WORLD OF CREATION!!!


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This is something I always wanted to try on this thread. Imagine a world shortly after it's created. Think of Earth right after the seven days of creation. Of course, this world has no name. It orbits a Sun, has one Moon (so far), it has an Earthlike night/day, and at night you can see stars in the sky. Everything else is open to the imagination.

YOU are gods, goddesses, angels, demons, or any type of very powerful being. In fact, use your avatar picture and name. Where you came from is up to you. On the thread create or destroy something, depending on your alignment or point of view. Create a race, nation, tribe, whatever. Please stay in character based on your avatar. Let everyone know about where it is on this world. For example, is it in the far north, south, central region, underground, on the Moon(s), whatever you want.

I know someone is going to try to destroy something another creator created, and that is ok. I expect a war among two avatars, and that is also OK. If it goes too far, I have the right to nix it, because I am the OP. In the past, similar threads have either died out or led to the absolute destruction of whatever was trying to be created...and that is OK too. Let's just see where it goes...


I, Farael, fell from Nevaeh, and I found myself on a world that was formless and void. Angry from being cast out of Nevaeh, I created a realm of people in my own image. I ordered them to build the first city of this new world in a beautiful, green plain near a great sea. I named it Primeva. I will create a new army greater than the Angels of Nevaeh, and I will return to them in glory!!!


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This sounds interesting. I wonder if anyone would be able to make a map so we can play a friendly game of Dawn of Worlds. Even if not, here goes:

Being a god of Good, Magic, Knowledge and a couple other things, I found this world while traveling the multiverse. It looks interesting. Newly formed but with only plant or animal life. None of those boring races you see pretty much everywhere. I hope it stays that way.

I gather together quintessence and form it into 60,000 unique individuals (male and female in equal amounts). They look like a mix of foxes and raccoons and stand around 5 ft. tall. I give them sentience and curiosity.

"My children, this world is newly formed and has much which could interest you. I shall teach you the arts of magic and of language. Once you have learned, go forth and explore the world! Populate it and create places where knowledge may be gathered and shared! Spread stories about what you have experienced! Explore everything! And, above all, remember you are all equal in my eyes and are beloved. While I may leave some day, I shall answer your petitions."

And so came into being the Roocaf.

Roocaf:

Roocaf are extremely curious by nature. They love meeting new people and exploring new places. The more serious among them are dedicated to the gathering and preservation of knowledge as well as the study of magic.

Physical Description: Roocafs look like an anthropomorphic hybrid of foxes and raccoons.

Standard Racial Traits

Ability Score Racial Traits: Roocafs gain +2 Dex, +2 Int, and -2 Wis.
Type: Roocafs are humanoids with the roocaf subtype.
Size: Roocafs are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Roocafs have a base speed of 30 feet.
Languages: Roocafs begin play speaking Roocaf and Sylvan. Roocafs with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).*

*Since this is the start of the world, I can't imagine there being a common language, but if there is one, they know it.

Defense Racial Traits

Fearless: Roocafs have a +2 racial bonus on all saving throws against fear effects.

Feat and Skill Racial Traits

Gregarious: When a roocaf successfully uses Diplomacy to win over an individual, that creature takes a -2 penalty on attempts to resist any of the roocaf's Charisma-based skills for the next 24 hours.
Gifted Linguist: Roocafs have a +4 racial bonus on Linguistics checks, and they learn one additional language every time they put a rank in the Linguistics skill.
Silver Tongued: Roocafs have a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature's attitude, they can do so up to three steps up rather than just two.
Skill Bonus: Roocafs have a +1 racial bonus on Diplomacy and Spellcraft checks.

Magical Racial Traits

Roocaf Magic: A roocaf with an Intelligence score of 11 or higher gains the following spell-like abilities (the caster level is equal to the her character level):
1/day — comprehend languages, detect magic, detect poison, read magic


Indagare, I will try to draw a map once there are enough places. I mean actually draw one on paper, but I can then get it scanned and put online. So far there is just Primeva. I love the Roocaf.


Being a god of light and law, I too traveled the multiverse looking for a world to call my own. I found this world newly made. I saw a city by a great sea called Primeva, and it was populated by blue skinned people. I also saw a curious race of people who call themselves Roocaf. I knew of Indagare, but not personally.

I decided to travel to the north of a great land, and I created a Labyrinth of Light there in a hidden valley. I built my temple within the labyrinth. I knew that soon people and creatures who looked for the Light would find me here.

I also knew that eventually the Darkness would find me there too...


After I destroyed my last world, I traveled the multiverse looking for a new world to destroy. I found this world to be formless and void, except for a few pockets to destroy. I traveled to the far north and I found a titanic mountain made of obsidon. I shaped the mountain as a sculpter shapes clay, and I created my Destroyer. I buried him deep within the earth to wait for my call...

Grand Lodge

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I have found myself blown beyond the void of my home upon ascension to divinity, but I have discovered a new realm, void and formless.

As goddess of secrets, discovery, and exploration, I form my people so that they may learn all the glory that is their birthright, their creator, and the home they have been bestowed with all their neighbours.

Here, where the ocean meets the land, and a great river leads through vast mountains, I shall create the Mashileen. Short in form but with dextrous finned feet and large eyes, no normal boundary keeps them from their interests.

Mashileen traits:

Ability Score Racial Traits: Mashileen gain +2 Charisma, +2 Intelligence, and -2 Strength
Type: Mashileen are humanoids with the Mashileen subtype
Size: Mashileen are small sized and so receive +4 to stealth, +1 to attack and AC, and -1 to CMB and CMD.
Speed: Mashileen have a base speed of 20 feet. They also possess a climb and swim speeds of 20 feet.
Languages: Mashileen begin play speaking Sylvan. Roocafs with high Intelligence scores can choose to also speak Celestial, Acquan, Terran, Ignan and Auran.

Senses: Mashileen have Darkvision to a distance of 60 feet.

Inquisitive: Mashileen gain one additional skill point at every level.

Resilient: Mashileen gain a +2 bonus to saving throws against poisons and diseases.

Dark Archive

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We wandered the countless universes, seeking new worlds to explore and resources to claim, harvesting from the realities we discovered and warring with all who opposed us. When we had exhausted our interests or our resources in one universe, we would through magic and science transfer ourselves - our entire world - into another.

Through these eldritch methods we had crafted a victorious society, one built on war and the wealth of eons. Alas but did we never expect that our last traverse would be our final one! For when we entered this newborn universe, our world manifested not in empty space where our divinations had predicted our arrival, but trapped within a world newly formed, imprisoning us and ending our travels forever.

Our very planet was entrapped within the core of this new world, our crystal kingdoms and gem fortresses locked inside a shell of base metal and stone. It took a short time for our seers and scholars to determine what had happened - we had arrived just as a new world had been created by divine forces, and were thus trapped by its formation. Encumbered by the newfound shell that gripped us, we could not escape to resume our travels with the devices and calculations we had; our options were clear - either destroy the sphere that anchors us, or gather the resources and information necessary to resume our multiversal travels with our added girth.

In either case, conquest of this newborn world is now our first and only priority. Once its other denizens rest under the hand of Vanda's crystal kings and queens, only then can we resume the travels and conquests our people were made for.

To lead this charge, a warlord was named, suitable to command the forces that would bring victory to Vanda's people and curb the opposition of the creatures dwelling on the Stone Above. A Dark Knight, champion of the crystals, conqueror of lesser creatures and bringer of victory to Vanda. To him was given this single quest: to either destroy the Stone Above and all that dwell upon it, or to bring them - AND their soft, fragile gods - utterly to heel, kneeling before the amethyst spires of the crystal crowns.

----

Vandans

Vandans are a race of crystal-bodied creatures with some elemental traits, originating from a universe far from this one. Conquerors and dominators, they once dwelled on the crystalline world of Vanda, which through ancient magic and esoteric science could be transported from universe to universe. It now is trapped within the core of this newborn world, forcing the Vandans to dwell deep beneath the surface in elaborate crystalline caverns.

Most Vandans are Lawful Evil, due to the conquest and domination focused society they dwell in. Vandans have no deities, but their divine spellcasters draw power from Vanda itself; Vanda's domains are Earth, Evil, Glory, Law, and Magic (subdomains are Arcane, Caves, Honor, Kyton, Tyranny).

VANDAN TRAITS

Ability Score Adjustments: Vandans are powerfully built and difficult to harm, and are possessed of great mental capacity; however, their crystalline construction makes them inflexible. A Common Vandan gains +2 CON, +2 INT, -2 DEX. There are also various higher rankings of Noble Vandans which gain greater adjustments.
Type: Vandans are Aberrations with the [Earth] subtype.
Size: Vandans are Large size.
Speed: Vandans have a fly speed of 50 feet (perfect). Vandans do not walk, but rather hover in the air via innate magic of some sort.
Languages: Vandans speak Aklo and Terran. Vandans with high Intelligence scores can choose any languages except secret languages. Vandans can learn to understand Auran, but are incapable of speaking it without magical aid.
Senses: Vandans have Darkvision out to 60 ft.
Shadow Tendril: Vandans possess a shadowy tendril or tail extending from the bottom of their crystalline bodies. This functions as a prehensile tail.
Elemental Body: A Vandan's partial elemental nature gives it an innate 5% fortification. This stacks with fortification provided by other means such as magical armor.
Earth Mastery: A Vandan gains a +1 bonus on attack and damage rolls if its foe is touching the ground. If an opponent is waterborne, the Vandan takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the Vandan is initiating or resisting these kinds of attacks.
Earth Affinity: Vandan sorcerers with the elemental (earth) bloodline treat their Charisma score as 2 points higher for all sorcerer spells and class abilities. Vandan divine casters with the Earth domain use their domain powers and spells at +1 caster level.


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After an amusing magical mishap involving my interdimensional trade network and the stolen half of my soul I found myself on another galaxy filament, and unlikely to find my way home very soon. Seeing all these gods running around creating things I decided to pose as one while I started building my reality-mapping/farcasting engine. Taking an unclaimed zone of trees, hills, and mountains I used my magic, some of my own blood, and the scales of an old friend to turn Ten thousand trees into incubators for my race of D'kin (pronounce dih-keen). As they hatch from their wooden cauls I and my Simulacra teach and raise them in the ways of spell and sword, wing and claw. My hidden labs and enclaves continue to scan and map the universe, and if I never find my way back to my old home and empire, at least I will have my new one.

The last of this first generation was born 12 years ago, and several of the eldest are having children of their own. Soon they shall be making their own plans and building their own future, but this pleases me.

Spoiler:

D'kin

Silvery scales cover the humanoid standing before you. Large wings sprout from her hips, and she regards you warily with golden eyes.

Creature type: Monstrous Humanoid
Senses: Darkvision 120, scent
Size: Medium
Speed: D'kin have a base land speed of 30, and a base fly speed of 50.
Defenses: D'kin have tough, scaly hides which grant them +2 natural armor bonus to their armor class.
Ability score racial traits: +2 str, +2 cha, -2 dex.
Languages: D'kin begin play speaking Draconic, and D'kin with high intelligence scores may learn Common, Ignan, Terran, Auran, Aquan, Celestial, or Infernal.

Powerful Build: The physical stature and intense physicality of D'kin lets them function in many ways as if they were one size category larger. Whenever a D'kin is subject to a size modifier or special size modifier for a Combat Maneuver Bonus or Combat Maneuver Defense (such as during grapple checks, bull rush attempts, and trip attempts), the D'kin is treated as one size larger if doing so is advantageous to her. A D'kin can use weapons designed for a creature one size larger without penalty. However, her space and reach remain those of a creature of his actual size. The benefts of this racial trait stack with the effects of powers, abilities, and spells that change the subject's size category.

Sorcery: All D'kin with a charisma of 11 or greater can cast prestidigitation at will, and once per day, as a swift action a D'kin may raise the save DC of a spell, spell-like ability, or supernatural ability by 2.

Shallow Breath: Due to some quirk of the D'kin's high metabolism or the green dragon that was mixed into their creation, D'kin are far more reliant on fresh air. A D'kin can only hold her breath for a number of rounds equal to her constitution score, and the constitution check to swim while holding her breath starts at DC 15. She also receives a -4 penalty to fortitude saves against inhaled poisons or effects involving breathing.


boring7 wrote:

After an amusing magical mishap involving my interdimensional trade network and the stolen half of my soul I found myself on another galaxy filament, and unlikely to find my way home very soon. Seeing all these gods running around creating things I decided to pose as one while I started building my reality-mapping/farcasting engine. Taking an unclaimed zone of trees, hills, and mountains I used my magic, some of my own blood, and the scales of an old friend to turn Ten thousand trees into incubators for my race of D'kin (pronounce dih-keen). As they hatch from their wooden cauls I and my Simulacra teach and raise them in the ways of spell and sword, wing and claw. My hidden labs and enclaves continue to scan and map the universe, and if I never find my way back to my old home and empire, at least I will have my new one.

The last of this first generation was born 12 years ago, and several of the eldest are having children of their own. Soon they shall be making their own plans and building their own future, but this pleases me.

** spoiler omitted **...

Welcome to this newly made world, Bo-Ring of Seven. May the blessings of the Lights be with you. I assume you are a God of Light; in this new world it is difficult to tell.


Farael the Fallen wrote:
I, Farael, fell from Nevaeh, and I found myself on a world that was formless and void. Angry from being cast out of Nevaeh, I created a realm of people in my own image. I ordered them to build the first city of this new world in a beautiful, green plain near a great sea. I named it Primeva. I will create a new army greater than the Angels of Nevaeh, and I will return to them in glory!!!

Side Note: The race that Farael created call themselves Primevans, they speak Primevan and Common (when there is a Common Tongue) and they are described as the Aasimar race in Pathfinder. See link:

http://www.d20pfsrd.com/races/other-races/featured-races/arg-aasimar

At this point the Primevans are very warlike, but still very good. Farael really doesn't consider himself evil at all. He feels greatly wronged at being thrown out of Nevaeh. More later, I am sure a war is coming now that the Vandans are here...lol


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I was hunting a very elusive creature across the Multiverse. Never before had I hunted a beast such as this! However, quite unlike the god of the hunt as I have been called, I became lost and found myself here. It was a world newly made and mostly void, but I found a beautiful green, hilly plain filled with creatures and beasts to hunt! I did this for a time, until I noticed other godlike beings creating races. I wanted one of my own, so I reached out into the Void, and I brought forth a tribe of beings that looked like me.

Together we hunted the vast plains, and the tribe grew and multiplied to more tribes. They liked to name the tribes after the beasts they hunted. They worshipped me as a god, and they named themselves Humans. I like the sound of that name. How long I stay here I know not. I can never stay on one world too long, because I need to hunt and roam the multiverse. Soon they will build temples to me, and I have no time to answer prayers...


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I built a temple dedicated to me, of course, from the stone at the bottom of the tallest mountain. Naturally, I named it Mount Dogon. As I sat on my throne alone, I noticed that the other gods were creating their own races. I felt left out, because I could not create. I could only change and destroy.
I then sent out a Call, and soon (by my standards) a tribe of Humans arrived at my temple. I then began to twist them and change them into my image, and within a time they were no longer Human. Since they were twisted versions of me, and I named them the Dogarr! Their path in life was two fold: worship me and destroy all other races! I then sat back and was pleased.

:
http://www.d20pfsrd.com/races/other-races/featured-races/arg-orc]


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I was constructing an offsite storage for backups and such inside the moon. After constructing the underground habitat and populating it with some interesting versions of the local flora and fauna I got to work on the base. I constructed a vertical city for my kids to play in (and keep watch on my warehouses) which ran from the artificial vale to a domed crater on the surface.

Then I remembered I needed to tighten up the linkages on the dimensional gateway, and while sinking Zorth-axis anchors into the surface of Calamp* I seem to have made more mistakes.

The 2nd anchor nudged up against the territory of some demi-urge or deity calling itself Leafar. I removed the offending arcanological construct quickly and am in negotiations for what reparations I may owe, but something "leaked" up the link into the fungal forest. Creatures(?) with an affinity for positive energy are floating around, and I suspect they are still "forming" for lack of a better word. I cannot be certain as they are quite elusive, and I don't want to destroy one while trying to capture it. According to the one scout drone that survived a close encounter with one, it was a rainbow-patterned being of light, but beneath the near-blinding aura were beautiful multicolored feathers and scales. but for all I know that was merely an illusion or a transitional form. They certainly don't listen when I try to call them, I suppose I need to ask this Leafar to come take a look; if he is not too mad at me, he may have helpful insight. He's a goody-good, so like as not he'll either forgive me or judge me. Either way I'm glad I never got around to trying that necrotic engine, someone else can bring necromancy to this world.

The 5th anchor is close to the largest mountain on the surface of Calamp, there seems to be a race of primitive burrowers or something near the area. Beings without much in the way of magic or science are unlikely to even notice the anchor, and I am sure no god or power will bother with such a trivial thing.

*Tangential: The D'kin have taken to calling the world Calamp, a contraction of "warm embrace" in Draconic. Certainly more poetic than xx348.2b. We'll see if that becomes the commonly-accepted name when societies grow large enough to start interacting.


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I feel a new world full of the flowing powers of creation, full of potential for change and chaos. I move to it and I see it. Many gods have found their way here and they are rapidly populating the world with species, none seem to have contacted each other yet but there is still great potential for chaos, violence, and war.

I see the Vandans a mighty people, too mighty. If they were to breach the surface too soon they would simply conquer the world. That would be too easy, one quick war and then the boring peace of tyranny, not enough blood would be spilt to please me.

I focus my power to counter the scrying of the vandan sages, delude them into believing that the best way to the surface is in the north. Thus I have set them on a collision course with the sleeping mass of Dogon's Destroyer. I dont know if the Vadans or Dogon's beast will win the coming conflict and I don't really care. However this should delay the Vadana long enough for the other species to develop enough power to counter them making it a more evenly matched war.

I love evenly matched wars, they go on for a long time.


boring7 wrote:

I was constructing an offsite storage for backups and such inside the moon. After constructing the underground habitat and populating it with some interesting versions of the local flora and fauna I got to work on the base. I constructed a vertical city for my kids to play in (and keep watch on my warehouses) which ran from the artificial vale to a domed crater on the surface.

Then I remembered I needed to tighten up the linkages on the dimensional gateway, and while sinking Zorth-axis anchors into the surface of Calamp* I seem to have made more mistakes.

The 2nd anchor nudged up against the territory of some demi-urge or deity calling itself Leafar. I removed the offending arcanological construct quickly and am in negotiations for what reparations I may owe, but something "leaked" up the link into the fungal forest. Creatures(?) with an affinity for positive energy are floating around, and I suspect they are still "forming" for lack of a better word. I cannot be certain as they are quite elusive, and I don't want to destroy one while trying to capture it. According to the one scout drone that survived a close encounter with one, it was a rainbow-patterned being of light, but beneath the near-blinding aura were beautiful multicolored feathers and scales. but for all I know that was merely an illusion or a transitional form. They certainly don't listen when I try to call them, I suppose I need to ask this Leafar to come take a look; if he is not too mad at me, he may have helpful insight. He's a goody-good, so like as not he'll either forgive me or judge me. Either way I'm glad I never got around to trying that necrotic engine, someone else can bring necromancy to this world.

The 5th anchor is close to the largest mountain on the surface of Calamp, there seems to be a race of primitive burrowers or something near the area. Beings without much in the way of magic or science are unlikely to even notice the...

Bo-Ring of Seven, I am not offended or mad as you put it. I will simply restored the Labyrinth of Light, or "archaeological construct" as you put it, with a divine miracle. Also, I resurrected any beings accidentally killed.

Those beings of light, or positive energy, will not harm you, unless you are of the dark. You will want them to remain on your home in the Moon. On other worlds they are called "Couatl", but they may have another name here.

You may, however, wish to remove the 5th anchor from the largest mountain. A being of great darkness and destruction called Dogon controls it, and instead of light leaking up the anchor, he will surely send darkness. He wishes to destroy this new world, and your home on the Moon too.

Oh, you may want to get rid of that necrotic engine, because I know that Dogon will want it. However, I fear it is too late. The Dark One knows what we know. You must take a side in the coming war, Bo-Ring of Seven, because remaining neutral is not an option this time.

One more thing, I am not crazy about the name Calamp. I have nothing against it per se, but maybe the other gods can get together on the Moon for a council on the name of the world, assuming its still there...


Axerus wrote:

I feel a new world full of the flowing powers of creation, full of potential for change and chaos. I move to it and I see it. Many gods have found their way here and they are rapidly populating the world with species, none seem to have contacted each other yet but there is still great potential for chaos, violence, and war.

I see the Vandans a mighty people, too mighty. If they were to breach the surface too soon they would simply conquer the world. That would be too easy, one quick war and then the boring peace of tyranny, not enough blood would be spilt to please me.

I focus my power to counter the scrying of the vandan sages, delude them into believing that the best way to the surface is in the north. Thus I have set them on a collision course with the sleeping mass of Dogon's Destroyer. I dont know if the Vadans or Dogon's beast will win the coming conflict and I don't really care. However this should delay the Vadana long enough for the other species to develop enough power to counter them making it a more evenly matched war.

I love evenly matched wars, they go on for a long time.

Hahahahaha! Excellent move, Axerus! Surely we are related in some distant reality. I apologize now for having to destroy you later on. I too wish to prolong the destruction of this world. I will take great pleasure when the Vandans awaken my Destroyer, and he destroys them, of course. My Call will not be needed.

My Dogarr can then move on and destroy whoever is closest to them. Will it be the Humans? Will it be the Mashileen? Will it be the D'Kin? I won't even mention the Roocaf. For a true challenge my Dogarr should march down to the Great Sea and battle the Primevans! Farael is a foolish, fallen angel, but he is powerful in his own delusional way, and he has prepared his people for war!

Join me in my battle, Axerus, and I promise that I will destroy you last.

By the way, not too fond of the name Calamp. I would rather this world be named something else before I destroy it. Just saying...

Verdant Wheel

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Hailing from a world which has ostracized me, I rainzax the Directionless, God of Failed Ambitions and Remorseful Despair, God of Self-Hate and Tears of Dissappointment, God of Refuse and Those Left Behind, God of Apathetic Suicide, make my new home here, by accident, between the tides of movers and shakers at large, between good and evil, law and chaos, to wallow in feckless misery forever. My created race, leftover clay having fallen off the table of creation out of which other races were cut, are ugly and malformed, and know not love nor kinsmanship, for, being not only disgusted with ourselves, find the company of eachother increasingly revolting as well. So we wander alone, consumed in our self-loathing. We without a name, without a home, without a cause, without a friend, without hope.

Spoiler:

Alignment: TN
Domains: Darkness, Madness, Repose, Travel, Trickery
Weapon: none (!) - or maybe natural attacks (?)


rainzax wrote:

Hailing from a world which has ostracized me, I rainzax the Directionless, God of Failed Ambitions and Remorseful Despair, God of Self-Hate and Tears of Dissappointment, God of Refuse and Those Left Behind, God of Apathetic Suicide, make my new home here, by accident, between the tides of movers and shakers at large, between good and evil, law and chaos, to wallow in feckless misery forever. My created race, leftover clay having fallen off the table of creation out of which other races were cut, are ugly and malformed, and know not love nor kinsmanship, for, being not only disgusted with ourselves, find the company of eachother increasingly revolting as well. So we wander alone, consumed in our self-loathing. We without a name, without a home, without a cause, without a friend, without hope.

** spoiler omitted **

Rainzax, here even you and your Nameless race are welcomed. All are welcomed here, except for Dogon, because he wants to destroy it...


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Dogon the Destroyer wrote:

Hahahahaha! Excellent move, Axerus! Surely we are related in some distant reality. I apologize now for having to destroy you later on. I too wish to prolong the destruction of this world. I will take great pleasure when the Vandans awaken my Destroyer, and he destroys them, of course. My Call will not be needed.

My Dogarr can then move on and destroy whoever is closest to them. Will it be the Humans? Will it be the Mashileen? Will it be the D'Kin? I won't even mention the Roocaf. For a true challenge my Dogarr should march down to the Great Sea and battle the Primevans! Farael is a foolish, fallen angel, but he is powerful in his own delusional way, and he has prepared his people for war!

Join me in my battle, Axerus, and I promise that I will destroy you last.

By the way, not too fond of the name Calamp. I would rather this world be named...

"So eager for destruction Dogon like many of my hellish brethren, yet while destruction is sweet it always seems to be over so quickly. You yourself recently had to change worlds and start anew, such a waste of effort. I will aid you for a time but only as long as we may extend the anguish of the mortals of this world for I am not a destroyer but a connoisseur of mortal anguish and strife."

Axerus has little desire for mortal worshipers as he gains sustenance from mortal anguish so instead of creating a new sentient species he creates plagues. Axerus alters a species of fox to look more similar to the Roocaf (a non-anthropomorphic version of course). He then ladens them with plague and sends them to infect populations of Primevans. While I am sure the plague will not eliminate these populations it should leave a cultural distaste for fox-like creatures. Hopefully when they meet the roocaf they will distrust them, perhaps even war with them.

I design this plague such that it shall return every few decades bringing death and chaos. I shall make the Roocaf immune to it, and do my best to make them potential plague carriers themselves.

Verdant Wheel

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rainzax and his unwanted get, unworthy of looking Leafar the Light in the eye, let alone speaking in his presence, and seeing no place in this world and consequently the war to control it, who might in death actually finally find deliverance, recoils into a submissive position before the greater diety, awaiting his anticipated punishment in silence, pathetic...

Verdant Wheel

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that is what they are come to be called, the gets, and as the world casts a downtrodden eye upon them, so does the written word, for just as their God rainzax is unworthy of a capital letter in so much as his name, so too is the linguistic symbol which comes to represent them deprived of the privilege generally afforded a proper noun...


rainzax wrote:

Hailing from a world which has ostracized me, I rainzax the Directionless, God of Failed Ambitions and Remorseful Despair, God of Self-Hate and Tears of Dissappointment, God of Refuse and Those Left Behind, God of Apathetic Suicide, make my new home here, by accident, between the tides of movers and shakers at large, between good and evil, law and chaos, to wallow in feckless misery forever. My created race, leftover clay having fallen off the table of creation out of which other races were cut, are ugly and malformed, and know not love nor kinsmanship, for, being not only disgusted with ourselves, find the company of eachother increasingly revolting as well. So we wander alone, consumed in our self-loathing. We without a name, without a home, without a cause, without a friend, without hope.

** spoiler omitted **

"oooooh myyyy, a race or mortals entirely dedicated to suffering. Delicious"

Axerus:
Should have defined this earlier
Alignment: NE (maybe CE depending on who is doing the defining)
Bailiwick: suffering, fear, plague, lies
Domains:Evil(Daemon), Trickery(Deception), Madness(Nightmare), Knowledge(thought), Magic
Favored Weapon: Scorpion Whip

Verdant Wheel

...whose defining characteristic, tragicomically, is not only increased longevity, but permanent confusion, as well as increased tolerance to pain, duress, toil, ridicule, malnourishment; too horrendous to elicit feelings of sympathy, too unorganized to ever dream of revolt, too incoherent to dream at all; unbreakable in their utter brokenness.

Dark Archive

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Excellent, a slave race born and bred. These gets will serve admirably, both as laborers and as stock war fodder. It will be their flesh and bone sent into the maw of the awakened Destroyer first, granting my people the time we need to recover from this assault, and plan our vengeance against the twisted feeble gods who hide behind misdirection and deceit, while stopping this abomination from eradicating the world we plan and labor so much to dominate.

The fragile flesh-things of the surface world have been spared for a short time due to the necessity of providing a blockade against this monstrosity; for this alone might there be peace found between the dwellers of the Crystal Below and those on the Stone Above. However, in time I will lead the conquest, and this planet shall be Vanda in whole, from stone-shrouded sky to gem-guarded core.


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I am the ghost in the machine, the spanner in the works. From the land of the steely raptors I come. It was only through an act of cosmic improbability that I attained my godhood, and I fear my frail mortal mind did not adapt well. Now, I am the god of unlikelihood, of great luck or great ill fortune, of flukes in perfect systems and flaws in well-cut diamonds. When someone cheats fate, I am the one to deal them their crooked hand. I am the air bubble in reality's bloodstream.

And as my first act on this silly world, I shall introduce the dragons.

Horrific monstrosities of bone and metal, these creatures resemble many enormous serpents clumsily sewn together at their middles and twined around each other like intricate ornaments. There shall be thirteen and seven of my beautiful children to roam your world. Thirteen shall be of copper, silver, gold and aluminium, and they will reap luck from the world. Wherever they go, terrible disasters—whether natural or manmade—shall invariably follow.

Seven, however, should be of platinum. These seven shall dispense fortune and wisdom to any brave enough to seek them out, and they will be kindly beasts. But the hides of the seven shall be priceless beyond compare. And so there shall be those that hunt them.


Did someone say hunt? Oh yes, I will hunt them, but I will send my Human Hunters after the seven Platinum dragons. However, my Humans have no concept of wealth. They will enjoy skinning the dragon hides and sharing it with the tribe. There are many Human tribes now. I failed to mention that I gave them horses. Now they ride across the vast plains looking for game, including the dragons and others creatures. They will be ready for the First War too.
I have crafted them divine spears and bow & arrows that can hit any target. I have taught them to make powerful weapons and how to use them. Humans are very adaptable.


Axerus, the plague of foxes did inflict many Primevans, and in the future my children will distrust the Roocaf and foxes of all kinds. HOWEVER, they will not be undone. The Primevans will meet the Dogarr on the field of battle. We will march out to meet them. I healed them from the Plague. I will make allies with Leafar and with the Human tribes. The Dogarr are preverted versions of Humans. While Leafar deals with Dogon, I will deal with you! Let the war come!!!


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I see the rapidly approaching war, and my scattered mind races. I have never dealt with Dogon before, but his presence fills me with dread. I decide to cast one more die before settling down to watch.

I will approach Axerus and propose a trick—a collaboration to prolong the so-called 'inevitable' (a concept that seems antithetical to my very being). Dogon could easily overpower me, even from afar, and I cannot pull off my brilliant scheme alone.

Let us combine our powers to tinker with Dogon's obsidian mountain. Let it change from the Destroyer's resting place to his prison. Let a sword be plunged into the highest peak, and until that sword is drawn out by one who does not serve Dogon, let the Destroyer never be able to leave. Though he may wage war against the Vandans, they will ultimately be able to escape when they realize this.

It matters little to me who the destined entity is, nor does it matter to me what the sword itself can do. But let us ensure that the Destroyer's escape be something not entirely in Dogon's power.

Deity Block:

Lesser God
Other Names: "The Murmur" to dragons
Alignment: CN
Portfolio: Insanity, luck, broken prophecies, sabotage
Domains: Chaos, Trickery, Madness, Luck, Artifice, Weather
Favored Weapon: Dart


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On my home world I followed a group of adventurers into the lair of ancient red dragon, while the adventures battled the dragon I crept into his hoard room, where I filled a portable hole with many powerful artifacts. Needing a place to hide it while i escaped I ate it.

After a great explosion I find myself on a strange new world with equally strange powers.

I create a race in my own image with tails (see goblin monkeys) with all the power of Dragons from my home world.

I set them to work building me a tenple in the middle of the greatest forest they can find and command them to make offerings on to me of pickled organs of all other who dwell on this world.


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And squish things with rocks. Thats very important.

And I want prettys. Nice shinny ones.


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Dungeon Kobold wrote:

I see the rapidly approaching war, and my scattered mind races. I have never dealt with Dogon before, but his presence fills me with dread. I decide to cast one more die before settling down to watch.

I will approach Axerus and propose a trick—a collaboration to prolong the so-called 'inevitable' (a concept that seems antithetical to my very being). Dogon could easily overpower me, even from afar, and I cannot pull off my brilliant scheme alone.

Let us combine our powers to tinker with Dogon's obsidian mountain. Let it change from the Destroyer's resting place to his prison. Let a sword be plunged into the highest peak, and until that sword is drawn out by one who does not serve Dogon, let the Destroyer never be able to leave. Though he may wage war against the Vandans, they will ultimately be able to escape when they realize this.

It matters little to me who the destined entity is, nor does it matter to me what the sword itself can do. But let us ensure that the Destroyer's escape be something not entirely in Dogon's power.

"The beast has served its purpose in delaying the Vandans until the surface people are prepared to make a fight of it.

If we are to bind the creature than I have a price, let me have one of your platinum dragons one whom through I can spread lies where the others spread truths.

If you agree to this we shall bind the beast such that only an entity that does not directly serve Dogon can release the beast from its slumber by removing the sword from its pedestal on the top of the mountain of obsidian.

What say you kobold?"


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"An amusing price! I accept. You shall be given the One in Twenty, the bane of all questants, and in exchange the sword shall be placed. A shame that I am no patron of blacksmiths—it seems fitting that such a sword should be of some note. But it's of little import. Let the Destroyer be bound. At least for a little while."

Personally, I'd be fine if a third god wanted to drop in to give the sword itself some character.


The third generation of my children is rising to prominence, and my influence upon them has reached a lull. This is good, the D'kin were meant to be self-reliant, and live their own lives. Their friendship with the Couatl is blossoming, and both races have exhausted their explorations of the cities and groves of their homelands, each year more of them strike out in adventuring bands to explore. I send stealthy probes behind them to keep watch, and learn what they learn of events abroad. War is brewing, gods and religions are rising up and with their meetings come death and destruction. With the preaching of glory to Leafar from so many of the Couatl, I anticipate our nation's allegiances are a foregone conclusion.

Still, plenty of time to work with my spell-wrights on phase 2 of the starmap project. A calculating engine capable of processing and storing vast amounts of data. With proper reinforcement to their telepathic bonds and enough stealth probes I should be able to not only keep an eye on things, but progress to phase 3 with the Array.

Little Akron continues to lobby for more repetition of the experiment that gave his pet construct sentience. I know he is lonely, after his father turned to necromancy and was banished by the Primarch himself few trust him; but I won't condemn such a promising boy because of the trouble he *might* cause. Besides, if I forbid it outright he'll just run off and do it in secret, possibly with the Calculatrix itself. Last thing we need is a confused child with a god-like intellect in the middle of everything.

Fresh reports from the southern jungle, stunties have made an appearance on the border. Patrols are actually excited that they have something to do besides be patient with foolish humans, but in agreement with the ruling council I have reassigned several research projects to more defensive magics and combat-focused constructs. War, it seems, never changes.

I wonder if there are any dragons in this world yet...


"Dogon let us discuss our alliance, true I have aided the kobold god in imprisoning your Destroyer but that really makes us stronger allies than before. You admitted that you wanted to destroy me as you wanted to destroy everything and a promise of merely being the last to be destroyed is hardly comforting.

Now however you need me both alive and free from your domination, I doubt that any other god will draw forth the sword and free your Destroyer. And you know that if I believe it will increase the anguish of the mortals in this world or if I think you are in danger of being defeated and thereby ending the war I will do so.

So let us work together, I humbly request a single tribe of your Dogarr to train as my priests in a small fortress on your obsidian mountain. These priests of mine shall start a new race of Xergarr which shall serve as mages and spies for your army. In return I shall use my power over plagues to make the Dogarr armies immune to diseases and able to eat even the most rancid meat."

I withdraw my power from interfering with the Vanden sages clearing the path for them to reach the surface and begin a war.

I turn my power on the Platinum Dragon which I have received from Dungeon Kobold, I do not change its nature at the moment I merely lay a curse on its body such that if it is killed whoever take possession of its body shall be open to my whispering influence.


I was some sort of deity, before a party of adventurers destroyed me. A small shred of my essence found a home in a dead baby dragon. Puss the Wyrm I now call myself. Now I have found a planet where the new races do not burn their dead. By turning all unprotected dead into worm riddled, contagious monsters I am raising an army. I am also creeping into the dreams of adventurers and teaching them rituals. Especially The Open Grave, which will allow the cult I am fostering to return me to completeness.
Puss Worms. Fine vermin. Can cast animate dead on a corpse. Can kill like a rot grub. This can be added to any corporeal undead including mummies and Morge.
Puss the Wyrm is an insane, CE, undead, demigod. As it is concerned more with itself, it is open to Alliances.


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Numbers and symbols and shapes and measures. I awaken. My hand holds the sword, it is the key and the lock, as the mountain is the beast and the prison. I release the hilt and travel to the east. The fire in my belly and the hammers of my hands speak of what I am. I am Carlok the Smith, I was called to my craft from whatever I being came before. I shall forge such wonders for this world that all shall look and despair of their perfection.

Carlok is a chaotic neutral deity of smithing, artwork, and mad genius.


Axerus wrote:

"Dogon let us discuss our alliance, true I have aided the kobold god in imprisoning your Destroyer but that really makes us stronger allies than before. You admitted that you wanted to destroy me as you wanted to destroy everything and a promise of merely being the last to be destroyed is hardly comforting.

Now however you need me both alive and free from your domination, I doubt that any other god will draw forth the sword and free your Destroyer. And you know that if I believe it will increase the anguish of the mortals in this world or if I think you are in danger of being defeated and thereby ending the war I will do so.

So let us work together, I humbly request a single tribe of your Dogarr to train as my priests in a small fortress on your obsidian mountain. These priests of mine shall start a new race of Xergarr which shall serve as mages and spies for your army. In return I shall use my power over plagues to make the Dogarr armies immune to diseases and able to eat even the most rancid meat."

I withdraw my power from interfering with the Vanden sages clearing the path for them to reach the surface and begin a war.

I turn my power on the Platinum Dragon which I have received from Dungeon Kobold, I do not change its nature at the moment I merely lay a curse on its body such that if it is killed whoever take possession of its body shall be open to my whispering influence.

Axerus, yes, take a tribe of the Dogarr. It matters not to me. My Dogarr are even now marching

to Primeva. I assume the Vandans will join the battle now? There is a field before Primeva, a perfect place for battle, a land between two rivers. My Dogarr numbers are like the stars! I shaped them for battle! If the Human god Hutan interferes, his people will be destroyed! I care not if a sword holds my Destroyer at bay. Once that sword is pulled, let it signal the end of this....world! Let all the armies of this world meet on this field! I will wait for the sickly Primevans! I will wait for the Roocaf pests! I will wait for the dragons! I will wait for the Humans! Let them all come to this FIELD OF BLOOD!!!!
By the way, Axerus, I did some checking and we are related. Just saying...


Quote:
Axerus, yes, take a tribe of the Dogarr. It matters not to me. My Dogarr are even now marching to Primeva. I assume the Vandans will join the battle now? There is a field before Primeva, a perfect place for battle, a land between two rivers. My Dogarr numbers are like the stars! I shaped them for battle! If the Human god Hutan interferes, his people will be destroyed! I care not if a sword holds my Destroyer at bay. Once that sword is pulled, let it signal the end of this....world! Let all the armies of this world meet on this field! I will wait for the sickly Primevans! I will...

To Dogon, my Humans will be at the Field of Blood, and we will unite with the Primevans! You will be called Dogon the Destroyed! I will craft an artifact, the Spear of Humanity, and I will give it to my most powerful warrior! His name is Hu-Nar, and he will lead the Human tribes into war against the Dogarr, who were once one of us. I call on all the other gods to unite against the foul Dogarr and his dark alliance. FREEDOM!


Axerus, yes, take a tribe of the Dogarr. It matters not to me. My Dogarr are even now marching
to Primeva. I assume the Vandans will join the battle now? There is a field before Primeva, a perfect place for battle, a land between two rivers. My Dogarr numbers are like the stars! I shaped them for battle! If the Human god Hutan interferes, his people will be destroyed! I care not if a sword holds my Destroyer at bay. Once that sword is pulled, let it signal the end of this....world! Let all the armies of this world meet on this field! I will wait for the sickly Primevans! I will...

Dogon, you go too far and you must be stopped. As I reckon you are south of me headed to the Field of Blood. I am sending an army of Couatl to battle you, and stand in alliance with the Humans and Primevans. Where is your alliance, Dogon? Who is standing with you? Stop this madness now before the dead outnumber the living. The Light always prevails over the Darkness. I hope my new friends the D'Kin will stand with us.


Goth Guru wrote:

I was some sort of deity, before a party of adventurers destroyed me. A small shred of my essence found a home in a dead baby dragon. Puss the Wyrm I now call myself. Now I have found a planet where the new races do not burn their dead. By turning all unprotected dead into worm riddled, contagious monsters I am raising an army. I am also creeping into the dreams of adventurers and teaching them rituals. Especially The Open Grave, which will allow the cult I am fostering to return me to completeness.

Puss Worms. Fine vermin. Can cast animate dead on a corpse. Can kill like a rot grub. This can be added to any corporeal undead including mummies and Morge.
Puss the Wyrm is an insane, CE, undead, demigod. As it is concerned more with itself, it is open to Alliances.

Align with me, Wyrm, on the Field of Blood! Bring your unprotected dead, worm riddled, contagious monster army with you!

Dark Archive

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The surfacers are gathering for war. So be it! The Destroyer is bound and blockaded, thus we may turn our attentions properly to the rest of this miserable prison. We will send forth the gets first, their chains clenched in the claws of our kyton minions. Once they have bled the opposition, we will send our champions and centuries to join the fray.

To war, my gemstone guardians and crystal cavalry. To War!


Culex, Dark Knight of Vanda wrote:

The surfacers are gathering for war. So be it! The Destroyer is bound and blockaded, thus we may turn our attentions properly to the rest of this miserable prison. We will send forth the gets first, their chains clenched in the claws of our kyton minions. Once they have bled the opposition, we will send our champions and centuries to join the fray.

To war, my gemstone guardians and crystal cavalry. To War!

My Dogarr can easily destroy the gets! I need to know now if you are with us or against us?! Make your choice, Culex! I am sure the worm riddled dead of Puss the Wyrm will have fun with the gets! HAHAHAHAHAHAHAHAHAHAHAHA!!!!


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Meant to add this last night, the sword itself is a dimensional labyrinth that has to be entered and mastered to actually draw the sword. Its power is to turn energy and forces back on themselves. Alone it's a regular magic sword, but when you try to trip a dragon with it you use the dragon's CMB (+feat and sword enhancement bonuses) instead of your own.

Also it can shoot lasers, because lasers are awesome.


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Shining atop of its mountaintop forge, Targeteer Akron's flying fortress fills with the D'kin army. Magical weapons, clockwork defenses, and an army of powerful warriors launch in support of their Couatl allies, and by extension their human allies. My heart swells with pride at my greatest student's creations just as surely as it flutters with concern. War is dark business, and by creating such engines of destruction he walks a dark path. Fighting monsters and being a monster are often closely related.

The Wave Motion Gun he created is some terrifying genius. I hope it never gets deployed. The collateral damage with be atrocious. As for the weaponized goblins, I know the Pathfinders laughingly call the chemically-altered little beasts "Drop Bears" but there is a difference between controlling their numbers with targeted assaults and twisting them into living weapons. The worst part is how much they seem to LIKE knowing their fate. They are to be awakened from chemical slumber, fired at enemy formations like a rocket, and after hacking and bleeding and biting, burst upon an enemy with exploding poisonous acid.

Speaking of stunties, A secondary force is being prepared, mostly raiders, to raid the southern jungles and control their numbers if, (hah, WHEN) their numbers begin to boil over. With the human tribes all marching off to a world war the little green monsters don't have a check on their numbers. Come to think of it, I should send them some unstable fireworks as a gift.

In less bloody news, I met one of the local (true) dragons! He looks like a handsome silver, but on closer inspection it becomes clear he is *not* like the fellows back home. For one he appears to be made of actual living metal, and for another it's not silver, but platinum. Created by some mad god to be a teacher and guide, but also a hunted and desired object of value, he feels some understandable angst against his creator and his life. We have shared some lovely conversations over tea (it is SO nice to chat with someone you can look in the eye without uncomfortable shaping magic) and he's quite easy on the eyes. I've been making him some magical toys that should help with the whole "wandering sage" act, and he says he's working on some sort of alcoholic brew that should be "the best drink you've ever tasted."

***

Note to self: NEVER let the argument, "you've got restoration magic, you'll be fine," sway you into more than one round of any kind of booze. In fact, just never drink again. My gentleman caller is once again walking the lonely road, and after my walk of shame I found he'd left me an unexpected present. At least I suspect he did, my odd food cravings and driving compulsion to build a nest out of storage room D leave few other conclusions to jump to. Now I know how my mother felt when she said, "I'm pissed as hell at him, and I just want him back."


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"The young peoples of the world leaves their homes, farms, and forges to join the battle. Now is the time for plague and famine"

Axerus uses the powers of rot and begins to destroy food stores throughout the world. Additionally he focuses his power on making magically summoned food arrive rotten and inedible. Only the most powerful of casters can summon edible food now and even then only in reduced amounts. An army marches on its stomach they say now lets see the armies of light starve or turn to cannibalism.

Dark Archive

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Dogon the Destroyer wrote:
Culex, Dark Knight of Vanda wrote:

The surfacers are gathering for war. So be it! The Destroyer is bound and blockaded, thus we may turn our attentions properly to the rest of this miserable prison. We will send forth the gets first, their chains clenched in the claws of our kyton minions. Once they have bled the opposition, we will send our champions and centuries to join the fray.

To war, my gemstone guardians and crystal cavalry. To War!

My Dogarr can easily destroy the gets! I need to know now if you are with us or against us?! Make your choice, Culex! I am sure the worm riddled dead of Puss the Wyrm will have fun with the gets! HAHAHAHAHAHAHAHAHAHAHAHA!!!!

My people have no need for gods. Our strength is in our arms, our minds, and our loyalty to Vanda herself. Faith is the crutch of the weak, the simpering shield of those who lack the power to stand under their own might.

There is no alliance, especially not with the one who would unleash such devastation on the world we wish to conquer. The frail flesh-things of this planet's surface may oppose our dominion, but at least they do not wish to eradicate the very stone from beneath us! For this time, carrion creature, Vanda stands alongside those who dwell on the Stone Above, against the forces of annihilation. We will not yield to oblivion.


Axerus wrote:

"The young peoples of the world leaves their homes, farms, and forges to join the battle. Now is the time for plague and famine"

Axerus uses the powers of rot and begins to destroy food stores throughout the world. Additionally he focuses his power on making magically summoned food arrive rotten and inedible. Only the most powerful of casters can summon edible food now and even then only in reduced amounts. An army marches on its stomach they say now lets see the armies of light starve or turn to cannibalism.

Then Leafar, the god of light, uses his powers of light and good to send down "Manna from Nevaeh" to all of the soldiers from the allied armies of the Primevans, Humans, Couatl, D'Kin (not sure there), and now Vandans, but I am not sure what those crystal people eat? Rocks maybe? They will have manna to eat (it looks like bread) and fresh water will rain down on them daily. I assure you the manna will be edible, because I will make it so. This food is divinely summoned, Axerus, and I will not allow the good people of this world to starve.

I will focus my goodly power on you. I will bless the food of the world! I will turn the stones into bread, and the pebbles into grapes! I will make the very dirt the armies walk on edible! I turn blood into wine, and they will drink it nightly. The armies have gathered, and very, very soon the First War will begin. As much as I hate violence, this war is inevitable, so let us fight it as soon as possible. BLESSED BE THE LIGHTS!


Quote:


My people have no need for gods. Our strength is in our arms, our minds, and our loyalty to Vanda herself. Faith is the crutch of the weak, the simpering shield of those who lack the power to stand under their own might.

There is no alliance, especially not with the one who would unleash such devastation on the world we wish to conquer. The frail flesh-things of this planet's surface may oppose our dominion, but at least they do not wish to eradicate the very stone from beneath us! For this time, carrion creature, Vanda stands alongside those who dwell on the Stone Above, against the forces of annihilation. We will not yield to oblivion.

Very well, Dark Knight, if you are not with me, then you are against me! As we speak I am crafting the Amulet of Annihilation. I will give it to my chief priest Vorrak. He is also armed with the Sword of Destruction. He will cut down my enemies as he leads my army. When he arrives at Primeva he will break the amulet, and Annihilation itself will be let loose. Woe to all who are in the way. I myself may even be swept away, so powerful will be the explosion! Oh yes, you will ALL be destroyed! My army is at the field of blood and we await the battle!

Dark Archive

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Leafar the Light wrote:
... and now Vandans, but I am not sure what those crystal people eat? Rocks maybe? They will have manna to eat (it looks like bread) and fresh water will rain down on them daily. I assure you the manna will be edible, because I will make it so. This food is divinely summoned, Axerus, and I will not allow the good people of this world to starve.

I'm sure we'll find some use for it. Feeding the gets, if nothing else.

We derive our nourishment from water and magic. Vanda provides.

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