help me build a chase scene for an APL 15-16 party


Advice

Liberty's Edge

Hey folks,
I'm putting the final touches on the last adventure of a Mythos-themed campaign and want to end it with a chase scene as they try to escape from a rampaging Great Old One (resurrected aspect of Mhar). Any suggestions on some good obstacles? The chase will be taking place on the nightmare plane of Leng, so no teleporting is possible, so the chase is viable that way. I think some blasphemous geometry and whatnot might be fun, but I'm really just looking for some ideas. Thanks in advance!

RPG Superstar Season 9 Top 16

Exploding stars, falling meteors, and other astral obstacles perhaps?


Living walls that require will saves whenever you damage them, for they are not of this world yet bear uncanny resemblance to many dead animal heads that gurgle with each strike. Mainly mind-affecting things, though if they reach places that simply lack air or smell vile a fort save may be needed. Roiling earth bucking at the merely from proximity of the Great Old One. Make them unable to look back and help others that lag lest they are paralyzed by the realization that even if they escape they would not want to live, and simulate that with 1d4-2 Wis drain if they look back to show insanity setting in.

Liberty's Edge

I like! Keep them coming!

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