b1ach |
This is what I have in mind guys, I got some crazy rolls on my stats so we got tons of possibilities. We actually are level 4 with 6k GP and here's the progression I got planned.
ROLLS: 16,16,15,15,14,10
Reach Dwarf Warpriest of Erastil
STR: 16
DEX: 16 (+1 lvl 8)
CON: 18 (+2 Dwarf +1 lvl4)
INT: 14
WIS: 18 (+2 Dwarf)
CHA: 8
Skills: Perception, Sense Motive, Knowledge religion, Ride ( Kingmaker )
Traits: Fate’s Favored, Glory of old or the one that sets perception as a class skill
Blessings: Community, Plant
Feats:
WP) Weapon Focus ( Bardiche )
1) Combat Reflex
3) Power Attack
3) Furious Focus
5) Soul Steel
6 WP) Weapon Especialization
7) ?
9) GWP
9 WP) Lunge
Looking forward hearing your input guys.
Thanks,
Son1x |
with those kind of stats i see two ways to build it, either go full STR banging human or the dwarf you're posting which is more an all around solid strong build, have you considered going combat expertise + improved trip? or are you looking mainly for damage? you seem to have the int to qualify for the feat.
Frag Bait |
Grab a dwarven boulder helm. It counts as a martial weapon and let's you threaten in the close squares. It also gives +2 ac against crit confirmation. If you find you got an extra feat you can use weapon focus to make it do sacred weapon damage. Lastly you can headbutt things to death which is its greatest strength imho.