Please don't say its a Bard


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thegreenteagamer wrote:
Skald covers melee, skill, knowledge AND backup healer. I reiterate skald.

Skald is a good idea, but I play a skald and most people don't accept the rage song, they don't like it, and feel it's limiting (rage prejudice)

Certain cavalier builds would make awesome sauce.

Since you already start out at 9th level, consider battle herald, yes, you need some bard to be a battle herald, but it's mostly a cavalier variant.

also Samurai makes an excellent switch hitter.

a Well built barbarian would make an excellent flanking partner for the rogue.
however for super sexy excellent death causing versatility consider a prima list bloodrager with the arcane bloodline.
mixing arcane bloodline with barbarian anti caster rage powers like superstitious and witch hunter would be boss.

you can still have improved uncanny dodge and be in the thick of it, being the rogues flank buddy AND be a walking mess for any casters…

AWESOMENESS.

I would also consider *shudder* a fighter.
probably martial master


Oh Crud...I just chatted with my GM....I was wrong about the ranger....he's a dual wielder!! That kind a changes things. I'm sorry about that. So up front we have the fighter/rogue, dual wielder ranger, reach cleric and the Wolf. At back just the sorc....soooo, an archer?


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As bad as I hate to say it, that's a perfect spot for an archer bard.

Or, you could always do an evangelist cleric archer.

Sovereign Court

Any of the half dozen good archer builds works, really. Or you could still go for another melee build.

When you apply the concept of marginal gain to duplicate roles in the party, I think you'll find that it's not equal for all roles. Having a second battlefield control caster (a God wizard next to the already existing control sorcerer) isn't nearly as good as having another melee character there. There's only so much battlefield control that you need, at some point you need actual PCs on that battlefield to do stuff. If casters are force multipliers, you still need a force to multiply.

So, I say either archer, bard-like or melee striker type. Those are strong contributions to this party.


Yeah...it looks like archer it is....I'm OK with that... Never played one.

Thank you all for your help and I'm sorry about messing up the role of the Ranger

Liberty's Edge

Heard you were talking smack about Bards. >:|

Just to be different, I'm going to recommend a Flying Blade Swashbuckler.


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Well, if you want to archer, then you should Zen Archer: because it's the only way to play a monk and not suck.


What about bolt ace for gunslinger..... If my GM takes out the firearm proficiency for rapid shot.

Either that or zen archer


If you've got a GM generous enough to trade rapid shot for firearm proficiency, see if you can get him to throw something in for the gunsmithing ability; it's not like you'll need that, anyway.


PrinceRaven wrote:

Heard you were talking smack about Bards. >:|

Just to be different, I'm going to recommend a Flying Blade Swashbuckler.

While I was eating dinner I was actually thinking of a Dwarven Mouser Swashbuckler, would make a mess out of giants and other larger monsters.

But flying blade would be really cool and different.

Martial Master fighter would still be B'Zonking good here, because you can easily switch hit and be better at doing that than literally anything else.

What about order of the best cavalier?

Edit: hooded champion ranger looks really good too.


thegreenteagamer wrote:
Well, if you want to archer, then you should Zen Archer: because it's the only way to play a monk and not suck.

I don't know, I've heard good things about Pummelling Style, Quinnong and Tetori.

And you can stack Zen and Quinnong.


What are the general thoughts about the far strike monk for a ranged character... Although leaning towards the bolt ace. Gm says I can get rapid shot but that's all for a switch


play a dawnflower dervish bard--you CAN battledance, but AFAIK you can still perform as normal since you have performances that don't work with battledance, (similar situation to the urban barbarian being able to rage as normal or controlled rage).

with lingering performance you can alternate giving your party inspire courage normally, then giving yourself your battledance version (only every other turn, since battledance itself doesnt work with lingering performance--maybe the community-minded trait instead?)

with aasimar's FCB you can really pump the bonuses too.

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