Special Materials Question - Wyroot / Other Material


Rules Questions


In the description of the Wyroot Special Material, it states that the blade can be made with a Wyroot hilt in order to be able to get Life Points. I assumed that this meant you can slap a Wyroot hilt on any blade to do this (such as an Adamantine blade, etc)

However, under the Special Materials rules from the CRB, it states

Quote:
If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material.

So my question is, if you want Wyroot on your weapon, you can't have any sort of special blade underneath? Or is the Wyroot hilt not considered part of the weapon? Or is this a specific rules>general rules sort of thing?


Quote:
Wyroot can be used to construct any melee weapon made entirely of wood or a melee weapon with a wooden haft.

Unless it has been FAQ'ed somewhere, I don't think a wyroot hilt of a metal sword would qualify.


_Ozy_ wrote:
Quote:
Wyroot can be used to construct any melee weapon made entirely of wood or a melee weapon with a wooden haft.
Unless it has been FAQ'ed somewhere, I don't think a wyroot hilt of a metal sword would qualify.

A haft is another word for a hilt.


Sometimes, but I don't think things like longswords count. Look at table 7-12. It lists "hafted weapons" as being something different then blades.


Avoron wrote:
Sometimes, but I don't think things like longswords count. Look at table 7-12. It lists "hafted weapons" as being something different then blades.

I don't actually use the books, I look everything up on the srd. Which doesn't have any of those tables. Aside from that, I'm pretty sure that's just entirely flavor you're looking at. A haft is a hilt, the Wikipedia page even redirects to hilt specifically referencing swords (and axes).

That's not really what I'm asking in the OP either. If you had an adamantine spear head and a wyroot shaft, does that mean the spearhead doesn't count as adamantine since the majority of the weapon is wyroot?

That doesn't make any sense either.

Dark Archive

It might not make sense, but it's what the rules say. If it's a home game and you are GM just change it if you don't like it, if you are at a home game and not the GM then ask him, if you are in PFS well...you are SOL there.

Remember that this is a game not a reality simulator, and being a game, more preference is placed on balance than realism. While having a weapon made of two or more materials might not be particularly overbalancing, it does bring up balance issues of a sort that are best to just quash early, rather than allow munchkins to find a way to horridly abuse it.


That Crazy Alchemist wrote:


Remember that this is a game not a reality simulator, and being a game, more preference is placed on balance than realism. While having a weapon made of two or more materials might not be particularly overbalancing, it does bring up balance issues of a sort that are best to just quash early, rather than allow munchkins to find a way to horridly abuse it.

What I mean though is that stuff like Wyroot was not around when the CRB was written. If you asked me, that caveat is there purely to prevent people from making a sword that is "both adamantine and mithral" or some other such nonsense.

That was why I asked about specific>general in terms of rules.

Dark Archive

Perhaps. But since they never changed that rule, errata'd it or FAQ'd it, then the rule still stands.

Grand Lodge

In the end, you are only getting the benefits of one special material.

I know that might not make a lot of sense to you, but that's the rules.

To the rules, a "adamantine and mithral" weapon, is no different than a "wyroot and mithral" weapon.

If you want two special materials on a weapon, then you will need a double weapon.

Wyroot seems to have no special caveat, that notes it's an exception.

Liberty's Edge

1) Use the PRD, not the SRD as your primary source.

2)

PRD wrote:

Wyroot: The root of the wyrwood tree has a peculiar quality. When a weapon constructed of wyroot confirms a critical hit, it absorbs some of the life force of the creature hit. The creature hit is unharmed and the wyroot weapon gains 1 life point. As a swift action, a wielder with a ki pool or an arcane pool can absorb 1 life point from the wyrwood weapon and convert it into either 1 ki point or 1 arcane pool point. Most wyroot weapons can only hold 1 life point at a time, but higher-quality wyroot does exist. The most powerful wyroot weapons can hold up to 3 life points at a time. Any unspent life points dissipate at dusk.

Wyroot can be used to construct any melee weapon made entirely of wood or a melee weapon with a wooden haft. Constructing a wyroot weapon that can hold 1 life point increases the weapon's cost by 1,000 gp, constructing one that can hold up to 2 life points increases the weapon's cost by 2,000 gp, and constructing one that can hold up to 3 life points increases the weapon's cost by 4,000 gp.

The rules about wyroot specify that you can build a hafted weapon with it. When speaking of ancient weapons haft and shaft are synonyms and very rarely you will hear someone call the hilt of a sword a haft.

Even the wiki page you cite say "The hilt (rarely called the haft) of a sword is its handle, ". The wyroot writer was using the common usage, not a rarely used meaning of the word.

The passage: "any melee weapon made entirely of wood or a melee weapon with a wooden haft".

3) Specific override general.
the above passage say that you can build a hafted weapon with wyroot. The benefit isn't in any way linked with the striking surface of a hafted weapon.

I think that at least the RAI is that you can have a hafted weapon with an adamantine striking surface and a wyroot haft.
RAW the ability of the wyroot isn't a bonus, per the RAW definition of bonus, it don't change any numerical value of the weapon.

It all fall under the strictly precise language vs colloquial language argument.

4) I haven't see any official expalnation of the meaning of this phrase:

"When a weapon constructed of wyroot confirms a critical hit, it absorbs some of the life force of the creature hit. The creature hit is unharmed and the wyroot weapon gains 1 life point."

The wyroot weapon deal normal damage and only the extra damage of the critical is negated or teh whole damage is negated?

5) I think wyroot is a very badly thought special material. Any low cost item that steal a capstone ability of an archetype, giving even a better version of it, is a bad idea.

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