Pummeling Style Clarification


Rules Questions

Sczarni

3 people marked this as FAQ candidate.

My google-fu may have failed me and I apologize in advance if so... but to my point and question:

Has it ever been officially clarified as to how Pummeling Style truly works?(RAW)
I read the FAQ stating it is for use with Unarmed Strikes Only.
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.
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IE:
1. Vs an opponent using Riposte or Crane's Wing.
2. Whether or not Pummeling Style counts as an Action itself.
3. Vs an opponent using Snake Fang.
4. How damage multipliers interact with it.
5. How abilities like stunning fist or chilling touch work through it.
6. Whether or not it's multiple rolls, or multiple attack rolls.
7. ETC.

Sczarni

Also, how it would interact with Truestrike...


2: Well, the feat states right off the bat that it requires a full-round action. Seems clear enough, but maybe I'm missing something.

1,3-7: Nope*6.

No developer response on these questions to my knowledge. I'd give my opinion on how to run it, but I'm sure you've read plenty of them. Still waiting for the final draft of Pummeling Style. :)


This is my opinion. I'm sure other people have different opinions.

1: I would rule you can deflect it because it is a single attack. Interesting point I would rule that Snake Style can only impact on of the rolls because it is an opposed check.

2: It is a full round action to use the feat

3: Snake Fang will only trigger pummeling style misses all together by my reasoning.

4: You multiply the entire darn attack. Very scary with those times 4 weapons.

5: The part of the pummeling strike that you are using the stunning fist on is the blow that can stun and only that one. Chilling touch shouldn't apply because it is not a unarmed strike.

6: Well initially the feat only talks about it as rolls, and then later refers to attack rolls that crit. I think this feat is intended to be treated as multiple rolls for the attacker, and a singe roll for the defender.

Interesting point: because Pummeling Style is a full round action you cannot spend a key point to generate and additional attack. You also cannot substitute in anything that requires anything other than an attack action.

I have no idea how this will interact with combat manuevers.


Mahtobedis wrote:

4: You multiply the entire darn attack. Very scary with those times 4 weapons.

No, you can't do x4 criticals. It will be x2. It's been FAQed:

Does Pummeling Style work with all weapons?
No, Pummeling Style is intended to work with only unarmed strikes. Add the line. “You can only use Pummeling Style with unarmed strikes”. This will be reflected in future errata.

Dark Archive

1.
A) As I read it for Riposte: You are explicitly making one attack and therefore you only need to spend 1 riposte attempt, but I believe you must beat every roll they make for their pummeling attack to deflect it.
B) Crane Wing is a whole different beast, as pummeling style is explicitly a single attack you gain the +4 AC/auto deflect vs each attack roll[crane style's back baby]
2. Explained by others
3. Snake Fang says the "attack" must miss you and therefore only works if they miss with every single attack in their pummeling style attack.
4. Damage multipliers treat it as a single "attack" and therefore apply to the damage dealt by every hit.
5. As stated below you aren't explicitly making any attack rolls and therefore I don't believe by RAW they could be used with this feat.
6. Multiple rolls, if it doesn't explicitly state attack rolls then they aren't attack rolls in my opinion and by RAW.
7. As far as bonuses to attack and damage rolls you aren't explicitly making any attack rolls(read the feat if you don't believe me) but I figure you get any bonus that would apply on a full attack/flurry as do most people.


You make exactly as you would for a normal full attack/flurry, with the exception of what the feat explicit says (you do a confirmation roll once, and pool damage).

Forget "logic". Your snake fang will proc as many times as attack rolls misses... you can only raise your ac with snake style against one roll... chill touch will proc with every hit, same goes for sneak attack, flaming weapon, so on.

You pool damage than applies to target... so DR, resistance, and the like applies once. Thats the only difference.

Think of it as a BIG punch or kick... your skills might reduce it effects more effectively than negate the attack.

Lantern Lodge

RafaelBraga wrote:

chill touch will proc with every hit, same goes for sneak attack, flaming weapon, so on.

You pool damage than applies to target... so DR, resistance, and the like applies once. Thats the only difference.

People are unsure about this which is why there's so many questions and FAQ requests. The feat specifically states that you do the "normal amount of damage": "For each roll that is a hit, you deal the normal amount of damage, adding it to any damage the attack has already dealt from previous rolls (if any)."

It's unclear what the term "normal amount of damage" means.

Some, like yourself, feel it means ALL damage from whatever source. So you would include sneak attack damage, flaming weapon or elemental fist damage and other types of damage that are not normally multiplied on a critical hit to EACH attack that hits.

Others feel it means the "normal" damage of the attack excluding damage that is not normally multiplied on a critical hit, and that such extra damage is only applied once.

And I suspect there are a few other interpretations running around.

I won't claim to know the answer. You can claim to know the answer, but you don't. This is why we keep getting so many threads asking these questions. Until the Devs clarify exactly how Pummeling Style works, we're just going to go round and round on the topic with no real resolution.


'Normal damage' is plain english. You deal all normal damage including sneak attack etc. Anything else is far from 'normal'. you only multiply on a crit the damage you would normally multiply on a crit. You don't normally multiply sneak attack damage on a crit, you don't multiply it with pummeling style. That part of it should be inarguable.


c873788 wrote:
Mahtobedis wrote:

4: You multiply the entire darn attack. Very scary with those times 4 weapons.

No, you can't do x4 criticals. It will be x2. It's been FAQed:

Does Pummeling Style work with all weapons?
No, Pummeling Style is intended to work with only unarmed strikes. Add the line. “You can only use Pummeling Style with unarmed strikes”. This will be reflected in future errata.

Quite right, I forgot to include the caviot of it being scary before the FAQ.


dragonhunterq wrote:
'Normal damage' is plain english. You deal all normal damage including sneak attack etc. Anything else is far from 'normal'. you only multiply on a crit the damage you would normally multiply on a crit. You don't normally multiply sneak attack damage on a crit, you don't multiply it with pummeling style. That part of it should be inarguable.

"Normal damage" could very well be taken as damage that gets multiplied by a critical. Indeed I strongly suspect that is indeed what they mean, but it's not clear.

In which case Sneak Attack damage, Weapon Energy damage and anything else not multiplied by a critical would in that case be applied only once.

Indeed if you look at the rules for Scorching Ray, you can onl;y apply Sneak Attack damage once because it's a single attack, despite been several rays and several attack rolls. By that logic sneak attack damage would be applied once to Pummeling Strike damage, after all normal damage is added up.

Sczarni

Sadness :(


Scorching ray is a volley spell. Multiple attacks from a standard action. It doesn't strike me as relevant to compare it to what is, in effect, a full attack.

The wording really couldn't be clearer - normal attack, normal damage.
The only areas I can see some possible confusion is on the defensive side - how it interacts with miss chances/crane wing etc.

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