Mythic Haste Full-Round Actions


Rules Questions


1 person marked this as FAQ candidate.

So Mythic Haste grants an additional move action, but I'm wondering if you full-attacks are you able to then move afterwords?

prd wrote:
Full-Round Action: A full-round action consumes all your effort during a round. The only movement you can take during a full-round action is a 5-foot step before, during, or after the action. You can also perform free actions and swift actions (see below). See Table: Actions in Combat for a list of full-round actions.

This would mean I can't?


I think you get to move. The Full-Round Action wording assumes the general: you get one move, one standard, and one swift action. Mythic Haste is more specific and grants an additional move action that you can use as you see fit. Specific > general. That's how I read it.


Thanks Mike J. While I understand the specific vs. general thing, in this case there is nothing specific to doing more actions when performing a full-round action. So a full-round action should still take a full-round to complete, and thus you can't move after performing one?


Pathfinder Adventure Path Subscriber

With the power of the mythic rules I suspect the intent is actually to give an extra move action, in addition to everything else. So a character could move and then do a full round action.


So in that case could I combine Mythic Haste and Amazing Initiative to perform two full-round actions in a round?


Pathfinder Adventure Path Subscriber

I would say no. Then again, I also (possibly) nerfed mythic haste so that people couldn't use that move and a full round action. But I think that most things mythic should be toned down or just ignore mythic rules entirely.


Cool, thanks for your input Seannoss! I don't think it's really a nerf, as there are still a bunch of very useful things that move action could be used for. But it seems reasonable to me that full-round actions take a full-round unless expressly stated otherwise.


It's worth noting that the wording under the heading of full round actions, rather than under the heading of action types is slightly different and may clarify things slightly:

PRD wrote:
A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.

A lot of people seem to assume that a full-round action uses a standard and a move action. But that's not actually stated anywhere. Strict RAW you can not make any move or standard actions on the same round as you take a full-round action.

That said, I wouldn't be surprised if whoever wrote mythic haste wasn't entirely aware of that particular wording and quite possibly intended for it to allow a move action plus a full round action, but that's just a guess.


Thanks Artoo, that's pretty much exactly what I was looking for!

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