Tayse |
i need help equipping a level 8ish Half-drow Daring Champion.
half-elf (darkborn); drow-blooded, drow magic, and thinblood resilience
daring champion of the order of the Dragon
traits armor expert and ???
1 weapon finesse, combat reflexes, shake it off
3 standstill
5 shadow shroud
6 bodyguard
7 arcane strike
for equipment all that i know for sure i want is are
keen scimitar
gloves of arcane striking
light killers grease
the party consist of a
rookie player with an armored barbarian i hear she runs in gets hit by the enemy and runs away
a bard that i hear is great support
an updated battle sorcerer does damage
Mellok |
1 weapon finesse, combat reflexes, shake it off
3 standstill
5 shadow shroud
6 bodyguard
7 arcane strikefor equipment all that i know for sure i want is are
keen scimitar
gloves of arcane striking
light killers grease
If you are in a point buy system you could level Str at 10, or 13 and still get PA, and just pump dex. First level you could take weapon focus scimitar and at 3rd slashing grace scimitar for dex to attack and damage with scimitar. At 4th precise strike comes on line for the daring champion so you will be good for damage.
I’m not much of a fan of standstill unless you are often in tight corridors but if you are lvl 5 could be CR and level 6 Standstill.
For teamwork feats I think Swap Places can be a strong feat for a cavalier as you can standard action to share it then swap places with a threatend ally for your move action.
Tayse |
Because I'm starting at level 8 I just decided to skip weapon focus and slashing grace and focus on the defensive side of things because of already having precise strike.
swap places sounds good I'll probably switch that with shake it off
I'm not happy with stand still either I'll probably just delay it until after step up and strike as long as they work together the way I think they do. I still need combat reflexes for shadow shroud and kinda for bodyguard though. So I might just replace standstill with step up maybe.