With Great Power (16th-17th level mini campaign)


Recruitment

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ill drop her age to 136 thats about trained level.


DM Jelani wrote:


You'll need to modify his background to match the specifications as well. Let me know when he's finished and I'll give him a look.

Fixed. I don't know Brythen's age, but I picture Jaeger and him meeting at a young age, maybe Brythen in early 30s and Jaeger in mid 20s. I like the idea of him knowing a younger, brash, and insolent version of the great man.


Gm what's you thoughts on leadership feat and Cohorts?
Can we take that feat? Im looking at a mount.


DM Jelani wrote:
Cael Windstrom wrote:

This is the guy I have in mind. Barebones at the moment but will start fleshing him out. Will convert him to the stated format once he is done.

Having a bit of trouble choosing a campaign trait. x)

Btw how is HP handled? Also how are cohorts handled? Are they allowed?

No leadership feat, please. HP is max at first level and then half HD+1+con modifier after that, like in PFS. Companions (animals, eidolons) don't get max at first HD, they get half+1+con every HD.


Arr missed that, OK GM, What about intelligent Items GM are they ok?


GM:

Br**n you changed your alt image hehe, Are you having your normal player group in this, I know you said four. But wanted to try out his 16th level PC to see what she can be a healer that heals and not kills that much, she is all about rebuking, holding and moving out of the way wile being a bit of a tank, Her main weapon is a ring-of-telekinesis, that she uses to disarm, and block attack wile she heals on the battle field. I made her so her healing-Fu is strong. :)

GM Will there be the limit of +4 enhancement to weapons and armour as per the +1 per 4 levels limit some GM use. So that You can have max

+4 Max enhancement or equivalent to Armour
+4 Max enhancement or equivalent to Shield
+4 Max enhancement or equivalent to Weapon.

at 16th level


GM_Johnny_Panic wrote:

** spoiler omitted **

GM Will there be the limit of +4 enhancement to weapons and armour as per the +1 per 4 levels limit some GM use. So that You can have max

+4 Max enhancement or equivalent to Armour
+4 Max enhancement or equivalent to Shield
+4 Max enhancement or equivalent to Weapon.

at 16th level

No, you may buy up to +5 (or equivalent) weapons/armor. However, I am enforcing the caster level limits on crafting magic arms/armor and wondrous items. So for the example of weapons...

Creating Magic Weapons wrote:
Creating a magic weapon has a special prerequisite: The creator's caster level must be at least three times the enhancement bonus of the weapon.

So a 16th level character could craft at best a 16/3 = +5 weapon. So yeah...no restrictions really.


What level of challenge will we be facing? At 16th level, Pathfinder becomes so vast and full of options that really, the level of strength and versatility asked to the PCs varies hugely.

Do you expect optimization, or a less-than-perfect build could still shine? Will a straight-up melee fighter be outclassed no matter what without spellcasting?


Here's the start for my submission. Let me know if anything looks out of place so far. I've got the background in my head, as well as the appearance and personality, but I still have to write them out.


Personally I think a spellcaster is only powerful for one or a few fights. Their power may be brutal when they go all out given the right spells and gear. But the more fights asked of them, the more their abilities fade, same goes for an extended fight. Which forces them to choose how much resources they want to commit for any given fight as it is a finite amount.

Melee and ranged weapon types on the other hand do not have the same glass cannon weakness as casters. They maintain their level of power regardless of time or use of special attacks (power attack and such). Keep them healed and their endlessly useful in a fight. So again personally their is no outclassed at high levels, just what you prefer. A lot of power for a short time or a sustained power over time.

Hope that helps. But just my opinion. ;)


See that paladin you all played tricks on at low levels? Yeah, he just soloed the boss while you were knockef out.


My PC is in now way expect optimization, she made around an idea of the hero healer, working in places and in situations other would find hard, because of her faith, she is not a hard hitter, she is hard to hit. Story to me means more than rules "winning" the system of rules is a framework to me to do things with a PC, not be the game. I will not be giving the other players a long list OOC of the "cool" things my PC can do, what she can do will come to light in game when the time is right and not before. I want her to be more than 2D wack-o-baddy. She has a history, a past, a family, a life lived and more to do. She will start the game not with a full load out of ready for war kit, she dropped in to see one of her adopted children who's teacher has gone missing, an upset kid who wants mum to help.

She will, she is good, kind, caring, not just in aliment but because she thinks and feels that being good is what matters. She has empathy, even for evil dowers, why? because she believes in redemption. A real event where bad becomes good. Things like that drive my PC.

I say all this because I the games I love, the ones a like to play in, are story based games, ones where players make a great story with their PCs over power gaming fights and OOC smart taking plots. I dont care of I get that crit that kills the big baddy, What I do care about is what she says and hows she acts in that fight.

I know not every one plays like this, I just wanted to get that out so you all know where I am coming from.

:)


Airon87 wrote:

What level of challenge will we be facing? At 16th level, Pathfinder becomes so vast and full of options that really, the level of strength and versatility asked to the PCs varies hugely.

Do you expect optimization, or a less-than-perfect build could still shine? Will a straight-up melee fighter be outclassed no matter what without spellcasting?

I'm planning on running the modules exactly as written, only modifying them if they prove too easy. I am looking for good writing and interesting characters more than killer builds. This is somewhat opposite of many games I run. I'm trying to keep the characters close to that core ideal of "four 15 point buy characters", that the modules are supposedly written for. Just compare your build to CR 14-17 stuff in the Bestiary. That's what I'll be doing to gauge power. I'm actually less likely to take a super optimized build in this case, because it will create more work for me. If everyone is optimized to the hilt I'll have to make all the encounters harder to keep up.

It's a general rule of d20 based systems that spellcasters outshine melee at higher levels, but that doesn't mean melee is useless.


had a rethink on her back ground and I am going to take the Trait GM.
It fits in better with my idea of her and what she is, this will also remove the need for her drawback.

Bastard
She a bastard child of Brythen Blood, and why she is looking for him.


It occurs to me that there aren't really any spell casters higher than 16th level floating around making items and casting spells for money in Absalom. Therefore, I have decided that if your character possesses an item which would have needed a creator of higher than 16th level, they must have traveled to an extraplanar city to procure it. Be sure to detail where they went, and how they got such a powerful magic item/spell cast. Thanks!


Also, you may purchase partially charged wands/staves/whatevers, but only at character creation.


cool, Im changing somethings with her back ground.
Shes Ulfen from the Lands_of_the_Linnorm_Kings
The North was her home as a youth, Also changed her god to Milani who I think is a better for my idea of her background and a child of Brythen Blood

I have to ask something for this to work, how old is Brythen Blood?
would he have been around to father kids say 130 years ago?


Larina - The Snow Lotus wrote:

cool, Im changing somethings with her back ground.

Shes Ulfen from the Lands_of_the_Linnorm_Kings
The North was her home as a youth, Also changed her god to Milani who I think is a better for my idea of her background and a child of Brythen Blood

I have to ask something for this to work, how old is Brythen Blood?
would he have been around to father kids say 130 years ago?

As a human his max age would be around 100 I'd imagine. He's more likely in his 70s. So the earliest he would have been fathering children is probably ~55 years ago.


Cool so Change in back story again, hehe, he's to young to be her daddy,
ill go back to Proud Parent then and see where we go from there :)


You know there is re incarnation. Just an idea if age plays a large role.


Hey Jelani, I'm working on my Sacred Fist of Hei Feng and have a question:

If one's unarmed strike has an enhancement bonus from one source (e.g. GMF) and one wears an Amulet of Mighty Fists with a quality (e.g. thundering, or brilliant energy) does the quality stack with the bonus? (I know of course that any enhancement bonuses from the two sources wouldn't stack).

Thanks!


I'm sorry DM Jelani, but I'll have to bow out. :(

Have fun. :D


gyrfalcon wrote:

Hey Jelani, I'm working on my Sacred Fist of Hei Feng and have a question:

If one's unarmed strike has an enhancement bonus from one source (e.g. GMF) and one wears an Amulet of Mighty Fists with a quality (e.g. thundering, or brilliant energy) does the quality stack with the bonus? (I know of course that any enhancement bonuses from the two sources wouldn't stack).

Thanks!

Enhancement bonuses do no stack, but the others would. So if you have GMF +5 and a +1 flaming, holy, shock amulet of mighty fists your unarmed strikes would function as +5 flaming, holy, shock.

However, GMF doesn't give you the ability to bypass DR based on material type that a magic weapon does. Read this post. So it's not as good.

Dark Archive

Would throwing my hat into this ring be acceptable? Seems there is already a decent amount of interest but the chance to build something at such a high level rarely comes up.

If my interest is acceptable I have a few questions, firstly a question about an interaction as I have yet to find an official word on it. What is your opinion on how Bloodrager and the Dragon Disciple classes interact, to me logic says that DD would progress the Draconic Bloodline for Bloodrager just as it does with a Sorcerer but I just want to make sure that you have the same thinking before going ahead with my idea.

Secondly(if the first answer is 'yes') I was wondering if it would be possible to re flavor Alumni, in that perhaps my character did not actually graduate but for his time at College but still had the mentor relationship with Blood and once he departed the College kept in contact.

I'm hoping to go Bloodrager 6 / Dragon Disciple 10 with a heavy influence on the rage being my character becoming more overwhelmed by 'the dragon' in a sort of hulk-style though over the years my character has gained much more control over the transformation able to reign in the aggression and act rationally when needed(probably though a lot of help from Blood)


Recruitment is open to all until Wednesday November 19th, 2014 as stated in the original post. It doesn't matter how much interest is already here, anyone is free to submit an application up to that point.


Zain Ashvale wrote:

Would throwing my hat into this ring be acceptable? Seems there is already a decent amount of interest but the chance to build something at such a high level rarely comes up.

If my interest is acceptable I have a few questions, firstly a question about an interaction as I have yet to find an official word on it. What is your opinion on how Bloodrager and the Dragon Disciple classes interact, to me logic says that DD would progress the Draconic Bloodline for Bloodrager just as it does with a Sorcerer but I just want to make sure that you have the same thinking before going ahead with my idea.

Secondly(if the first answer is 'yes') I was wondering if it would be possible to re flavor Alumni, in that perhaps my character did not actually graduate but for his time at College but still had the mentor relationship with Blood and once he departed the College kept in contact.

I'm hoping to go Bloodrager 6 / Dragon Disciple 10 with a heavy influence on the rage being my character becoming more overwhelmed by 'the dragon' in a sort of hulk-style though over the years my character has gained much more control over the transformation able to reign in the aggression and act rationally when needed(probably though a lot of help from Blood)

Hybrid classes wrote:
Parent Classes: Each one of the following classes lists two classes that it draws upon to form the basis of its theme. While a character can multiclass with these parent classes, this usually results in redundant abilities. Such abilities don't stack unless specified. If a class feature allows the character to make a one-time choice (such as a bloodline), that choice must match similar choices made by the parent classes and vice-versa (such as selecting the same bloodline). The new classes presented here are all hybrids of two existing core or base classes.

So no, Dragon Disciple levels will not stack with bloodrager for determining the level of your bloodline stuff, you take whichever is higher since there's nothing anywhere that specifically says bloodrager levels count as sorcerer levels for bloodline. Sorry.

Second question, reflavoring Alumni to being a drop-out is fine.

Dark Archive

As much as I love the idea I think I shall go with something else in that case, now back to the drawing board!


My first thought was to make a Dragon Disciple as well. It's not every day that you get to start at level 16. I even have a alias already for the type of build I want to do in a game that petered out. The question is if that's the only one I want to do, or should I make something entirely new...


Mystic theurge with aasimar for early entry would be fun.

empyreal sorcerer 1/cleric 1/mystic theurge 10/Cleric 4. I haz all teh spells and 8 int, rawr!


This really is a fantastic setup for any of the prestige classes. I'm also considering making a Pathfinder Chronicler. It's not every day you get to be a PfC. I'd try a Horizon Walker, but you don't want to unbalance the game. If I did Mystic Theurge, I'd probably go Cleric/Magus. There's something fun about Spellstriking with Harm although I'd have to wait until level 17 to get it. Decisions Decisions.


Larina - The Snow Rose Image here

Got her just about done, will double check

Sex - Female
Race - Human Aasimar
Nationality - Ulfen from the Lands_of_the_Linnorm_Kings
Classes - Cleric 16L Milani
Favored Class: Cleric
Alignment - CG.
Age - looks 21

She's a Battle Healer, she is from the far north.
and she has a really cool way of knocking on doors.


Built a early entry mystic theurge for another game that never started. Lower level (5th I think) and was a big job keeping track of everything. So at this level I thought it best to preserve my sanity and stick with one class. Still whatever floats your boat, just don't sink mine. ;)


From the looks of it every ones going a bit Devine on there build, Paladins, clerics, monks,
Yikes

Also I'm thinking as our pcs are old lag pathfinders, thouse that want to be a symbol of good and do good works may want a public pasona, this is what my PC has done, built a reputation, around the name "the snow rose" other may be lower profile, and she can be when she needs to be, but in public, she's a 6"9' steel winged Valcray in the middle of battles. Healing and saving lives. Just thinking others may have a handle as well.

:)

Dark Archive

@DMJelani I have actually found something interesting, apparently in my haste to open up my Monster Codex I did not realize that along with it arrived my Advanced Class Origins book, inside which there is a list of the prestiege classes that are supposed to work with the new classes and Dragon Disciple is listed as intending to pair with the Bloodrager and that it is up to the DM whether (for any of the presiege classes) a class feature is an applicable substitute. Perhaps my initial concept is yet saved!


Zain Ashvale wrote:
@DMJelani I have actually found something interesting, apparently in my haste to open up my Monster Codex I did not realize that along with it arrived my Advanced Class Origins book, inside which there is a list of the prestiege classes that are supposed to work with the new classes and Dragon Disciple is listed as intending to pair with the Bloodrager and that it is up to the DM whether (for any of the presiege classes) a class feature is an applicable substitute. Perhaps my initial concept is yet saved!

Alright, I'll allow it.


Would you mind quoting that passage from the Advanced Class Origins book? I've written this little guide on Dragon Disciples and it would be good for me to know what it says exactly. You know, for science!

Dark Archive

Will do!

Quote:

Qualifying for Prestige Classes

The following table lists prestige classes from the Pathfinder RPG core Rulebook or pathfinder Campaign Setting: Paths of Prestige that PC's can potentially gain access to by having levels in one of the listed hybrid classes. Your GM may also rule that the new classes' class features can substitute for similar features of existing classes for purposes of qualifying for other prestige classes.

then there is a long list of Prestige Classes with Dragon Disciple having Bloodrager as it's suitable class. It still ultimately falls into GM jurisdiction which is nice, I wonder if there is/will be any form of specific ruling made for Society Play? I imagine that sort of ruling would help people who might be on the fence.

Also oh wow I just realized who you are :o I read your guide to get an idea on how to even start working on a DD back when I first used this general concept for a friends game. Love the guide, I also pointed another friend for inspiration for his Ninja DD


Ninja DD? Cool. I'd like to see that build. I've made a few builds myself, but I haven't gotten to play any yet. But let's not derail this any more. Send me a PM if you have access to it.

"May also rule" I suppose that's as good as we're going to get. I'm going to basically put it into the guide with the recommendation that it be allowed (not game breaking in my opinion).

There's a lot of updating I need to do to the guide, I haven't had a major update in a year and there's lots of new information.

The DD I had in mind for this thing used Dragon Style, and we have a monk using DD that's already applied. Then you want to do one too, so I'm going to shy away from DD's for this one. I think I'll make a pathfinder Chronicler. I have two builds somewhere up to 16th level, one I'm leaning toward. Since we have good healing, I'll probably go with the more offensively minded one. Now, to Battle Herald or not to Battle Herald, that is the question.

Dark Archive

Oterisk wrote:

Ninja DD? Cool. I'd like to see that build. I've made a few builds myself, but I haven't gotten to play any yet. But let's not derail this any more. Send me a PM if you have access to it.

"May also rule" I suppose that's as good as we're going to get. I'm going to basically put it into the guide with the recommendation that it be allowed (not game breaking in my opinion).

There's a lot of updating I need to do to the guide, I haven't had a major update in a year and there's lots of new information.

The DD I had in mind for this thing used Dragon Style, and we have a monk using DD that's already applied. Then you want to do one too, so I'm going to shy away from DD's for this one. I think I'll make a pathfinder Chronicler. I have two builds somewhere up to 16th level, one I'm leaning toward. Since we have good healing, I'll probably go with the more offensively minded one. Now, to Battle Herald or not to Battle Herald, that is the question.

Yup yup PM's are available.

In other news I've got a a decent enough idea of how I want my character to function build wise that now I shall begin fleshing out the story!


I looked at Archetypes and Prestige Classes but it just felt all wrong for my core PC idea, I think her race gives her what she needed in look and feel, to feel real, (well as best a fantasy character can feel real). Game mechanic wise but I wanted to build around that core idea of a battle healer without having to seek a mega class and max'ed out state to powers it. Wanted a more rounded person over power if you see what I mean. I also like flaws I think they really add to a PC, and help GMs get a hold of there motivations, how they act and feel in a situation.

Saying that

GM can we have say a number of Contacts and Enemies, we are after all retired pathfinders, we must have upset a few in out time, and saved others. :)


Larina - The Snow Rose wrote:

I looked at Archetypes and Prestige Classes but it just felt all wrong for my core PC idea, I think her race gives her what she needed in look and feel, to feel real, (well as best a fantasy character can feel real). Game mechanic wise but I wanted to build around that core idea of a battle healer without having to seek a mega class and max'ed out state to powers it. Wanted a more rounded person over power if you see what I mean. I also like flaws I think they really add to a PC, and help GMs get a hold of there motivations, how they act and feel in a situation.

Saying that

GM can we have say a number of Contacts and Enemies, we are after all retired pathfinders, we must have upset a few in out time, and saved others. :)

Of course. As I stated in the OP, you can buy downtime stuff and teams to represent any contacts or organizations you control. However they will remain in the background and serve mainly as fluffy padding for your character's backstory. Having non-paid for NPC contacts is also fine, within reason.


Ok I just could not resist this

Ring of Ring of telekinesis 75,000gp
+
Bag of holding I 15lb [Holds 250lb] 2500gp
+
Adamantine Encased steel Icosahedron. 225lb 3200gp

I now have a PC that hits things with a 225lb giant D20

TH+13 9d6 DMG [B] ignore Harness 20 1/round

Who needs lock picks, knock knock


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THREE WEEKS LEFT IN RECRUITMENT.

You have three weeks to finish your applications.


GM do you thinks that's ok, is 9d6 about right at level 16
I wanted her at the level you asked,


Larina - The Snow Rose wrote:

GM do you thinks that's ok, is 9d6 about right at level 16

I wanted her at the level you asked,

Yeah, that's fine. Not overpowered by any means, but creative for sure. It's also a funny way to open doors.

It's not really going to be useful in combat though, unless you're fighting something with hardness. It'll be a move action to get the icosahedron out of the bag. Then a standard action to activate the ring. Then the next round another standard to concentrate and use the "violent thrust" option which ends the spell. Then the next round another standard to turn the spell back on, etc. So it's way too action intensive to be worthwhile as a way of fighting. That, and it does crappy damage compared to an 8th level evocation spell which could potentially be doing 16d8 or whatever effect for one standard action.


Yep I factored that in GM, its just such a useful utility spell, and to have it 2/r at will is worth it I think,

What dos worry me is being a PC not Max out in a party of max'ed PCs. I thought the idea was to not have say some stats down at 7/8/9 to power a mean stat up to 25/26/27
munchkin mega power hits at 16th level all doing 16d6 a hit. My hope is that other players also take a less max approach. If not my PC will be out on her ear for not having the Wack-o-mo others.

I wanted her to be more all round than,
I will say this with her cleric spells I feel she can stand her own.

:)


I can tell you Cael is not as maxed as he could be if I was going for that. I built him around an idea, I did take into consideration a glaring weakness he had but being a smart guy I think he would have as well. So don't worry about being overshadowed, at least you can take a hit. Most things can kill Cael in one round at 16th level if they reach him.

Would also stay away from anything with a vorpal enchantment or effect. Ever seen a balor with whirlwind attack, two PCs lost their heads to that in one round. xD


Im dropping the ring, just found a feat that really gets me what I wanted for her as her core idea, he I hope will work better around that idea now.


As much fun as this is, My IRL GM is going to insert this module in our Kingmaker game somehow. In order to prevent spoilers, I'm going to bow out. Have a great time!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Count me intrigued. I will be working on a variant of an old character, Hama, for this game.

You said that downtime businesses/teams/organizations would not be playing a major role in the game. Did you mean that there is NO mechanical benefit whatsoever from utilizing them, or just that there likely won't be much time or place to really use them well?

Fluff, to me, means "no mechanical effect" whereas saying "they will not be playing a major role in the campaign" simply means it is probably not recommended (kind of like taking item creation feats in a game with little downtime).

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