James Jacobs Creative Director |
Would it be reasonable to double the number of slams on all undead with four arms? It seems as though one slam per two arms is the rule. Or did he have four slams but chose his swords over them?
The game is intentionally flexible in areas like this. Pick the option that makes for the better monster and helps it hit its CR numbers and expected combat values and go from there.
James Jacobs Creative Director |
Another question, if I may ride on the tail of this thread: what are Hetuath's swords made out of? Surely he doesn't posess forged steel. Should they be something like bone or obsidian?
Feel free to change them to bone or obsidian if you want, but the assumption is that they're iron or some iron-identical metal. And yes, his people have that technology to make those kinds of weapons back on their home world.
captain yesterday |
well Kasatha are born with four arms and obviously die with them, someone with vestigial arms isnt born with them, or at the least wasnt intended to, they arent as developed and are generally a lot weaker and often useless, i just can't see someone with vestigial arms doing much besides weakly drinking potions or something
James Jacobs Creative Director |
3 people marked this as a favorite. |
James Jacobs wrote:Correct; extra arms = extra attacks in this case.given the on going flame wars over vestigial arms not giving you extra attacks, how can this be so?
Its good for the goose (monsters) but not the gander (PCs)?
Exactly. It's good for the goose but not for the gander. That's PRECISELY the case. The game doesn't need to grant equal options to the PCs as it does to the monsters. That's not Pathfinder.
Not every option available for monsters is a good or fair option for PCs.
Pendagast |
Pendagast wrote:James Jacobs wrote:Correct; extra arms = extra attacks in this case.given the on going flame wars over vestigial arms not giving you extra attacks, how can this be so?
Its good for the goose (monsters) but not the gander (PCs)?
Exactly. It's good for the goose but not for the gander. That's PRECISELY the case. The game doesn't need to grant equal options to the PCs as it does to the monsters. That's not Pathfinder.
Not every option available for monsters is a good or fair option for PCs.
isn't his race listen in people of the stars with the intent of a playable race?
I think I saw a few groups with lastuna, and at least one KAth-whatver you call it.
so..im confused,,, does he only get the extra attack as an undead monster, or does his race get the attack, and its not meant for PC play?
James Jacobs Creative Director |
4 people marked this as a favorite. |
James Jacobs wrote:Pendagast wrote:James Jacobs wrote:Correct; extra arms = extra attacks in this case.given the on going flame wars over vestigial arms not giving you extra attacks, how can this be so?
Its good for the goose (monsters) but not the gander (PCs)?
Exactly. It's good for the goose but not for the gander. That's PRECISELY the case. The game doesn't need to grant equal options to the PCs as it does to the monsters. That's not Pathfinder.
Not every option available for monsters is a good or fair option for PCs.
isn't his race listen in people of the stars with the intent of a playable race?
I think I saw a few groups with lastuna, and at least one KAth-whatver you call it.
so..im confused,,, does he only get the extra attack as an undead monster, or does his race get the attack, and its not meant for PC play?
Kasatha is a zero HD race and as such it's an option for a GM to allow in a game. I woiuldn't. And the Iron Gods AP is built with the assumption there are no player character kasatahas, for story purposes.
As for Heutath...
He does not have any slam or claw attacks when he was alive, in the same way a human doesn't. He DOES have 4 arms, unlike a human.
The juju zombie template normally gains a single slam attack. But the juju zombie template has human-shaped frames in mind.
Hetuath is more than just a juju zombie kasatha though. Note at the top of his stat block the word "unique." That, along with the word "variant," is our way of telling you that the stats to follow are different than those you'd arrive at if you followed the rules precisely as written to create the monster/NPC presented.
In this case, I gave him two extra slam attacks to go along with his two arms that aren't wielding swords.
When he makes a full attack, he attacks with his primary sword, his secondary sword, and two slams, for four attacks in all. Which does make him a pretty formidable CR 3 foe... but as the "boss" of the center of the adventure, and as a creature that's encountered on his own and is outnumbered by the party... that's intentional.
The GM (and the adventure writer/developer) can and HAS to be able to bend the rules or make up entirely new rules like this in order to present interesting new stuff. Especially if the GM or company producing the adventure does these every month for decades... ;-)
Pendagast |
Pendagast wrote:James Jacobs wrote:Pendagast wrote:James Jacobs wrote:Correct; extra arms = extra attacks in this case.given the on going flame wars over vestigial arms not giving you extra attacks, how can this be so?
Its good for the goose (monsters) but not the gander (PCs)?
Exactly. It's good for the goose but not for the gander. That's PRECISELY the case. The game doesn't need to grant equal options to the PCs as it does to the monsters. That's not Pathfinder.
Not every option available for monsters is a good or fair option for PCs.
isn't his race listen in people of the stars with the intent of a playable race?
I think I saw a few groups with lastuna, and at least one KAth-whatver you call it.
so..im confused,,, does he only get the extra attack as an undead monster, or does his race get the attack, and its not meant for PC play?
Kasatha is a zero HD race and as such it's an option for a GM to allow in a game. I woiuldn't. And the Iron Gods AP is built with the assumption there are no player character kasatahas, for story purposes.
As for Heutath...
He does not have any slam or claw attacks when he was alive, in the same way a human doesn't. He DOES have 4 arms, unlike a human.
The juju zombie template normally gains a single slam attack. But the juju zombie template has human-shaped frames in mind.
Hetuath is more than just a juju zombie kasatha though. Note at the top of his stat block the word "unique." That, along with the word "variant," is our way of telling you that the stats to follow are different than those you'd arrive at if you followed the rules precisely as written to create the monster/NPC presented.
In this case, I gave him two extra slam attacks to go along with his two arms that aren't wielding swords.
When he makes a full attack, he attacks with his primary sword, his secondary sword, and two slams, for four attacks in all. Which does make him a pretty formidable CR 3 foe... but as the...
I see said the blind man…as he picked up his hammer and saw