Kwith |
Does anyone have a list of spells that Mokmurian has in his spellbooks? Unfortunately we don't have a wizard, just a sorcerer and they are either going to tear out the spells from the book as scrolls or sell the books.
If they sell them, how much exactly are we looking at? I've seen some calculations that get upwards of a couple hundred thousand gold for it.
Haladir |
Does anyone have a list of spells that Mokmurian has in his spellbooks? Unfortunately we don't have a wizard, just a sorcerer and they are either going to tear out the spells from the book as scrolls or sell the books.
By RAW, you can't cast a spell out of a spellbook as if it were a spell scroll.
The cost to write a spell in a spellbook is listed on page 219 of the Core Rulebook. (The formula is: spell level squared x 10gp; cantrips are 5gp.) The sale value of a spellbook is half the cost of the total of all the spells therein.
Kwith |
By RAW, you can't cast a spell out of a spellbook as if it were a spell scroll.
Why not exactly? A scroll is a piece of paper with a spell on it that you read from and as you cast the spell the spell is consumed off the scroll. So tearing pages out of a spell book would in essence be turning them into a scroll.
Also, why couldn't you just read them directly from the spellbook like a scroll?
Wheldrake |
Conceptually, it works to treat spellbooks like a bunch of scrolls bound together. In game mechanics terms, they are not priced the same, so should not grant the same benefits.
This said, in your campaign you could rule that the ancient Thassilonian magic in Mokmurian's spellbook functions to effectively empower each page as a unique spell scroll. It would be a kind of lesser artifact.
Tangent101 |
A scroll is a precast spell put to paper.
A spellbook is the guts of a spell and notes on how the spell works.
I rather like how the second Amber series by Zelanski described it: you are casting a spell but leaving key words and phrases out. The spell is in an incomplete form - casting the spell is in fact the act of completing it, and lets the spell take form.
In essence, this explains why it takes 15 minutes to memorize spells - you're casting each spell but leaving out key components of them. These phrases and gestures are specific points that leave the spell at a point of stability - using different ones might make it hard to identify the spell with Spellcraft, but it also makes the spell unstable and apt to blow up in your face.
As for Sorcerers? They have those spells pre-cast in their minds. They just need to finish the formula and it is cast. And they can do that multiple times. But they also are limited in that they only know specific spells. (Likewise, rings and other magic items that boost the number of spells a Sorcerer knows in actuality has the spell pre-cast into it.)