen, who was absent the day the name was decided.


Saving Cap'n Crunch wrote:
the Ascendant Murderhobos of Kelemvor.

LOL That reminds me of a character I had in one of our homebrew D&D 4e campaigns. He was an Avenger with an Executioner's Axe who worshipped Kelemvor and didn't believe in non-lethal damage, since his God would judge if it lived or died. So the combats were the party trying to capture an enemy and beating me to the final shot. It made for some hilarious moments.

Great name, Crunch.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

At home, V Michael Lazar is gming some friends of mine through the Reign of Winter Adventure Path. Their name for themselves is. "It's Amazing We're Still Alive!"


Usually, no as well, but not long ago we ran a party of devil worshipping siege machine operators in support of a war campaign and called ourselves the Diaballistae. Although we don't use Golarian, it sounds very Chelaxian.

Shadow Lodge

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The latest batch of kids at the school I volunteer at to GM started calling themselves Team Seven because they know I like Star Trek and ninjas, because I cooked up a swarm of high-level Ninjas to see how they worked together. They didn't have a healer, though. I call them Team Greven, because one of them hasn't even opened the Core Rulebook and still thinks he's playing 4e. I am their deity. I let them choose any domains but alignment ones, and my favored weapon is the katana.
Thanks, lorenlord.


The last group I ran in Pathfinder were looking for a name, so I did have them overhear some layabouts in a pub discussing them, calling the group "Rogues Redemption" - since they tried to redeem everyone. Of course the group rarely introduced themselves after this, so not really sure if the name stuck.

Then we've got our Sunday campaigns:

  • The Desert Party (that's mostly in a desert)
  • The Dwarf Party (that has no dwarves in it)


  • In an old Eberron game my gaming group accidentally started up a mercenary company called Iron Thunder. That was an interesting one. Then there is my Necessary Evil game. My players call themselves the Savage Gathering.


    My off line group is called the Rolling Springs Gaming Society. It is on my resume.

    Scarab Sages

    My Shackled City AP group named itself the Malachite Fist. My half-orc barbarian/fighter, being the tallest member of the group, referred to himself as its middle finger.


    We call ours Brother Fen & Company because my fellow gamers are too lazy to come up with names.


    In a Golarion homebrew game I dm'd, I had bards eventually sing praises for the PCs throughout the land. Of their good deeds of course. They were dubbed the Lions of Lastwall in the songs and the players liked the name, so it stuck.

    Scarab Sages

    We usually don't have a party name, because we can never come to a consensus. On the occasions when we have chosen a party name, it was usually selected because it was a name that annoyed the GM or one specific player who never agrees with anything anyone else suggests.

    We are sad, sad people.


    Dire Elf wrote:

    We usually don't have a party name, because we can never come to a consensus. On the occasions when we have chosen a party name, it was usually selected because it was a name that annoyed the GM or one specific player who never agrees with anything anyone else suggests.

    We are sad, sad people.

    You are not alone.

    Scarab Sages

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    The Bruces: A company of rugged philosopher-adventurers where everyone is named Bruce. If they pick up a new party member along the way whose name is not Bruce, they are henceforth referred to as Bruce so as to avoid confusion.


    And they compare all weak alcoholic beverages to making love in a canoo.
    "It's fkcing close to water"


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    Had one group named 'The Order of the Tinkling Unicorn'(don't ask)

    Sovereign Court

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    My MM players chose The Dune Vipers.


    My Rappan Athuk players call themselves "The Fellowship of Murderhobos".


    Jacob Saltband wrote:
    Do you name your adventuring group(s)? How much though goes into the name if you use one?

    Generally the group comes up with a name. The previous party was Team Glarg, named after the party leader, a dragon-newt warrior, and the most recent party is the Fourth Honor Company of the Duke.

    After the exploits of the previous group, the party gained so much positive recognition that the Duke decided to form a new organization around the core adventuring group.

    It has worked very well. The group now comes with a crest and other recognizable items.

    Check out Team Glarg Adventuring Site


    Naming a group is pretty rare in my experience, but I can think of two examples.

    In our "Age of Worms" game, we needed a team name for the gladiator competition, so we came up with Valgrim's Vanguard (Valgrim being our unofficial team leader).

    In our "Savage Tide" game, there's an allied NPC adventuring group called the Jade Ravens. So to keep with the cryptic bird theme, we called ourselves the Millenium Falcons. :-)

    Liberty's Edge

    The Crescent Moon Clan.


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    My first major D&D group named our characters "The ****ing Champs." We were a bunch of metalheads/punks in our early 20's, and curse-words were apparently funny back then.


    In the Shackled City Ap, our group incorporated as Elite Recovery, since the early missions focussed on bringing people back to the city. My urban druid PC even took some levels in a bounty-hunter PrC (Bloodhound?) to help us out.


    From the Curse of the Crimson Throne, the heroes of Korvosa were known as... "The Most Professional Party." Why? Because we were utter professionals. After all, no one but a professional would bicker while in the presence of royalty or those who would pay us! No one but a professional would wet themselves in fear over an otyugh! And no one but a professional would EVER keep a vial of perfected Blood Veil just because they wanted a souvenir.


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    I used to DM a group called "The Committee for Public Safety".


    I always liked the name Dawnfire Drakes; gonna use it for my Leadership followers if my party ignores it.


    Depends on the group. My second campaign group and my first run-through of Savage Tide did not have names for the party.

    My first campaign, the group actually got themselves a charter as a recognized guild. I forget what the name was though.

    For obvious reasons most people refer to my current party, in a Kingmaker campaign, as simply the "Lords of Iomrall". Iomrall, of course, being the name of their colony-turned-country.


    Mostly no, if the dm tries to shoe it in, the players are confused and will go through some terrible names before settling on a better one.

    An all female party called the charmed explorers was pretty good.

    Lightbringers, when we were cruising around the countryside pretending to be celestials with illusions and flying (why not honestly?).


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    Our gaming group has been known as the Last Ditch Defense since about 1985. For a while we had a newsletter called "Trenchmouth".

    As far as I can remember, we've never named an adventuring party.

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