Flame Oracle advice for Reign of winter please?


Advice


Super out of my comfort zone with this class. Used to beat em up martials, so I tried to go for something different this time.
Things to know; 1- stats were rolled 4d6 subtract the lowest, but they were preassigned rolls (1st was strength, 2nd dexterity, etc) with one reroll.
2- GM has ruled that burning magic acts off caster level, not spell level. May be reversed later, but he was pretty solid on this.
3- party is composed of a tiefling swashbuckler, aasimar draconic sorceror, a shield champion half-orc and me, the flame oracle.
so with out further delay, here is the character.

Sariel Vol Tathos
Chaotic Good human Flame Oracle 1
Str 10 Dex 15 Con 11 Int 14 Wis 12 Cha 18
Fort 0 reflex 2 Will 3 HP 9 AC 14 touch/flatfooted 12
Mystery - fire Curse - Blackened
Revelation - burning magic
Spells by level - 0 = Detect poison, stabilize, guidance, spark. 1 = Burning hands, cure light wounds, Forbid action.
Feats
1 - Spell focus(evocation)
Bonus - Spell specialization (burning hands)

I am playing this character as the face of the party. I plan on taking leadership at 7. Any real good revelations or feats i should be looking at for the future? As stated above, campaign is reign of winter. Please leave thoughts and critque below. Thank you!


Ive never played through Reign of Winter, so this will be non-campaign specific. Change your curse or mystery, buddy. I know the two seem like a perfect match in terms of flavor but they overlap a bunch in terms of mechanics. You're getting burning hands and wall of fire twice, which is a bummer. If you like fire, take blackened, but swap out for another mystery. If your sorcerer is also a blaster, consider changing out for something with more utility spells. I'm a big fan of nature and stone mysteries in a party like yours.


Honestly I'd go healing mystery just because you don't have a healer.


boring7 wrote:

Honestly I'd go healing mystery just because you don't have a healer.

I've periodically thought that Life mystery with the Blackened curse was a good mix of heal + blast.

That said, if you DO go with Flame/Blackened, talk to you GM in advance and find out if you can take another properly themed spell in place of burning hands/wall of fire.

Grand Lodge

Instead of Blackened, why not Haunted?

Also, Ifrit and Aasimar make great choices for this.


Blackened is staying for character identity reasons. He isn't very strong, and his charred hands make holding weapons difficult. Therefore he is looking to find heroic individuals to help him clean his homeland (taking leadership to accomplish this).
I could ask the gm about the overlap between spells, but he already made the ruling about burning magic so i don't want to be greedy.

I'm more or less looking for good feats/ future builds for a blaster/healer caster with face skills. I don't need someone to build the character for me, just want some recommendations and suggestions. Thank you for helping me!

Grand Lodge

Well, what books are available?


Anything by paizo, all official materials. 3rd party stuff is a no-go.


DocShock wrote:
Ive never played through Reign of Winter, so this will be non-campaign specific. Change your curse or mystery, buddy. I know the two seem like a perfect match in terms of flavor but they overlap a bunch in terms of mechanics. You're getting burning hands and wall of fire twice, which is a bummer. If you like fire, take blackened, but swap out for another mystery. If your sorcerer is also a blaster, consider changing out for something with more utility spells. I'm a big fan of nature and stone mysteries in a party like yours.

It's been a while since I looked at this, but I think you can retrain spells you get twice for something else on the Oracle list. I can't remember where it is, think it might be in the retraining entry as opposed to directly in the Oracle material.

That said haunted might be a better option if you want a curse with extra spells known.


Talked to the GM. He says its cool to replace any redundant spells learnt with appropriate level equivalents.
As this is my first time playing a full caster, what kind of magic items and whatnot should i be looking for?

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