Damiel Bomb Throwing question


Rules Questions and Gameplay Discussion


So far my group is about half way through adventure deck 1. I am the alchemist.

During a fight, I understand that when I use a noxious bomb I have the alchemist ability to discard another card to add a d6, and a 2nd d6 if that card has the alchemical trait. Therefore, for the attack you get your dex ranged + 2d6 (nox. bomb) + 2d6 (alchemical discard). On the Noxious bomb, there is another statement that you may discard a card to add your craft skill to the check, plus you can do a recharge check (craft 9) for a chance to recharge that item instead of discarding.

So now to my question... If I discard an item for my character ability (+1d6 or +2d6 if the card has alchemical trait), can I activate the noxious bomb ability (add craft skill to combat check) with that same discarded card?

Let me know if that is not completely clear. Thanks for any other insight.


Cards have no memories, you cannot stack discard abilities.

If you discard a spell from your hand, it doesn't mean you are also casting the spell, it just means you are discarding it. Your character special power supersedes what it says on the card.

The recharge craft thing is if you USE THE POTION as it was intended, not if you use it as a throwing weapon. However! If you discard your noxious bomb for its 2d6 noxious bomb effect, you can then use your special recharge ability. But you cannot use both abilities.

Example: This means you can discard a potion of fortitude into a bomb that does 1d6 +d6, OR you can drink the potion of fortitude for its effect and then use your craft power to recharge it.


Jonah G wrote:

Cards have no memories, you cannot stack discard abilities.

If you discard a spell from your hand, it doesn't mean you are also casting the spell, it just means you are discarding it. Your character special power supersedes what it says on the card.

The recharge craft thing is if you USE THE POTION as it was intended, not if you use it as a throwing weapon. However! If you discard your noxious bomb for its 2d6 noxious bomb effect, you can then use your special recharge ability. But you cannot use both abilities.

Example: This means you can discard a potion of fortitude into a bomb that does 1d6 +d6, OR you can drink the potion of fortitude for its effect and then use your craft power to recharge it.

Thanks Jonah. I thought that that would be way too much. I haven't been playing the game like that, just wondering about the possibilities.


Full uses of abilities don't happen at the same time and thus can't have the same normal payment to use. If you discard a card for one ability, that card is no longer in your hand to discard for another ability.


I don't have my cards in front of me but I believe you were right in your initial statement, sort of. You could play Noxious Bomb for your attack, then discard another card to activate Damiels ability, then discard yet another card to activate the ability on Noxious Bomb. Using Daniels bomb throwing would not prevent you from using abilities on cards that were not the discarded for the ability.


You can use both abilities, but you'd have discard two different cards: one for the d6 (or 2d6) and one to add the craft skill.


I have another question about Damiel that seems to be a little confusing. On the Dex/Ranged + 2D6, and then discard to add the craft skill - Are we supposed to add the Craft Skill only (like +3 plus any skill feats you've put into int) or the craft skill and die (d10 + 3 + any bonuses you've gained from skill feats). Does anybody know?

Sovereign Court

Your craft skill already includes the die. "Die" means just the die, "Skill" means the die plus the bonuses. If something says to add your Craft skill, for Damiel it will be d10 (Int) + 3 (Craft bonus) plus any skill feats you have put into Intelligence (because his Craft uses his Intelligence).


I'm glad to hear that. That's the way I've been playing it and even though it seemed a little over powered - very happy to hear I'm not the only one!

Sovereign Court

It definitely seems that way, but not so much once you take into account that you have to recharge the point, but also discard another card (recharge if you can pass a check and it's alchemical) to get it, it actually isn't really overpowered.

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