Evil campaign - way of the wicked and devil's pact.


Advice


Hi. I need some advice. An evil campaign based on way of the wicked will start in few months. Our master has given some limitations, I'll be a human cleric with the unholy barrister slightly modified. The problem is the demanding channel ability. I can spend 2 uses of channel to heal those who spend an immediate action to swear loyalty to asmodeus. In exchange for healing characters are considered under the effect of devil's pact feat for 1 minute/level, so they can use the +2 to any d20 roll once (instead of 3/day) and if they die they can only be resurrected by wish or miracle and 3 levels less. Now, our master is afraid of that feat, because he feels that he cannot hit hard for the fear of killing some of us. So he want to revise the thing. He proposed me to use sacrifical channel feat, though I don't like it and I think is ineffective (it allows to spend channel during coup de grace to heal). Now, what I ask is:
1) any idea to modify the demanding channel ability to get rid of devil's pact but still gaining some backlash?
2) some advice on a possible build around the sacrifical channel feat, even using 3rd party feats, just to have some idea in the extreme case I'm forced to do that.

Please don't comment on master restrictions :)


1) any idea to modify the demanding channel ability to get rid of devil's pact but still gaining some backlash?
2) some advice on a possible build around the sacrifical channel feat, even using 3rd party feats, just to have some idea in the extreme case I'm forced to do that.

The backlash should be that only resurrection magic from asmodean source can work.
Otherwise, simply present an alternative to resurection that works only for hell-bound character.
I suggest that, in order to raise a fallen character under devilpact, is needed:
1) an outsider of 6hd present at the cerimony
2) the sacrifice of a worthy good being (hd at leash 2/3 of the one that's gonna raised).

Let's make devilish resurrection more fun!


Hmmm. You mean to substitute the devil's pact entirely with that? I proposed the damned ability of the diabolist prc, but he seems to not want to use it, because he give that ability to the home made archetype for the summoner of another player.

Silver Crusade RPG Superstar 2014 Top 16

Is human mandatory? Is the Fiendish Vessel archetype an option for you?


Zahir ibn Mahmoud ibn Jothan wrote:
Is human mandatory? Is the Fiendish Vessel archetype an option for you?

It could be done, but I like to search some other way. For now I found the theosophist, and I've just proposed to the dm. For now it seems it can allow it, but I'd like a reserve plan anyway....


Back on the track :)
Ok, guys, we're near to end the good campaign and start the evil one. Now, it's time to think about some tweak. As I said above, the dm is a bit afraid of killing us, so I made a cleric and he allowed me to do a theosophist (http://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/kobold-pres s/theosophist), a nice variant, really near the 3.5 cloistered cleric. He restricted the extra domain choice, but that's not a problem. Now, I don't want to be the healing machine, I want to be an asmodean priest, so I need to be deceptive and mean. And I basically have no time for physical train or channel.
Some info: the creation method: 3 values X, Y, Z, and other 3, 24-X, 22-Y, 20-Z. Then racial, then for those who know it a slightly modified careers method, for those who don't know that, basically I can add 6 more points to some of the stats, nothing above 18.
As that, I need all the social skills, and something to spare in know arcana, religion, spellcraft, heal (for torture), maybe perception? So, some suggestion on how to not suck?

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