Getting a little crazy with expanding Iron Gods


Iron Gods


I haven't done this, but I might, lol. If you don't mind stealing from 3.5e material (which is most of us) then here is a way to incorporate Mind Flayers, Githyanki, and Gythzari. 9000 years ago, when the Divinity encountered the Dominion of the Black, the Dominion had captured some crew members. They find out where Androffa is, & send Mind Flayers to subjugate them. Later, maybe 7500-8000 years, Androffa manages to revolt, lead by the charismatic leader, Gyth. Now divided into the Gythyanki & Gythzari, each race fights eachother, but both are searching for the Divinity. Maybe they feel the ship's AI is responsible, maybe they don't know the full story. Whatever it is, now you have 3 new parties that can play a hand in Iron Gods.

Silver Crusade

Xorial - My party.. Wants to have Torch independent of League. If they can relight the Torch, the council has agreed to stand independent. Basically will give them an option of running a kingdom. Its going to be passive, background mostly. But they like mass combat.. so events that happen in the campaign will effect torch battles.. Technic league trying to get "their money", eventually I am going to incoporate the flayers, gith, gyth into things.. I had already planned on it as i really like those races stories over the years and it just. like you say fits.

I own almost all the 3.5 books.. I love these AP that one can change around and go way off the book but incorporate all sorts of things from previous campaigns.. to make it feel like a continuation of those same stories.. just in a a different crystal sphere..


valley of the brain collectors sounds like mind flayers to me… I assume the dominion might me populated with critters than are pathfinder replacements for non OGL mind flayers.

I do like mind flayers and beholders tho!


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Well, NPCs and PCs alike are usually (mostly) meat, and the Multiverse can always use more slaadi incubators. {shakes clawed fist ineffectually} Curse you, non-union xills!


I am using the D&D background for the flayers in my game - that is their galaxy spanding civilisation was destroyed and a remnant of flayers has travelled back in time to the world of the people who destroyed them to try and change things. Divinity was the only ship to follow them so is really the only thing that stands between them and changing history and getting total control again and permanently this time.

But, Divinity is wrecked, the dominion of black is searching for it and their is a future space marine type mind flayer on the ship waiting to be reunited with the Dominion. He is the missing piece to their elder brains plans of reconquest.

However the Divinity has a squad of space marine types in stasis which maybe the only hope for my home-brew campaign to stop the space marine flayer and, along with the heroes, a full blown Dominion invasion.

I'll communicate this through video logs and audio logs. And at this stage its JUST going to be flavour background as I will stick to whatever the APs overall story is with minimal modifications.

Having said that, one of the random encounters I have is with a Githyanki (and/or Githzerai) death squad who happily tell the PCs about a legendary illithid somewhere in the metal dungeon who has slain hundreds of Giths over the generations. And their here to try, again, to kill him. They of course fail and are found later dead.

I have also essentially replaced Androffans with Humans/Terra and made them a w40k style people.


And don't forget that one of the inhabitants of the crashed ship in module S3 Expedition to the Barrier Peaks, a direct inspiration for parts of Iron Gods is a

Spoiler:
Mindflayer with grenades and blaster pistol


Yep, thats my original inspiration. I just gave him a backstory.

I've been playing, migrating and building a story around S3 in each edition. I see Iron Gods as a continuation of that original story.


Pendagast wrote:

valley of the brain collectors sounds like mind flayers to me… I assume the dominion might me populated with critters than are pathfinder replacements for non OGL mind flayers.

I do like mind flayers and beholders tho!

Brain Collectors are actual, long-standing D&D monsters. And yes it's them.


Xorial, remember to include the Mind Flayers of Thoon and their various strange servants from the Monster Manual 5 from 3.X! I thought the MFoT were awesome!

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