Can one have take an Extra-X Feat when one doesn't have X in the first place?


Rules Questions

Scarab Sages

I see a lot of animal companions and eidolons with the Extra Traits feat - and it seems a majority of them were raised by halflings.

For a cleric with 0 channels (3 - 3 = 0) - can they take Extra Channels?

TIA

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

I haven't studied the eidolons restrictions yet, but the animal companions cannot take Extra Traits without having an int of 3 or higher.

As for the other Extra X-feats, they usually mention the need for the ability they give you extra for, so the cleric with 0 channels due to his charisma should be able to take Extra Channels.

Also, this doesn't seem to be a PFS specific question? This should've been posted in Rules I guess.

Scarab Sages

Damanta wrote:


Also, this doesn't seem to be a PFS specific question? This should've been posted in Rules I guess.

All characters starts with two traits in PFS (which is not true to my understanding in the rules in general) - so that makes the question a little different - or so I thought

Scarab Sages

1 person marked this as a favorite.

Extra Channels should be ok as long as the cleric has the Channel class feature. Just because the math works out to 0 channels, it doesn't mean the cleric loses Channel Energy as a class feature. If the cleric had traded it away as part of an archetype, though, they wouldn't be allowed to take Extra Channels.

Sovereign Court

Pathfinder Rulebook Subscriber

Also note the feat for Traits is called Additional Traits, not Extra Traits.

Extra Channel lists Channel Energy as a Prereq.

Additional Traits does not list any prereqs so Eidolons should be fine to take it.

Under the Animal companion rules an animal companion needs an Int of 3 to open it up but as long as it has an int of 3 it should be fine.

Grand Lodge RPG Superstar 2012 Top 32

Doesn't one of the hardbacks say something like "Only PCs start with traits; if NPCs want traits, they have to take the Additional Traits feat"? I could swear I read that somewhere. If that's the case, that seems pretty relevant to the OP.


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber
Jiggy wrote:
Doesn't one of the hardbacks say something like "Only PCs start with traits; if NPCs want traits, they have to take the Additional Traits feat"? I could swear I read that somewhere. If that's the case, that seems pretty relevant to the OP.

Good memory.

Advanced Players Guide, pg 326 wrote:
Character traits are only for player characters. If you want an NPC to have traits, that NPC must “buy” them with the Additional Traits feat (see page 150). Player characters are special; they’re the stars of the game, after all, and it makes sense that they have an advantage over the NPCs of the world in this way.


Dhjika wrote:

I see a lot of animal companions and eidolons with the Extra Traits feat - and it seems a majority of them were raised by halflings.

For a cleric with 0 channels (3 - 3 = 0) - can they take Extra Channels?

TIA

That depends on he situation - if you have 0 channels you can get Extra Channel, but if you dont have Elemental Fist you can not get extra from Djinni Style (using Master of Many Styles or Unarmd Fighter to ignore prerequisites). You also lose your DEX bonus to AC even if its 0 (wich amuses me for some reason)

So i would say one can not have extra X if he does not have X, but he can if he have 0 X's.


Dhjika wrote:

I see a lot of animal companions and eidolons with the Extra Traits feat - and it seems a majority of them were raised by halflings.

For a cleric with 0 channels (3 - 3 = 0) - can they take Extra Channels?

TIA

All those feats are not created equal. Most of the "Extra X" feats have "X" as a prerequisite. Additional Traits does not.

If you don't have X yet because you're not high enough level or you traded it away, you certainly can't take Extra X. If you're down to zero uses, it's a bit murky.


Dhjika wrote:

I see a lot of animal companions and eidolons with the Extra Traits feat - and it seems a majority of them were raised by halflings.

For a cleric with 0 channels (3 - 3 = 0) - can they take Extra Channels?

TIA

The Cleric has the Channel Energy ability even if his modified uses per day is 0. Thus he can take Extra Channel.

Grand Lodge

Awesome idea ^_^. I never considered giving my Animal Companion the Extra Traits feat.

Grand Lodge

claudekennilol wrote:
Awesome idea ^_^. I never considered giving my Animal Companion the Extra Traits feat.

You mean the Additional Traits feat?

Grand Lodge

blackbloodtroll wrote:
claudekennilol wrote:
Awesome idea ^_^. I never considered giving my Animal Companion the Extra Traits feat.
You mean the Additional Traits feat?

If that's what it's actually called then yes. I was just going off of what the OP said.

Grand Lodge

claudekennilol wrote:
blackbloodtroll wrote:
claudekennilol wrote:
Awesome idea ^_^. I never considered giving my Animal Companion the Extra Traits feat.
You mean the Additional Traits feat?
If that's what it's actually called then yes. I was just going off of what the OP said.

Yes, it is actually named Additional Traits, although it is allowable even when you have no traits yet; however, as other posters mentioned, you would need to get your AC up to an Int of 3 or better before they can legally take it, at least in PFS. Outside of PFS, check with your GM.


0 is not equal to null.

Grand Lodge

Komoda wrote:
0 is not equal to null.

And that has bearing.... how?

For vermin companions, there is actually a piece written into them that allows the druid to raise their Int from -- to 1 or higher.

Sovereign Court

kinevon wrote:
Komoda wrote:
0 is not equal to null.

And that has bearing.... how?

For vermin companions, there is actually a piece written into them that allows the druid to raise their Int from -- to 1 or higher.

I think he was more referring to the channel energy part.

Having 0 uses is not equal to not having any uses.


As far as the game goes:

You cannot add "additional uses" to a null value.

You can add "additional uses" to a zero, or even negative value.

Sometimes people don't realize that until it is pointed out.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can one have take an Extra-X Feat when one doesn't have X in the first place? All Messageboards

Want to post a reply? Sign in.