Magus / Improved Familiar / UMD & Spell Combat


Rules Questions


Is this doable -

1) Magus declares Spell Combat

2) Magus casts Shocking Grasp and attacks with Scimitar (using spell combat).

3) Magus hits and applies weapon and shocking grasp damage.

4) Magus then declares his Improved Familiar uses UMD to activate a Wand of Shocking Grasp.

5) Familiar uses the share spell/deliver Touch spell ability to give the Magus the ability to attack (using spell combat - again) with the scimitar to deliver both weapon damage and the wands shocking grasp damage.

Is this good, game mechanic wise?

This all depends on when the Familiar can activate the wand in the Magus Full Round Action of spell combat.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

No it's not.

The only thing a familiar can do with a wand of shocking grasp is to attack with the spell effect itself. Spells do not convey abilities, only effects, which means that the familiar can either shock the Magus or the enemy, those are the only two choices following the successful UMD roll.

Share spell and deliver touch spell are not the same ability.

The first is the ability of a spellcaster to transfer a personal or personal only buff from a spell he casts, to his familiar. The second is the ability of the spellcaster to use his familiar as an extended hand to deliver a damaging touch spell.

There is no overlap between the two.


Share Spells works to allow spells with Target: You to becomes Target: Touch (Familiar only).

Deliver Touch Spells is explicitly one-way; the Familiar can deliver its master's spells but not vice-versa.

So no, on two different fronts. Familiar can activate the wand just fine though.

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